Difference between revisions of "Gniivi Collective Fleet"

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The fleet has seven '''battle squadrons''' protecting the [[Gniivi Collective]].
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The fleet has seven '''battle squadrons''' protecting the [[Gniivi Collective]] in the [[Hinterworlds Sector]] and the [[Leonidae Sector]].
  
 
They use a class of {{TL|14}} '''Aurian Light Scouts'''.  Defenseless, they carry a pair of energy hungry, ''Tandy Split Beam Violators'' (equal to particle accelerators).
 
They use a class of {{TL|14}} '''Aurian Light Scouts'''.  Defenseless, they carry a pair of energy hungry, ''Tandy Split Beam Violators'' (equal to particle accelerators).

Revision as of 00:54, 7 June 2016

The fleet has seven battle squadrons protecting the Gniivi Collective in the Hinterworlds Sector and the Leonidae Sector.

They use a class of TL–14 Aurian Light Scouts. Defenseless, they carry a pair of energy hungry, Tandy Split Beam Violators (equal to particle accelerators).

SS-2236841-000000-00100-0  MCr. 207.95   200 tons
Bearing             2                   Crew 7
Batteries           2                  TL 14
Cargo: 0 tons Emergency Low: 2   Fuel: 76 tons  EP: 16 Agility: 2
Fuel Treatment:   Fuel Scoops  
Architects Fee: MCr 2.08   Cost in Quantity: MCr 166.36

For light escort work they have a class of Aurian Brigs. They carry very light armor plating. Not very agile, they feature emergency low berths for the crew, a better computer and fuel filtration units. In addition to their violators they have a pair of short range Hellibore Cannon (equal to fusion guns).

EG-3236852-200000-05100-0  MCr. 316.578   300 tons
Bearing            22                   Crew 11
Batteries          22                  TL 14
Cargo: 0 tons   Emergency Low: 3   Fuel: 114 tons   EP: 24 Agility: 2
Fuel Treatment:   Fuel Scoops and On Board Fuel Purification
Architects Fee: MCr 3.166   Cost in Quantity: MCr 253.262

For longer range patrols they use Aurian Destroyer Escorts, referred to as interceptors they are tasked for detecting and stopping enemy scouts. With jump 4 range, they gained a pair of beam lasers and lost some armor plating. The maneuver drive and power plant were scaled back to accommodate additional jump fuel.

DE-4245752-100000-25100-0  MCr. 389.078   400 tons
Bearing           222                   Crew 13
Batteries         222                  TL 14
Cargo: 0 tons Low: 8  Fuel: 188 tons  EP: 28 Agility: 2
Fuel Treatment:   Fuel Scoops and On Board Fuel Purification
Architects Fee: MCr 3.891   Cost in Quantity: MCr 311.262

For the main battle line they deploy a class of Aurian Light Cruiser. They prefer atomic barrage rocket turrets with neutron scatter pack warheads to larger missile bays. The Ultra Vase spinal mounted wave motion gun (equal to imperial meson weapons), is the main firepower. Slower with heavier armor, a much better computer and redundant defensive systems, it carries several smaller ships to extend their scouting range.

CL-N2447H2-896608-999H7-0  MCr. 42,919.708   46,000 tons
Bearing     8   2 3521H                   Crew 391
Batteries   A   2 4621L                  TL 14
Cargo: 0.6 ton locker Frozen Watch   Fuel: 21,620 tons  EP: 3,220  Agility: 2   Marines: 46
Craft: 3 x 200T Scouts, 5 x 5T Attack Speeders, 1 x 300T Brig, 1 x 18T Assault Boat
Fuel Treatment:   Fuel Scoops and On Board Fuel Purification
Backups: 1 x Model/8fib Computer 1 x Factor 6 Nuclear Damper 1 x Factor 6 Meson Screen
Architects Fee: MCr 429.197   Cost in Quantity: MCr 34,335.766

For destroying enemy troop transports and preventing landings they use a class of Aurian Battle Cruiser. Twice the size of the smaller cruiser, it is more agile, carries less armor, and it is optimized to carry a huge wave motion gun capable of crippling most enemy combatants. The massive missile swarms are used to bat away smaller vessels and distract larger target's defensive batteries.

CB-Q1447H3-796608-999S7-0  MCr. 85,312.305   92,000 tons
Bearing     8   2 3421Y                   Crew 781
Batteries   A   2 4621Z                  TL 14
Cargo: 5 tons  Fuel: 43,240 tons  EP: 6,440 Agility: 4   Shipboard Security Detail: 92
Fuel Treatment:   Fuel Scoops and On Board Fuel Purification
Backups: 1 x Model/8fib Computer
Substitutions: Y = 45 Z = 60
Architects Fee: MCr 853.123   Cost in Quantity: MCr 68,249.844

The supreme capital ships of the fleet are the seven Aurian Dreadnoughts. Ten times the size of the smaller cruisers, they are faster, more agile, and have the best armor in the fleet. They carry the same main gun as the smaller battle cruisers, but with more missiles and twice the secondary batteries. They carry a battalion of space marines and a pair of scouts. One of these is the center piece of each of the battle fleets.

BA-U1457H4-B96608-999S7-0  MCr. 466,137.816   460,000 tons
Bearing     B   2 7721Y                   Crew 3,716
Batteries   L   4 CC41Z                  TL 14
Cargo: 83 ton hold  Frozen Watch   Fuel: 216,200 tons EP: 32,200 Agility: 5   Marines: 460   Drop Capsules: 60 (plus 400 Ready)
Craft: 2 x 200T Scouts, 10 x 5T Attack Speeders, 10 x 18T Assault Boats
Fuel Treatment:   Fuel Scoops and On Board Fuel Purification
Backups: 1 x Model/8fib Computer 1 x Factor 6 Nuclear Damper 1 x Factor 6 Meson Screen
Substitutions: Y = 220 Z = 400
Architects Fee: MCr 4,661.378   Cost in Quantity: MCr 372,910.253


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