Difference between revisions of "Advanced Combat Rifle"
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== Description (Specifications) == | == Description (Specifications) == | ||
"[[Advanced Combat Rifle]]:" A progressive development of the [[assault rifle]], the advanced | "[[Advanced Combat Rifle]]:" A progressive development of the [[assault rifle]], the advanced | ||
| − | combat rifle ([[ACR]]) fires either a 9[[mm]], 5.0 gram [[ | + | combat rifle ([[ACR]]) fires either a 9[[mm]], 5.0 gram [[High Explosive]] ([[HE]]) bullet at 900 meters per |
| − | second, or a 9/6[[mm]], 3.0 gram [[discarding sabot]] ([[DS]]) [[slug]] at 1,200 meters per second. A [[magazine]] containing twenty [[round]]s is inserted into the underside of the [[weapon]] behind the pistol grip. Reloading takes just a few seconds, during which the firer is treated as evading. The [[weapon]] may fired either automatically or semi-automatically (…as with the [[assault rifle]]). {{Page cite|name= Mercenary |page=35-36 |version=Classic Traveller}} | + | second, or a 9/6[[mm]], 3.0 gram [[Discarding sabot|discarding sabot]] ([[DS]]) [[slug]] at 1,200 meters per second. A [[magazine]] containing twenty [[round]]s is inserted into the underside of the [[Weapon|weapon]] behind the pistol grip. Reloading takes just a few seconds, during which the firer is treated as evading. The [[Weapon|weapon]] may fired either automatically or semi-automatically (…as with the [[assault rifle]]). {{Page cite|name= Mercenary |page=35-36 |version=Classic Traveller}} |
| − | Standard [[equipment]] includes an [[electronic battlefield sight]], incorporating both [[light amplification]] and [[passive IR]], [[visual magnification]], and a [[laser rangefinder]] which may also be used as a target painting device. The [[weapon]] is also gyroscopically stabilized during firing. A [[sling]] is provided, and the muzzle of the rifle includes an integral [[flash suppressor]] and adaptor for launching a 40[[mm]] [[RAM]] shoot-through [[grenade]]. {{Page cite|name= Mercenary |page=35-36 |version=Classic Traveller}} | + | Standard [[Equipment|equipment]] includes an [[Electronic battlefield sight|electronic battlefield sight]], incorporating both [[Light Amplification|light amplification]] and [[Passive IR|passive IR]], [[Visual Magnification|visual magnification]], and a [[Laser Rangefinder|laser rangefinder]] which may also be used as a target painting device. The [[Weapon|weapon]] is also gyroscopically stabilized during firing. A [[Sling|sling]] is provided, and the muzzle of the rifle includes an integral [[Flash Suppressor|flash suppressor]] and adaptor for launching a 40[[mm]] [[RAM]] shoot-through [[Grenade|grenade]]. {{Page cite|name= Mercenary |page=35-36 |version=Classic Traveller}} |
=== Weapon Characteristics === | === Weapon Characteristics === | ||
| − | Length, exclusive of [[grenade]]: 750.0 [[mm]]. Weight, unloaded: 3,500.0 grams (loaded [[magazine]] weighs 500.0 grams). Base price: [[Cr]]1,000 (loaded [[HE]] [[Magazine]] [[Cr]]20, Loaded [[DS]] [[magazine]] [[Cr]]25). Note, due to the high per [[round]] cost, solid slug [[ammunition]] is often manufactured locally, at a base price of [[Cr]]15 per [[magazine]]. When firing slug ammunition, use the range modifiers of The [[ACR]] and the target modifiers and damage levels of the [[assault rifle]]. Extreme range: 1,000.0 meters. [[TL-10|Tech level 10]]. {{Page cite|name= Mercenary |page=35-36 |version=Classic Traveller}} | + | Length, exclusive of [[Grenade|grenade]]: 750.0 [[mm]]. Weight, unloaded: 3,500.0 grams (loaded [[Magazine|magazine]] weighs 500.0 grams). Base price: [[Cr]]1,000 (loaded [[HE]] [[Magazine]] [[Cr]]20, Loaded [[DS]] [[Magazine|magazine]] [[Cr]]25). Note, due to the high per [[Round|round]] cost, solid slug [[Ammunition|ammunition]] is often manufactured locally, at a base price of [[Cr]]15 per [[Magazine|magazine]]. When firing slug ammunition, use the range modifiers of The [[ACR]] and the target modifiers and damage levels of the [[Assault Rifle|assault rifle]]. Extreme range: 1,000.0 meters. [[TL-10|Tech level 10]]. {{Page cite|name= Mercenary |page=35-36 |version=Classic Traveller}} |
== History & Background (Dossier) == | == History & Background (Dossier) == | ||
| − | [[Advanced Combat Rifle]]s come of age in the [[TL:10-12]] epoch and are never really considered obsolete as they remain useful well into the [[TL:13-15]] epoch. The [[weapon]] is preceded by the [[Rifle]], [[Automatic Rifle]], and [[Assault Rifle]]. By [[TL:13-15]], [[Plasma Weapon]]ry and [[Gauss Rifle]]s tend to predominate. {{Unpublished cite|author=Maksim-Smelchak}} | + | [[Advanced Combat Rifle]]s come of age in the [[TL:10-12]] epoch and are never really considered obsolete as they remain useful well into the [[TL:13-15]] epoch. The [[Weapon|weapon]] is preceded by the [[Rifle]], [[Automatic Rifle]], and [[Assault Rifle]]. By [[TL:13-15]], [[Plasma Weapon]]ry and [[Gauss Rifle]]s tend to predominate. {{Unpublished cite|author=Maksim-Smelchak}} |
=== Selected Advanced Combat Rifle Models === | === Selected Advanced Combat Rifle Models === | ||
Revision as of 16:24, 9 August 2024
| Generic Advanced Combat Rifle | |
|---|---|
Generic Advanced Combat Rifle | |
| Group: | Ranged Weapon |
| Tech Level | TL–10 |
| Size | 750.0 mm |
| Weight | 3,500.0 grams |
| Cost | Cr1,000 |
| Ammo | 9mm bullet, 6mm DS slug, 40mm Grenade |
| Manufacturer | Various |
| Generic Advanced Combat Rifle | |
The Advanced Combat Rifle (4,000.0 grams loaded; Cr1,000; TL-10) is an advanced slugthrower and one of the most flexible and available firearms available to militaries.
Description (Specifications)
"Advanced Combat Rifle:" A progressive development of the assault rifle, the advanced combat rifle (ACR) fires either a 9mm, 5.0 gram High Explosive (HE) bullet at 900 meters per second, or a 9/6mm, 3.0 gram discarding sabot (DS) slug at 1,200 meters per second. A magazine containing twenty rounds is inserted into the underside of the weapon behind the pistol grip. Reloading takes just a few seconds, during which the firer is treated as evading. The weapon may fired either automatically or semi-automatically (…as with the assault rifle). [1]
Standard equipment includes an electronic battlefield sight, incorporating both light amplification and passive IR, visual magnification, and a laser rangefinder which may also be used as a target painting device. The weapon is also gyroscopically stabilized during firing. A sling is provided, and the muzzle of the rifle includes an integral flash suppressor and adaptor for launching a 40mm RAM shoot-through grenade. [2]
Weapon Characteristics
Length, exclusive of grenade: 750.0 mm. Weight, unloaded: 3,500.0 grams (loaded magazine weighs 500.0 grams). Base price: Cr1,000 (loaded HE Magazine Cr20, Loaded DS magazine Cr25). Note, due to the high per round cost, solid slug ammunition is often manufactured locally, at a base price of Cr15 per magazine. When firing slug ammunition, use the range modifiers of The ACR and the target modifiers and damage levels of the assault rifle. Extreme range: 1,000.0 meters. Tech level 10. [3]
History & Background (Dossier)
Advanced Combat Rifles come of age in the TL:10-12 epoch and are never really considered obsolete as they remain useful well into the TL:13-15 epoch. The weapon is preceded by the Rifle, Automatic Rifle, and Assault Rifle. By TL:13-15, Plasma Weaponry and Gauss Rifles tend to predominate. [4]
Selected Advanced Combat Rifle Models
References & Contributors (Sources)
- Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 37.
- Jim Cunningham. "The Armory: Book 4 Small Arms." High Passage 2 (1981): 43. (Illustration)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), TBD.
- Greg Porter. Emperor's Arsenal (Imperium Games, 1997), TBD.
- Matthew Sprange. Core Rule Book (Mongoose Publishing, 2016), 119.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 35-36.
- ↑ Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 35-36.
- ↑ Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 35-36.
- ↑ Information provided to the library by Maksim-Smelchak