Talk:Missile
Links (2019)[edit]
- EXTERNAL LINK: Missile warheads. I've never been happy with the idea of conventional explosive warheads for space battles for the simple reason that space is so BIG. Even with a nuclear warhead the best application seems to be using the nuclear part to pump an array of X-ray lasers to do the actual damage.
- EXTERNAL LINK: Jumpbreaker Missile
- EXTERNAL LINK: What is a Jump Breaker Missile? It's mentioned in Compendium 3...
- - Maksim-Smelchak (talk) 12:17, 4 July 2019 (EDT)
Links (2018)[edit]
- EXTERNAL LINK: Mayday Missiles Modified
- - Maksim-Smelchak (talk) 07:12, 21 May 2018 (EDT)
Notes (2019)[edit]
Standard Ship Missiles: Turret-mounted, standard, 150mm ship's missiles may be installed in ground emplacements as antispacecraft defense weapons. These installations are quite common at Class A and B starports and naval bases, along with laser turret installations.[1]
These missiles may be targeted against ships in orbit out to far orbit range They may not be targeted against aircraft. They include a booster stage to lift the missile clear of the atmosphere, a solid fuel 6G6 sustainer motor, a conventional 30-kilogram focused explosive warhead, a mass detector homing guidance package, and an initial radio command guidance package attached to the missile booster stage Each emplacement includes a triple launcher with three reloads in the ready locker. Missile launchers are linked to a central active EMS/radar sensor and computer facility which performs initial detection and launch guidance. The missile's on-board mass detection guidance package takes over once the missile clears the atmosphere and its booster drops away. [2]
- - Maksim-Smelchak (talk) 18:02, 5 February 2019 (EST)
- ↑ Terrance McInnes. COACC (Game Designers Workshop, 1989), 72.
- ↑ Terrance McInnes. COACC (Game Designers Workshop, 1989), 72-73.
