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Fatigue is a state by which a creature is suffering from over-utilisation of short-term resources.
- It is a game mechanic.
Fatigue is a state by which a creature is suffering from over-utilisation of short-term resources. As a result they will perform tasks sub-optimally until they are able to rest and recuperate.
References & Contributors (Sources)
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
- Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), 74.