Difference between revisions of "Rhise (world)"

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{{LE|T5 Second Survey worlds|Spinward Main worlds|Era: Milieu 1116}}

Revision as of 00:27, 9 August 2013

Rhise/Lanth (Spinward Marches 2317)
Classic Era (1116)
C100576-A
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size1 Small (1,600 km, 0.05g - 0.09g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population5 Moderate (700 thousand)
Government7 Balkanization
Law6 Moderate Law (no firearms except shotguns)
Tech LevelA Early Stellar (jump drive)
Hard Times (1130)
C100644-9
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size1 Small (1,600 km, 0.05g - 0.09g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population6 Moderate (7 million)
Government4 Representative Democracy
Law4 Moderate Law (no light assault weapons)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary K7 V
Planetoid Belts 1
Gas Giants 0

Rhise had been long divided between warring factions intent on monopolising the world's scarce water resources. An especially nasty world war in the 1080s nearly included the use of weapons of mass destruction, and that trip to the brink of extinction was an epiphany for the locals. Over the course of the 12th century, the feuding governments have devolved their power to a new planetary council with complete authority over the military and the badly needed water.

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