Guim (world)

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Guim/Bakkula (Ilelish 0903)
Classic Era (1116)
E4009CD-A
StarportE Frontier - no facilities
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population9 High (6 billion)
GovernmentC Charismatic Oligarchy
LawD Extreme Law (paramilitary law)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary F5 V
Planetoid Belts 2
Gas Giants 0

Guim is a high-population, non-agricultural and industrial vacuum world, with a billion or more sophonts in population size, warranting hazardous environment precautions.

  • As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
  • It is unable to produce quality foodstuffs and must import them.
  • It is a member of the Third Imperium in the Bakkula Subsector of Ilelish Sector in the Domain of Ilelish.

Description (Astrography & Planetology)

No information yet available.


Monostellar System

Guim Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Guim

F5 V

Primary Main Sequence 1.33 6350 - 6550 2.71319
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0069 0.1366 1.49 - 2.6 0.69 6.9
Orbit #  * 0 4 2 6

History & Background (Dossier)

No information yet available.

Imperial High (Landed) Nobility

Guim, as a member world of the Third Imperium, holds the estates of two members of the Imperial Nobility, who are charged with overseeing the world.

Other Data

Non Canon: The current starport facilities are a rebuild. As the growing population has spiraled out of control strict measures have been enforced. The greatest crimes are food and reproductive. Unlicensed reproduction of any kind carries the death penalty. Only armored shuttles armed for crowd suppression are permitted to land after several horrific food riots. The original downport starport facilities were bombed and destroyed during fighting between factions after imports and food aid shipments were seized by non-governmental forces. Rather than allow the people to escape with the shipment, the government elected to destroy the entire facility with the rebels inside. They decided they had to send a message to the populous. The stricter food codes soon followed. Food hording among the wealthy has resulted in the local currency being converted from the imperial credit to the food exchange credit. All goods are sold based on food credit. Public restaurants and food stores have been forced to close. Looting and raids from the hungry have made the enterprise unsustainable. You have to know someone to get fed here, or so the saying goes. Food is closely guarded and only shared in private. No one risks eating in public. Food shipments are closely guarded by heavily armed governmental troops from the ministry of nourishment. All major criminal enterprises involve methods for getting more food. Extremely unsavory food coping strategies have emerged among the lowest classes. None of this has helped the local tourist industry. Most off worlders never get past the highport. Local access to the high port is strictly controlled and limited to the party elite. Travellers are still shocked to see normal goods sold for absurd discounts while low quality fast food sells for ten times normal prices. Local engineered microbial food gels among the most efficient in known space, there are simply not enough to keep pace with ever growing demand.

References & Contributors (Sources)

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