Difference between revisions of "Arkhukamier Subsector/summary"

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(Trade Map update sector summary)
(Trade Map update summary)
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[[Arkhukamier Subsector|Arkhukamier]], subsector I of [[Verge Sector|Verge]] has 4 worlds, of which 4 have native gas giants. The estimated population for the subsector is 5 million sophonts (not necessarily humans). There is one Agricultural (Ag) world versus no Non-Agricultural (Na) worlds. There are 3 Non-industrial (Ni) worlds versus no Industrial (In) worlds. There is one Rich (Ri) world versus no Poor (Po) worlds. There are no Water (Wa) and Ocean (Oc) worlds, no Ice-capped (Ic) worlds, no Desert (De) worlds, no Asteroid (As) belts, and no Vacuum (Va) worlds. There are no High population (Hi) worlds versus one Low population (Lo) world and no Barren (Ba) worlds. There are no Naval bases in the subsector, no Scout bases, and no Way stations. The Imperial nobility includes 4 Knights, 2 Baronets, 2 Barons, no Marquis, no Vicounts, no Counts, and no Dukes. The highest population world is {{WorldS|Durko|Verge|0526}}. The highest tech level is A at {{WorldS|Durko|Verge|0526}}. The average technology level is 8 (with most between 6 and 9).
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[[Arkhukamier Subsector|Arkhukamier]], subsector I of [[Verge Sector|Verge]] has 4 worlds, of which 4 have native gas giants. The estimated population for the subsector is 5 million sophonts (not necessarily humans). There are no High population (Hi) worlds, no Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. There is one Agricultural (Ag) world versus one Pre-Agricultural (Pa) world, and no Non-Agricultural (Na) worlds. There is one Rich (Ri) world versus no Industrial (In) worlds. There are no Asteroid (As) belts, no Desert (De) worlds, one Garden (Ga) world, no Ice-capped (Ic) worlds, no Poor (Po) worlds, no Vacuum (Va) worlds, and no Water (Wa) or Ocean (Oc) worlds. There are no Naval bases in the subsector, no Scout bases, and no Way stations. The Imperial nobility includes four Knights, two Baronets, two Barons, no Marquises, no Viscounts, no Counts, and no Dukes. The highest population world is {{WorldS|Durko|Verge|0526}}. The highest tech level is A at {{WorldS|Durko|Verge|0526}}. The average technology level is 8 (with most between 6 and 9).
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=== Polity Listing ===
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The [[Third Imperium]], [[Domain of Sol]] in [[Arkhukamier Subsector|Arkhukamier]] has jurisdiction over all of the worlds.

Revision as of 04:49, 2 February 2017

Arkhukamier, subsector I of Verge has 4 worlds, of which 4 have native gas giants. The estimated population for the subsector is 5 million sophonts (not necessarily humans). There are no High population (Hi) worlds, no Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. There is one Agricultural (Ag) world versus one Pre-Agricultural (Pa) world, and no Non-Agricultural (Na) worlds. There is one Rich (Ri) world versus no Industrial (In) worlds. There are no Asteroid (As) belts, no Desert (De) worlds, one Garden (Ga) world, no Ice-capped (Ic) worlds, no Poor (Po) worlds, no Vacuum (Va) worlds, and no Water (Wa) or Ocean (Oc) worlds. There are no Naval bases in the subsector, no Scout bases, and no Way stations. The Imperial nobility includes four Knights, two Baronets, two Barons, no Marquises, no Viscounts, no Counts, and no Dukes. The highest population world is Durko (Verge 0526). The highest tech level is A at Durko (Verge 0526). The average technology level is 8 (with most between 6 and 9).

Polity Listing

The Third Imperium, Domain of Sol in Arkhukamier has jurisdiction over all of the worlds.