Ader (world)
| Ader/Kirkankhim (Delphi 0605) | |||||||||||||||||||||||||
| Classic Era (1116) | D874ABE-7
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M1 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Ader is a high-population, industrial world with a billion or more sophonts in population size.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- Its economy is rapidly growing and living conditions are expected to rapidly improve barring outside forces.
- It is a member of the Third Imperium in the Kirkankhim Subsector of Delphi Sector in the Domain of Sylea.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Mainworld Data[edit]
Mainworld Size (S)[edit]
Ader is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.
Mainworld Atmosphere (A)[edit]
Ader has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Ader has 35-45% of its surface covered by liquid water. There will be a number of small seas or one larger body of water. Wilderness refueling is possible.
Mainworld Geography & Topography[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Imperial High (Landed) Nobility[edit]
Ader, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial count.
World Starport (Sp)[edit]
Ader has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Ader has a population of 70,000,000,000 sophonts (tens of billions).
- High Population Worlds like this tend to have huge consumer markets.
World Government (G)[edit]
Ader is governed by a Non-charismatic Dictatorship. This is a continuation of the charismatic dictatorship, where the original leadership has died or retired and been replaced by allies or protégés. The justifications for the original change in government remain as well as the assertion of rights to rule.
World Law Level (L)[edit]
Ader has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. Most worlds with this law level may be an Amber Zone or Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. There is no difference between the police and the military. This world is a full-fledged police state. Oppression is legalized, though not routine.
World Technology Level (TL)[edit]
Ader possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
References & Contributors (Sources)[edit]
This article is incomplete meaning it lacks important features, structure, or content. More work needs to be done to make this a good article. This is step 4. in the article refinement process.
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- Classic Traveller Alien Module 7: Hivers ( named but no further data)
- Classic Traveller Atlas of the Imperium
- MegaTraveller Alien - Vilani & Vargr {dot map provided}
- Steve Jackson Games Journal of the Travellers' Aid Society (JTAS) Online Forum
- Novel: Traveller 5th Edition Agent of the Imperium
- External Link: Delphi Project
- ↑ "Jump Map API" and map location from Travellermap.com