Difference between revisions of "Akher (world)"

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{{UWP
 
{{UWP
  |name={{World|Akher| Sector | Subsector | Hex}}}
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  |name={{World|Akher|Dagudashaag|Iiradu|2708}}
}}
 
== Akher (World) Synopsis ==
 
 
 
== Akher (World) Description ==
 
 
 
== Akher (World) History & Background (Dossier) ==
 
 
 
== Akher (World) References & Contributors (Sources) ==
 
 
 
{{Sources
 
|S1=
 
|S2=
 
|S3=
 
}}
 
 
 
 
 
{{UWP|name={{World|Akher|Dagudashaag|Iiradu|2708}}
 
 
  |trade=de
 
  |trade=de
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|u0=C420211-6|pop0=4
 
  |uc=C420797-7|popc=6
 
  |uc=C420797-7|popc=6
 
  |primary=G3 IV
 
  |primary=G3 IV
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  |belts=2
 
  |belts=2
 
}}
 
}}
 +
== Akher (World) Synopsis ==
 +
A poor, lightly industrial desert world located in the [[Iiradu Subsector]] of {{da}}. [[Akher (world)|Akher]] is a member of the {{Imperium}}.
  
A poor, lightly industrial desert world located in the [[Iiradu Subsector]] of {{da}}. [[Akher (world)|Akher]] is a member of the {{Imperium}}.
+
During the [[Long Night]] this world was named ''Armi''.
 +
 
 +
== Akher (World) Description ==
  
 +
== Akher (World) History & Background (Dossier) ==
 
Human presence on Akher is due to this system's location. As an integral part of the main trade link between the industrial worlds of [[Iiradu (world)|Iiradu]] and [[Larmige (world)|Larmige]], Akher was settled as a fueling and staging post early in the [[First Imperium]]'s expansion through Iiradu.  
 
Human presence on Akher is due to this system's location. As an integral part of the main trade link between the industrial worlds of [[Iiradu (world)|Iiradu]] and [[Larmige (world)|Larmige]], Akher was settled as a fueling and staging post early in the [[First Imperium]]'s expansion through Iiradu.  
  
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The continual hit process evaporates a steady quantity of water in and around the target crater, creating a sizable foggy haze for a km or more around the site. Some algae and lichens, imported by accident have begun to thrive in this environment.  
 
The continual hit process evaporates a steady quantity of water in and around the target crater, creating a sizable foggy haze for a km or more around the site. Some algae and lichens, imported by accident have begun to thrive in this environment.  
  
{{Sources|S1=[[Jae Campbell]] - [[Signal-GK]] [[Signal-GK12|Issue #12]] - {{HIWG}}}}
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== Akher (World) References & Contributors (Sources) ==
 +
 
 +
{{Sources|S1=[[Jae Campbell]] - {{Signal-GK|12}} - {{HIWG}}
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|S2=[[T4 First Survey]]
 +
}}
 
{{LEN|T5 Second Survey worlds|Iiradu trace worlds}}
 
{{LEN|T5 Second Survey worlds|Iiradu trace worlds}}

Revision as of 00:51, 23 April 2015

Akher/Iiradu (Dagudashaag 2708)
Milieu 0
C420211-6
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics0 Desert World 0%
Population2 Low (400)
Government1 Company/Corporation
Law1 Low Law (no explosives, poison gas)
Tech Level6 Pre-Stellar (nuclear)
Classic Era (1116)
C420797-7
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics0 Desert World 0%
Population7 Moderate (60 million)
Government9 Impersonal Bureaucracy
Law7 Moderate Law (no firearms)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary G3 IV
Planetoid Belts 2
Gas Giants 0

Akher (World) Synopsis

A poor, lightly industrial desert world located in the Iiradu Subsector of Dagudashaag. Akher is a member of the Imperium.

During the Long Night this world was named Armi.

Akher (World) Description

Akher (World) History & Background (Dossier)

Human presence on Akher is due to this system's location. As an integral part of the main trade link between the industrial worlds of Iiradu and Larmige, Akher was settled as a fueling and staging post early in the First Imperium's expansion through Iiradu.

Since the system lacks a gas giant and the small planet of Akher contains no standing water, fuel for vessels is brought to the starport at some considerable expense by diverting icy components of the system's distant asteroid belt into low planetary orbit. Once here, these bodies are broken up into 50m chunks, sprayed with ablative heat shields and then de-orbited through the thin atmosphere to the planetary surface. These chunks are targeted at a concrete lined 1 km crater some 10km from the starport, and arrive hourly. Between hits as the local population calls them, the fragments are collected, melted, and pumped to the C-class starport where further processing takes place.

The planetary atmosphere cannot support life, but does provide enough protection from cosmic and solar radiation for humans to work outside in normal cold weather clothing, using only oxygen tanks connected to simple face masks. Within Akher's cities a full pressure atmosphere is maintained under several thin but tough transparent tents. All locals carry short duration oxygen masks in the event of a tent blowout, but are confident the risks are slim. The tent fabric is held in place by a lightweight vacuum-sponge aluminum extrusions; a technology which the locals have developed to a high degree and for which a ready market exists in other low-tech, low pressure environments.

The continual hit process evaporates a steady quantity of water in and around the target crater, creating a sizable foggy haze for a km or more around the site. Some algae and lichens, imported by accident have begun to thrive in this environment.

Akher (World) References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.