Difference between revisions of "Mongoose Traveller: Cybernetics"
Jump to navigation
Jump to search
| Line 1: | Line 1: | ||
| − | {{ | + | {{InfoboxBook2 |
|name=Cybernetics | |name=Cybernetics | ||
| − | |image= | + | |image=Travcybernetics_350.jpg |
|caption=Supplement 8 | |caption=Supplement 8 | ||
| − | |publisher= | + | |publisher=Mongoose Publishing |
| − | |version= | + | |version=Mongoose Traveller |
| − | |author = | + | |author = Pete Nash, Nick Robinson |
|format = softback | |format = softback | ||
| − | |available= | + | |canon=yes |
| + | |available= https://www.rpgnow.com/product/88545/Supplement-8-Cybernetics?affiliate_id=875229 | ||
|year=2011 | |year=2011 | ||
|pages=96 | |pages=96 | ||
|footnote=ISBN 978-1-907702-03-7 MGP3853 | |footnote=ISBN 978-1-907702-03-7 MGP3853 | ||
| + | |contents=Introduction:2,Character Generation:4, Before the chrome:33, Cybernetic Limbs:41,Body Augmentations:50,Head Augmentations:56,Chrome Chips and Plug-ins:65,Weapons:72, Cyberspace:75, Patrons:85,Tables:95 | ||
}} | }} | ||
Designed for all Traveller settings, Cybernetics puts the Cyber into cyberpunk. Whether you are looking at a setting based around technological enhancements, or just wanting to build your character up with a few augments, Cybernetics is for you. | Designed for all Traveller settings, Cybernetics puts the Cyber into cyberpunk. Whether you are looking at a setting based around technological enhancements, or just wanting to build your character up with a few augments, Cybernetics is for you. | ||
| Line 16: | Line 18: | ||
With full rules for turning man into machine, Cybernetics is suitable for creating a war-grade killing machine festooned with internal weaponry and defences, or a sleek agent with the very latest enhancements and upgrades. You can now fine tune your character into an absolute master in their chosen profession. | With full rules for turning man into machine, Cybernetics is suitable for creating a war-grade killing machine festooned with internal weaponry and defences, or a sleek agent with the very latest enhancements and upgrades. You can now fine tune your character into an absolute master in their chosen profession. | ||
| − | Credits | + | === Credits === |
;Authors | ;Authors | ||
:Pete Nash & Nick Robinson | :Pete Nash & Nick Robinson | ||
| Line 31: | Line 33: | ||
| − | |||
{{MET}} | {{MET}} | ||
Revision as of 01:15, 20 August 2018
| Cybernetics | |||
|---|---|---|---|
![]() Supplement 8 | |||
| Author | Pete Nash, Nick Robinson | ||
| Publisher | Mongoose Publishing | ||
| Version | Mongoose Traveller | ||
| Format | softback | ||
| Language | English | ||
| Pages | 96 | ||
| Year Published | 2011 | ||
| Canonical | yes | ||
| Available from | RPGNow | ||
| ISBN 978-1-907702-03-7 MGP3853 | |||
| Table of Contents | |||
| Introduction | 2 | ||
| Character Generation | 4 | ||
| Before the chrome | 33 | ||
| Cybernetic Limbs | 41 | ||
| Body Augmentations | 50 | ||
| Head Augmentations | 56 | ||
| Chrome Chips and Plug-ins | 65 | ||
| Weapons | 72 | ||
| Cyberspace | 75 | ||
| Patrons | 85 | ||
| Tables | 95 | ||
Designed for all Traveller settings, Cybernetics puts the Cyber into cyberpunk. Whether you are looking at a setting based around technological enhancements, or just wanting to build your character up with a few augments, Cybernetics is for you.
With full rules for turning man into machine, Cybernetics is suitable for creating a war-grade killing machine festooned with internal weaponry and defences, or a sleek agent with the very latest enhancements and upgrades. You can now fine tune your character into an absolute master in their chosen profession.
Credits
- Authors
- Pete Nash & Nick Robinson
- Editor
- Charlotte Law
- Layout
- Kristal Wilson
- Interior Illustrations
- Laura Laurain, Cristian St Pierre & James Gammel
- Proofreading
- Ted Chang
- Special Thanks
- Marc Miller, Will Chapman, Don McKinney and Robert Eaglestone
