Grag's Raiders

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Grag's Raiders are a Vargr Mercenary Unit.

Overview[edit]

Grag's Raiders are a notorious Vargr mercenary outfit operating primarily in the Spinward Marches. Known for their ruthless efficiency and loyalty to their Alpha, Grag Ulkhoz, they specialize in planetary assaults, close-quarters combat, and high-risk boarding actions. Their services are frequently sought by corsair groups, rogue planetary factions, and shadowy patrons seeking deniable assets.

Organization[edit]

The Raiders are organized into squads of 10 Vargr, each led by a senior pack member who answers directly to Grag Ulkhoz. Each squad operates semi-autonomously, allowing for flexibility and adaptability in combat situations. A squad typically consists of:

  • Squad Leader: Senior pack member with advanced tactical training.
  • 2 Heavy Weapons Specialists: Wielders of heavy slug throwers or high-capacity shotguns.
  • 2 Close Combat Specialists: Experts in blade combat and equipped with advanced melee weaponry.
  • 2 Riflemen: Marksmen equipped with precision slug rifles.
  • 2 Demolitions Experts: Specialists in breaching and sabotage.
  • 1 Medic/Tech: Provides battlefield first aid and tech support.

Equipment[edit]

Grag's Raiders are well-equipped, favoring practical and durable gear over flashier options. Their standard loadout reflects a balance of survivability, versatility, and firepower:

Vacc Suits: Rugged, combat-rated suits capable of sustaining extended operations in hostile environments. Integrated HUDs display vital information, including targeting data and squad communications.

Primary Weapons:

  • Heavy Slug Throwers: Firing armor-piercing rounds, favored by heavy weapons specialists.
  • Carbines and Rifles: Semi-automatic or burst-capable slug weapons with scopes for medium-range engagements.
  • Shotguns: Pump-action or semi-automatic, loaded with flechette or slug shells.

Secondary Weapons:

  • Blades: Vargr-crafted fighting knives or machetes, designed for brutal close combat. Some blades incorporate monomolecular edges for enhanced cutting power.
  • Pistols: Compact slug throwers or revolvers.
  • Grenades: Fragmentation, flashbang, and EMP grenades for crowd control and equipment disruption.

Specialized Gear:

  • Breaching charges for demolitions experts.
  • Compact medical kits for field medics.
  • Multi-tools and hacking devices for tech specialists.

Reputation[edit]

Grag's Raiders are feared for their aggression and relentless pursuit of objectives. While they maintain a strict pack hierarchy, their loyalty to each other and to Grag Ulkhoz is unshakable. They are known to fight ferociously, especially when cornered, and their Alpha ensures deserters or traitors face swift and brutal punishment.

Despite their reputation for ruthlessness, they are also known for honoring contracts, making them reliable -- if dangerous -- partners for those who can afford their services.

Tactics[edit]

  • Close-Quarters Domination: The Raiders excel in confined spaces such as starships, bunkers, and urban environments, leveraging their skill in melee and short-range combat.
  • Hit-and-Run Strikes: Their agility and pack coordination allow them to execute devastating surprise attacks before retreating to avoid prolonged engagements.
  • Adaptability: Each squad member is trained in multiple roles, allowing the unit to reconfigure as needed during missions.
  • Psychological Warfare: They often use their savage reputation and howling war cries to demoralize opponents.

Notable Engagements[edit]

Boarding of the IMV Celestial Dawn (1099): Grag's Raiders captured an Imperial merchant vessel transporting advanced sensors, selling the cargo to an unknown buyer.

Battle of Urnakh's Hold (1102): A planetary raid on a rival Vargr clan’s stronghold ended with the Raiders' complete victory, securing valuable weapons and armor.

The Corsair Conspiracy (1103): A squad of Raiders was hired by Sharkan of the 40th Squadron to guard a secret cache rumored to contain prototype tech and Zhodani equipment.

Grag Ulkhoz: The Alpha[edit]

Grag Ulkhoz, the pack's charismatic and cunning leader, is a towering Vargr with a knack for strategy and intimidation. A veteran of countless skirmishes, Grag wields a custom heavy slug thrower and carries a blade forged from rare alloys. His loyalty to his pack is absolute, but he demands the same in return, tolerating no dissent.

Affiliations and Allegiances[edit]

  • Frequently hired by corsair groups and rogue planetary factions.
  • Allegedly on retainer for Sharkan of the 40th Squadron.
  • Their mercenary reputation makes them potential allies or adversaries depending on the situation.