Difference between revisions of "Worlds of the Nine Starlords"
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[[File: Vargr general.png|150px|right]] | [[File: Vargr general.png|150px|right]] | ||
| − | A [[Vargr]]-dominated polity in [[Grikr!ng Sector]]. | + | A [[Vargr]]-dominated polity located in [[Grikr!ng Sector]]. |
| − | == | + | == Government & Politics (Leadership) == |
| − | + | This nation consists of nine [[Vargr]]-inhabited worlds. Each of the worlds is governed by a dictator (one of said starlords). Due to the vigorous and unstable nature of local politics (as expected from [[Vargr]]), all nine worlds are [[Amber Zone|amber-zoned]]. | |
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| − | Each of the worlds is governed by a dictator (one of said starlords). Due to the vigorous and unstable nature of local politics (as expected from [[Vargr]]), all nine worlds are [[Amber Zone|amber-zoned]]. | ||
The member worlds are as follows: | The member worlds are as follows: | ||
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* Hoeknaeth (Grikr!ng 0615): Industrial, population 40 billion (the most powerful world in the coalition) | * Hoeknaeth (Grikr!ng 0615): Industrial, population 40 billion (the most powerful world in the coalition) | ||
* Zurrgouz (Grikr!ng 0915): Poor desert world, population 500,000,000 | * Zurrgouz (Grikr!ng 0915): Poor desert world, population 500,000,000 | ||
| − | * Lluvornath (Grikr!ng 0917): Industrial fluidic world, population 7 billion | + | * Lluvornath (Grikr!ng 0917): Industrial [[Fluid World|fluidic world]], population 7 billion |
* Khuworth (Grikr!ng 1016): Industrial water world, population 6 billion | * Khuworth (Grikr!ng 1016): Industrial water world, population 6 billion | ||
| − | + | As of [[1105]], no one world (or starlord) is dominant; as of [[1120]], the polity is known more frequently as the Worlds of Master Zer, this leader having gained a charismatic edge over the competition. | |
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| + | == Technology & Trade (Economy) == | ||
n/a | n/a | ||
| − | == | + | == Military & Intelligence (Force Projection) == |
| − | + | Unsurprisingly, all nine worlds maintain [[Naval Base|naval bases]], [[Corsair Base|corsair bases]], or both. Despite their ostensible unity in the face of outsiders, the starlords and their followers jostle aggressively for position. | |
| − | == | + | == Sectors & [[Astrography]] == |
* [[Grikr!ng Sector]] | * [[Grikr!ng Sector]] | ||
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** [[Starlord Trail Subsector]] | ** [[Starlord Trail Subsector]] | ||
| − | A main, the Vgrukhz Wave, stretches across two subsectors of neutral space in [[Mugheen't Sector]] to connect the Worlds of the Nine Starlords to the [[Hezeraek Connective]]. | + | A main, the [[Vgrukhz Wave]], stretches across two subsectors of neutral space in [[Mugheen't Sector]] to connect the Worlds of the Nine Starlords to the [[Hezeraek Connective]]. |
== References & Contributors (Sources) == | == References & Contributors (Sources) == | ||
Latest revision as of 01:44, 9 August 2025
A Vargr-dominated polity located in Grikr!ng Sector.
Government & Politics (Leadership)[edit]
This nation consists of nine Vargr-inhabited worlds. Each of the worlds is governed by a dictator (one of said starlords). Due to the vigorous and unstable nature of local politics (as expected from Vargr), all nine worlds are amber-zoned.
The member worlds are as follows:
- Thangfallahou (Grikr!ng 0316): Agricultural, population 400,000,000
- Dorzorkhz (Grikr!ng 0413): Industrial, population 20 billion
- Zorhouzuth (Grikr!ng 0415): Industrial water world, population 3 billion
- Thafuwoukr (Grikr!ng 0514): Asteroid settlements, population 800,000,000
- Ruthnorz (Grikr!ng 0614): Industrial, population 1 billion
- Hoeknaeth (Grikr!ng 0615): Industrial, population 40 billion (the most powerful world in the coalition)
- Zurrgouz (Grikr!ng 0915): Poor desert world, population 500,000,000
- Lluvornath (Grikr!ng 0917): Industrial fluidic world, population 7 billion
- Khuworth (Grikr!ng 1016): Industrial water world, population 6 billion
As of 1105, no one world (or starlord) is dominant; as of 1120, the polity is known more frequently as the Worlds of Master Zer, this leader having gained a charismatic edge over the competition.
Technology & Trade (Economy)[edit]
n/a
Military & Intelligence (Force Projection)[edit]
Unsurprisingly, all nine worlds maintain naval bases, corsair bases, or both. Despite their ostensible unity in the face of outsiders, the starlords and their followers jostle aggressively for position.
Sectors & Astrography[edit]
A main, the Vgrukhz Wave, stretches across two subsectors of neutral space in Mugheen't Sector to connect the Worlds of the Nine Starlords to the Hezeraek Connective.
References & Contributors (Sources)[edit]
- Classic Traveller Alien Module 2: K'kree (sector named but no further data)
