Difference between revisions of "Flintlock Musket"
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A [[Flintlock Musket]] (4,000 grams, [[TL-3]]) is a long smoothbore weapon relying on sparks struck from a flint to ignite the [[Gunpowder|powder]] and explosively propel a ball-shaped projectile. {{Page cite|name= Characters and Combat|page=43|version=Classic Traveller}} | A [[Flintlock Musket]] (4,000 grams, [[TL-3]]) is a long smoothbore weapon relying on sparks struck from a flint to ignite the [[Gunpowder|powder]] and explosively propel a ball-shaped projectile. {{Page cite|name= Characters and Combat|page=43|version=Classic Traveller}} | ||
| + | * It is a [[KEW]] [[weapon]]. | ||
== Description (Specifications) == | == Description (Specifications) == | ||
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== History & Background (Dossier) == | == History & Background (Dossier) == | ||
All these [[weapon]]s require that the owner also carry [[gunpowder]] and properly sized lead balls; percussion weapons also require a supply of percussion caps. {{Page cite|name= Characters and Combat|page=43|version=Classic Traveller}} | All these [[weapon]]s require that the owner also carry [[gunpowder]] and properly sized lead balls; percussion weapons also require a supply of percussion caps. {{Page cite|name= Characters and Combat|page=43|version=Classic Traveller}} | ||
| + | |||
| + | Flintlock muskets come of age in the [[TL:1-3]] epoch and are considered obsolete before the end of the epoch. Flintlock muskets tend to be replaced by [[Percussion Rifle]]s, which in turn lead to modern [[Carbine]]s and [[Rifle]]s. {{Unpublished cite|author=Maksim-Smelchak}} | ||
| + | |||
| + | === Selected Flintlock Musket Models === | ||
| + | # [[TL-3 Flintlock Musket]] | ||
== References & Contributors (Sources) == | == References & Contributors (Sources) == | ||
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{{Sources | {{Sources | ||
|S1= {{Ludography cite|name=Characters and Combat|page=42-43}} | |S1= {{Ludography cite|name=Characters and Combat|page=42-43}} | ||
| − | |S2= [[Traveller Wiki Editorial Team]] | + | |S2= [[Imperial Encyclopedia]] |
| − | | | + | |S3= [[Traveller Wiki Editorial Team]] |
| + | |S4= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] | ||
}} | }} | ||
| + | [[Category: Archaic Firearm]] | ||
[[Category: Ranged Weapon]] | [[Category: Ranged Weapon]] | ||
{{LE|Weapon}} | {{LE|Weapon}} | ||
Latest revision as of 02:12, 13 June 2018
| Generic Flintlock Musket | |
|---|---|
![]() Generic Flintlock Musket | |
| Group: | Ranged Weapon |
| Tech Level | TL–3 |
| Size | 1,500mm |
| Weight | 4,000 grams |
| Cost | Cr600 |
| Ammo | 14mm Ball & powder |
| Manufacturer | Various |
| Archaic Firearm | |
A Flintlock Musket (4,000 grams, TL-3) is a long smoothbore weapon relying on sparks struck from a flint to ignite the powder and explosively propel a ball-shaped projectile. [1]
Description (Specifications)[edit]
It requires a small amount of time to reload during which time the firer may not evade, and when fired. it may misfire. If a misfire occurs, the weapon will not fire, but the firer may attempt to fire it after clearing it. The musket fires as a carbine, but may not fire at very long range compared to more modern weapons. [2]
History & Background (Dossier)[edit]
All these weapons require that the owner also carry gunpowder and properly sized lead balls; percussion weapons also require a supply of percussion caps. [3]
Flintlock muskets come of age in the TL:1-3 epoch and are considered obsolete before the end of the epoch. Flintlock muskets tend to be replaced by Percussion Rifles, which in turn lead to modern Carbines and Rifles. [4]
Selected Flintlock Musket Models[edit]
References & Contributors (Sources)[edit]
- Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 42-43.Marc Miller, Robert Eaglestone, Don McKinney. Characters and Combat (Far Future Enterprises, 2019), 42-43.
- Imperial Encyclopedia
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Information provided to the library by Maksim-Smelchak
