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− | + | [[Technology Level]] or '''Tech Level''', commonly abbreviated '''TL''', is a measure of technological capability. | |
− | + | * Usually this is used in the [[UWP|Universal world profile]] to indicate the overall [[technology]] of the [[planet]]. | |
− | + | * A [[planet]] may have large sections, and/or [[population]]s at a more primitive or advanced level than listed. | |
− | + | ---- | |
+ | Please refer to the following [[AAB]] library articles for related information: | ||
+ | * [[Technology]] | ||
+ | ** Technological Research | ||
+ | *** [[Ancients Foundation]] | ||
+ | *** [[Biotechnology]] | ||
+ | *** [[Imperial Research Station]] | ||
+ | *** [[Technology Incubator]] | ||
+ | ** Technological Systemics | ||
+ | *** [[Technology Level]] | ||
+ | *** [[Tech Level Comparison Chart]] | ||
+ | *** [[Three Prime Technologies]] | ||
+ | *** [[Universal Technological Profile]] | ||
+ | ---- | ||
− | + | == Description (Specifications) == | |
− | + | Technology level (abbreviated '''tech level''' or '''TL''') is a rating. It rates the capability of typical equipment used by the average citizen on his world. | |
− | The | + | The tech level of a [[star]] [[system]] has a significant effect on its economy and the extent of its [[interstellar trade]]. [[Technology]] can be a tremendous multiplier for economies of any size as well as a source of enormous prosperity. However, while many technologies have the capacity to bring great prosperity and economic wealth to [[planet]], technology also has the capacity to be tremendously disruptive of local [[culture]]s, [[societies]], and peoples. |
− | + | Generally, technology tends to increase the quality of life for the average sophont, but it is not a guarantee. It is very possible for a [[sophont]] on a very low-tech [[world]] to have a higher quality of life than a sophont in a high-tech star [[system]]. | |
− | |||
− | === | + | === Average Tech, Mastered Tech & Research Tech Levels === |
− | + | Average technologies in common use within the [[Third Imperium]] are very often considerably lower than the high end of (TL-15 or TL-F). | |
+ | * Each of the [[polities]] of the [[major race]]s has a different average, sustainable technology level, but most [[system]]s and [[world]]s average in the [[TL:10-12]] range, with the most capable, higher tech worlds averaging in the [[TL:13-15]] range. | ||
− | + | === Tech Levels 0 through 21 === | |
+ | This TL table is a list of technological levels and short descriptions. The descriptions correlate TL's to periods in history or alternately, future technology. | ||
+ | * '''Note''': GURPS: Traveller uses GURPS scales for tech levels. The table shows the mapping from GURPS TL's to Traveller TL's. | ||
− | + | {| class="wikitable sortable" | |
− | {| class="wikitable" | + | |+ Technological Level Table |
|- | |- | ||
− | + | | '''Traveller TL''' | |
+ | | '''Historical Era''' | ||
+ | | '''GURPS 3e TL''' | ||
+ | | '''GURPS 4e TL''' | ||
|- | |- | ||
− | + | | '''0''' || Stone Age (fire) || 0 || 0 | |
|- | |- | ||
− | | | + | | '''1''' || Bronze Age (3500 BC) || 1 || 1 |
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− | | 1 || | + | | '''1.3'''|| Iron Age (1300 BC) || 2 || 2 |
|- | |- | ||
− | | | + | | '''1.6'''|| Medieval Age (600 AD) || 3 || 3 |
|- | |- | ||
− | | | + | | '''2''' || Age of Sail (1500 AD) || 4 || 4 |
|- | |- | ||
− | | | + | | '''3''' || Industrial Revolution (1730 AD) || 5 || 5 |
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− | | 5 || | + | | '''3.3'''|| Circa 1800 AD || 5 || 5 |
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− | | 6 || | + | | '''3.6'''|| Circa 1850 AD || 5 || 5 |
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− | | | + | | '''4'''|| Mechanized Age (1900 AD) || 5 || 6 |
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− | | | + | | '''5'''|| Broadcast Age (1930 AD) || 6 || 6 |
|- | |- | ||
− | | | + | | '''6'''|| Nuclear Age (1940 AD) || 6 || 7 |
|- | |- | ||
− | | | + | | '''7'''|| Space Age (1970 AD) || 7 || 7 |
|- | |- | ||
− | | | + | | '''8'''|| Digital Age (1990 AD) || 8 || 8 |
|- | |- | ||
− | | | + | | '''9'''|| Early Stellar (2050 AD) / Fusion Age || 9 || 9^ |
|- | |- | ||
− | | | + | | '''10 (A)'''|| Early Stellar (2120 AD) / Gravitic Age || 9 || 10^ |
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− | | | + | | '''11 (B)'''|| Average Imperial (Year Zero) || 9 || 10^ |
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− | | | + | | '''12 (C)''' || Average Imperial (Year 1105) || 10 || 11^ |
|- | |- | ||
− | | | + | | '''13 (D)'''|| Average Stellar / Geneering Age || 10 || 11^ |
|- | |- | ||
− | | | + | | '''14 (E)'''|| High Stellar || 11 || 12^ |
|- | |- | ||
− | | | + | | '''15 (F)''' || Imperial Maximum (Year 1107)|| 12 || 12^ |
|- | |- | ||
− | | | + | | '''16 (G)'''|| Artificial Persons Age || 13 || 12^ |
|- | |- | ||
− | | | + | | '''17 (H)'''|| Personality Transfer Age / [[Republic of Regina]] (Year 1902). || 13 || 12^ |
+ | |- | ||
+ | | '''18 (J)''' || Exotics Age|| 13 || 12^ | ||
+ | |- | ||
+ | | '''19 (K)''' || Matter Transport/Antimatter Age || 13 || 12^ | ||
|- | |- | ||
− | | | + | | '''20 (L)''' || Skipdrive Age || 13 || 12^ |
|- | |- | ||
− | | | + | | '''21 (M)''' || Stasis Age || 13 || 12^ |
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− | + | * In Standard GURPS 4e, each [[TL]] above your own is -5 Penalty to current TL skill with TL four levels beyond your own being "impossible" without actually learning the skill (G4 Basic Set pg 168). Since early 21st century Earth is at TL-8, TL-12 would be impossible to understand without a teacher and so the GURPS 4e TL scale caps out at 12. GURPS 4e also has its own [[superscience]] category for technology that that violates our current understanding of physical laws (relativity, conservation of energy, etc.). | |
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− | + | === Tech Levels 22 through 32 === | |
− | + | Levels above 21 are the Accelerating Tech Levels: each of them tends to be of shorter duration and each leads at an ever-accelerating pace to the next. The technologies addressed by TL's above 21 are frighteningly powerful and exceptionally susceptible to disaster. As a society progresses to each new Accelerating Tech Level, the focus shifts to a different technology. | |
− | + | === The Singularity (TL-34+) === | |
− | + | When the [[society]] moves beyond TL-33, it reaches the [[Singularity]]. The technologies focused on for the past eleven TL's are strong indicators of the fate awaiting the [[culture]]. A focus on more warlike technologies points the society towards destruction, while a focus on engineering disciplines tends to point the society towards survival. A balance of the various technologies available may result in ascension. | |
− | == | + | == History & Background (Dossier) == |
− | + | The [[Third Imperium]]'s most advanced [[technologies]] in common use are (TL-15) technologies. Some cutting-edge worlds have achieved an unsustainable, theoretical (TL-16) rating, but are not yet in wide usage. The [[Darrian]]s or [[Daryen]] are a prominent example of such a TL-16 [[society]]. | |
− | + | === Technological Epochs === | |
− | The | + | The scientists of [[Charted Space]] have, more or less, agreed upon a vision of the future outlined below. Who knows if the future of Charted Space will resemble these projections? |
− | + | :{| class="wikitable sortable" | |
− | + | |+ Technological Epochs | |
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− | {| class="wikitable sortable" | ||
|- | |- | ||
− | ! | + | ! [[TL]]'s |
+ | ! Hierarchical<br>Technology<br>Epoch | ||
+ | ! Epoch Hallmark | ||
+ | ! Sophontic Period | ||
+ | ! Smelchakian Period | ||
+ | ! Key Indicators | ||
+ | ! Remarks | ||
|- | |- | ||
− | + | | [[TL-Negative]] | |
− | + | | [[Pre-Sophontic Period]] | |
− | + | | [[Pre-Sophontic Period]] | |
− | + | | Pre-Sophontic | |
− | + | | [[Pre-Sophontic Period]] | |
− | + | | Pre-Historic Period (PHP) | |
+ | | The Rise of [[Life]]. [[Creature]]s. Pre-technology [[lifeform]]s. | ||
|- | |- | ||
− | + | | [[TL-0]] | |
+ | | [[Proto-Sophontic Period]] | ||
+ | | [[Found Tools Period]] | ||
+ | | Proto-Sophontic | ||
+ | | [[Proto-Sophontic Period]] <br> (Alpha Period) | ||
+ | | Stone & Fire. | ||
+ | | Development of a modern scientific [[culture]], [[society]], and [[civilization]]. Made objects. Tools making tools. | ||
|- | |- | ||
− | | | + | | [[TL:1-3]] |
− | | | + | | [[Vlow Tech Epoch]] |
− | | [[ | + | | [[Tool Making Epoch]] |
− | | | + | | Early Sophontic |
− | | | + | | [[Foundational Period]], Early |
− | | | + | | Sail & Steam. |
+ | | Development of a modern scientific culture, society, and civilization. Made objects. Tools making tools. | ||
|- | |- | ||
− | | | + | | [[TL:4-6]] |
− | | | + | | [[Low Tech Epoch]] |
− | | [[ | + | | [[Division of Labor Epoch]] |
− | | | + | | Early Sophontic |
− | | | + | | [[Foundational Period]], High |
− | | | + | | Atom & Factory. |
+ | | Development of increasingly efficient communication, power generation, and transportation technologies. Standardization of scientific method and efficient manufacturing. | ||
|- | |- | ||
− | | | + | | [[TL:7-9]] |
− | | | + | | [[Mid Tech Epoch]] |
− | | [[ | + | | [[Processor Epoch]] |
− | | | + | | Early Sophontic |
− | | | + | | [[Foundational Period]], Late |
− | | | + | | Rocket & Computer. |
+ | | Development of advanced processors allowing for an exponential increase in scientific research and engineering breakthroughs. | ||
|- | |- | ||
− | | | + | | [[TL:10-12]] |
− | | | + | | [[High Tech Epoch]] |
− | | [[ | + | | [[Gravitic Epoch]] |
− | | | + | | Meso-Sophontic |
− | | | + | | [[Interstellar Period]], Early |
− | | | + | | Jump Drive & Contragrav. |
+ | | Practical gravity manipulation and its associated transportation systems revolutionize travel and the movement of goods. The Jump Drive opens up interstellar colonization and exploration to a degree never before known. | ||
|- | |- | ||
− | | | + | | [[TL:13-15]] |
− | | | + | | [[Vhigh Tech Epoch]] |
− | | [[ | + | | [[Biologicals Epoch]] |
− | | | + | | Meso-Sophontic |
− | | | + | | [[Interstellar Period]], High |
− | | | + | | Geneering & Wafer. |
+ | | The High Interstellar Epoch brings about increasingly capable jump drives, fusion weapons, cloning & geneering technologies, and advanced robot intelligences that are bordering upon true artificial intelligence. | ||
|- | |- | ||
− | | | + | | [[TL:16-18]] |
− | | | + | | [[Xhigh Tech Epoch]] |
− | | [[ | + | | [[Artificials Epoch]] |
− | | | + | | Meso-Sophontic |
− | | | + | | [[Interstellar Period]], Late |
− | | | + | | Robots & Lethetic AI |
+ | | The Late Interstellar Epoch brings about increasingly capable artificial intelligence, affordable robotic labor, and increasingly advanced FTL jump drives. | ||
|- | |- | ||
− | | | + | | [[TL:19-21]] |
− | | | + | | [[Uhigh-1 Tech Epoch]] |
− | | [[ | + | | [[Matter Transport Epoch]] |
− | | | + | | Late Sophontic |
− | | | + | | [[Ultra Period]], Early |
− | | | + | | Antimatter & Matter Transport. |
+ | | The availability of elemental matter portals (transporting raw materials across AU distances efficiently) transforms concepts of physical value. The [[Skip Drive]] and it successors allows sophonts to finally explore other galaxies. | ||
|- | |- | ||
− | | | + | | [[TL:22-24]] |
− | | | + | | [[Uhigh-2 Tech Epoch]] |
− | | [[ | + | | [[Transformations Epoch]] |
− | | | + | | Late Sophontic |
− | | | + | | [[Ultra Period]], High |
− | | | + | | Postsophontism & Goo. |
+ | | The lines between individuals blur as bodies become customizable, replaceable, and disposable. Post-Sophontism (individualized transformation) and the development of practical nanotech, often called the “Goo.” | ||
|- | |- | ||
− | | | + | | [[TL:25-27]] |
− | | | + | | [[Uhigh-3 Tech Epoch]] |
− | | [[ | + | | [[Psionics Epoch]] |
− | | | + | | Late Sophontic |
− | | | + | | [[Ultra Period]], Late |
− | | | + | | Psionic Engineering & Intertialess Drive. |
+ | | Psionic engineering, practical societal engineering, effective psychohistory and others now allow not only individuals to be transformed, but entire societies and civilizations. | ||
|- | |- | ||
− | | | + | | [[TL:28-30]] |
− | | | + | | [[Dei Tech Epoch]] |
− | | [[ | + | | [[Trans-galactic Epoch]] |
− | | | + | | [[Hyper-Sophontic Epoch]] |
− | + | | [[Astrodeific Period]] | |
− | + | | Megastructures | |
+ | | Technology develops capabilities to manipulate worlds and stars: to move them, harvest them for their matter and energy, and convert them to other large scale objects. The ability to visit other universes changes society profoundly. Entirely different astronomical environments engenders new viewpoints. | ||
|- | |- | ||
− | | | + | | [[TL:31-33]] |
− | | | + | | [[Omni Tech Epoch]] |
− | | [[ | + | | [[Pocket Universe Epoch]] |
− | | | + | | [[Trans-Sophontic Epoch]] |
− | | | + | | [[Omnipotential Period]] <br> (Omega Period) |
− | | | + | | [[Chronotaxis]] & Transuniversalism. |
+ | | The ability to create and manipulate pocket universes infinitely expands available resources and turns all but the most adventurous inward. Time travel heralds the Singularity. Technological existence is forever transformed. Multiple possible existences motivates sophonts to seek existence beyond technology. | ||
|- | |- | ||
− | + | | TL-34+ | |
+ | | [[The Singularity]] | ||
+ | | [[PTP]] | ||
+ | | Post-Sophontic | ||
+ | | (Post-Omega Period) | ||
+ | | [[The Singularity]] & [[PTP]]. | ||
+ | | [[Society]] reaches a critical point in its development. Beyond imagination. Beyond [[technology]]. Beyond any previous definition of [[life]]. | ||
|- | |- | ||
− | | | + | |} |
− | + | ||
− | + | === Epochal Technological Periods === | |
− | + | On a very broad level, Imperial historians, scientists, and scouts have divided contemporary history into technological epochs and periods. This chronological periodization also projects where future technological trends might be found as evidenced by [[Ancients]] [[technology]] and that of other [[Precursor]]s: | |
− | + | ||
− | + | :{| class="wikitable sortable" | |
− | + | |+ Epochal Technological Periods Overview | |
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|- | |- | ||
− | + | ! Period Name | |
− | + | (Multi-Epoch) | |
− | + | ! Periods ([[TL]]'s) | |
− | + | ! [[Technology]] (Kardashev) | |
− | + | ! Scope | |
− | + | ! Key Technologies | |
+ | ! General Period | ||
+ | ! Remarks | ||
|- | |- | ||
− | | | + | | Proto-Sophontic |
− | | | + | ([[Emergent Period]]) |
− | | [[ | + | | [[TL-0]] |
− | | [[ | + | | [[Proto-Tech]] |
− | | | + | (K= Type n>0) |
− | | | + | [Hemisphere Mastery] |
+ | | Very early [[societies]] with basic "found object" [[tool]]s and a [[planet]]ary ([[world]]) scope. | ||
+ | | Tools, mysticism, proto-science, proto-culture, proto-art, band societies, caves, etc. | ||
+ | | [[Alpha Period]] | ||
+ | | These species have made the jump from [[creature]] to [[sophont]]. They are new to technology, and are beginning to use it to develop new societies and civilizations. | ||
+ | * Some call them ''Stone Age.'' | ||
|- | |- | ||
− | | | + | | Low Sophontic |
− | | | + | ([[Foundational Period]]) |
− | | [[ | + | | [[TL:1-9]] |
− | | [[ | + | | [[Ur-Tech]] |
− | | | + | (K= Type 1) <br> [World Mastery] |
− | | | + | | Foundational [[technologies]] with planetary-systemic (intrastellar) scope. "Tools making tools or ''made objects''." |
+ | | Steam engines, celestial navigation, urban sanitation, factories, interchangeable parts, ICE engine, electronics, [[spacecraft]], fission power (nuclear), etc. | ||
+ | | Ur Period | ||
+ | | [[Minor Race]]s frequently establish successful [[civilization]]s in this range, often with very capable [[spaceflight]] programs and [[sleeper ship]]s. | ||
+ | * Some call them ''Space Age.'' | ||
|- | |- | ||
− | | | + | | Meso-Sophontic |
− | | | + | ([[Interstellar Period]]) |
− | | [[ | + | | [[TL:10-18]] |
− | | [[ | + | (A to J) |
− | | | + | | [[Stell-Tech]] |
− | | | + | (K= Type 2) <br> [Star System Mastery] |
+ | | Interstellar [[technologies]] with an polystellar (intragalactic) scope. | ||
+ | | [[FTL]], [[fusion]] power, advanced manufacturing ([[Makertech]]), advanced medicine, cloning, lethetic robotics, early nanotechnology, advanced artificial intelligence, etc. | ||
+ | | Stellar Period | ||
+ | | All of the [[Major Race]]s possess interstellar technology within this range, with the current vanguard at TL-15. | ||
+ | * Some call them ''Interstellar Age.'' | ||
|- | |- | ||
− | | | + | | High Sophontic |
− | | | + | ([[Ultra Period]]) |
− | | [[ | + | | [[TL:19-27]] |
− | | [[ | + | (K to T) |
− | | | + | | [[Ultra-Tech]] |
− | | | + | (K= Type 3) |
+ | [Galaxy Mastery] | ||
+ | | Galactic [[technologies]] with a polygalactic scope. | ||
+ | | Transgalactic [[FTL]], antimatter power, highly advanced biotechnology, advanced nanotechnology, true artificial intelligence, etc. | ||
+ | | Galactic Period | ||
+ | | Some believe that the [[Kursae]], despite their lack of a [[Jump Drive]] were able to achieve many of these advances. | ||
+ | * Some call them ''Galactic Age.'' | ||
|- | |- | ||
− | | | + | | Ascendant |
− | + | ([[Astrodeific Period]]) | |
− | + | | [[TL:28-30]] | |
− | | [[ | + | (U to W) |
− | + | | [[Dei-Tech]] | |
− | | [[ | + | (K= Type 4) |
− | + | [Universe Mastery] | |
− | + | | Astrodeific [[technologies]] with a universal scope. | |
− | + | | [[Planet-bending]], [[geneering]] (sophont creation), nano mastery, etc. | |
− | | [[ | + | | Transgalactic Period |
− | | | + | | Most technological researchers believe that most of these technologies were within reach of the [[Ancients]]. |
− | + | * Some call it the ''Age of Space Gods.'' | |
− | |||
|- | |- | ||
− | | | + | | Transcendent |
− | | | + | ([[Bhodhisattivan Period]]) |
− | | [[ | + | | [[TL:31-33]] |
− | | | + | (X to Z) |
− | | | + | | [[Omni-Tech]] |
− | | | + | (K= Type 5) |
+ | [Polyuniversal Mastery] | ||
+ | | Bhodhisattivan [[technologies]] with a polytemporal, trans-dimensional scope. | ||
+ | | [[Chronotaxis]] (time travel), dimension-hopping, reality mastery, etc. | ||
+ | | [[Omega Period]] | ||
+ | | Most technological researchers believe that most of these conjectural technologies were beyond even the [[Ancients]]. | ||
+ | * Some call it the ''Age of Elder Races.'' | ||
|- | |- | ||
− | | | + | | [[Singularity]] |
− | | | + | ([[Post-Technological Period]]) |
− | | [[ | + | | TL-34+ |
− | | | + | | [[PTP]] |
− | | | + | (K= Type 'Post-Omega') |
− | | | + | [Unimaginable] |
+ | | This sort of technology is beyond imagination. | ||
+ | | This sort of technology is beyond imagination. | ||
+ | | Post-Omega Period | ||
+ | | This sort of existence is beyond imagination. Often known as the hypothetical ''[[Post-Technological Period]] ([[PTP]])''. | ||
|- | |- | ||
− | | ''' | + | |} |
− | + | ||
− | + | === Technological Metrics === | |
− | + | The '''Technology Levels''' of the [[Third Imperium]] are measured in the range 0-15 (0-F), with 0 representing extreme primitive levels (hunter/gatherers), and 15 the height of {{Imperial}} technology. | |
− | + | * However, there is [[technology]] more advanced than that of the [[Third Imperium]] as evidenced by [[ancient]] sites (e.g. [[Rosette|Rosette]] worlds are {{TL|21}} and Rigid [[Wikipedia:Dyson Spheres|Dyson Spheres]] {{TL|27}}). This kind of technology, more advanced than the present, are represented by TL's 16 to 33. | |
− | + | * Traveller<sup>5</sup> aka [[T5]] has introduced a new theoretical maximum to the [[TL]] System of {{TL|33}}. | |
− | | | + | |
− | | | + | ==== Chronological Periodization ==== |
− | | | + | In proper [[IISS]] parlance, the following terms are used. Historians and journalists often use them in a more figurative or extended sense. |
− | + | ||
− | + | :{| class="wikitable sortable" | |
− | | | + | |+ Smelchakian Chronological Periodization |
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|- | |- | ||
− | + | ! Chrono-term | |
− | + | ! [[TL]]'s | |
− | + | ! Remarks | |
− | + | ! Example/s | |
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|- | |- | ||
− | | | + | | Age |
− | | | + | | 1 |
− | | [[ | + | | Synonymous with a [[TL]] or a passing paradigm and society. Zeitgeist. |
− | + | * There is no set chronological span of time for this technological evaluation. | |
− | | | + | | (Age of Nomadism → Age of Farm & Village → Age of Town & Market) |
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|- | |- | ||
− | | | + | | Epoch |
− | | | + | | 3 |
− | | | + | | The typical longevity of a mature society before it undergoes paradigmatic change through revolution and societal evolution. |
− | + | * An epoch almost always is composed of three ages. | |
− | + | * There is no set chronological span of time for this technological evaluation. | |
− | | | + | | (Agricultural Epoch → Industrial Epoch → Information Epoch → Interstellar Epoch) |
|- | |- | ||
− | | | + | | Period |
− | | | + | | 9 |
− | | | + | | Part of the development of a maturing civilization. |
− | + | * In late periods, less than 9 TL's may be involved due to a quicker pace of knowledge acquisition. | |
− | + | * Typically 9 TL's although some periods may encompass fewer, but a longer chronological span with less technological advancement. | |
− | | | + | * This typically encompasses three epochs. |
+ | * There is no set chronological span of time for this technological evaluation. | ||
+ | | (Foundational Period → Interstellar Period → Ultra Period) | ||
|- | |- | ||
− | | | + | | Era |
− | | | + | | 28 to 30+ |
− | | | + | | The typical lifespan of a mature, technological civilization. |
− | + | * Typically 30 TL's although some eras may encompass fewer or more TL's depending on the civilization and their rate of technological advancement. | |
− | + | * This typically encompasses three periods and a transition epoch. | |
− | | | + | * There is no set chronological span of time for this technological evaluation. |
+ | | (Sophontic Era → Trans-Sophontic Era → Technological Singularity) | ||
|- | |- | ||
− | | | + | | Eon |
− | | | + | | 31 to 33+ |
− | | | + | | The typical lifespan of several mature and advanced technology civilizations. |
− | + | * Typically 33 TL's although some eons may encompass fewer or more TL's depending on the civilization and the Singularity. | |
− | + | * This typically encompasses one era and a transition epoch. | |
− | + | * There is no set chronological span of time for this technological evaluation. | |
− | |- | + | | [Pre-Sophontic (Creature Existence) → Sophontic (Technological Civilizations) → (Technological Singularity) → Post-Sophontic] |
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− | == | + | ==== Paradigm & Period ==== |
− | + | Each period represents a loose set of standards and cultural mores for a civilization. More than one period ahead represents a severe change of societal possibilities that significantly less advanced societies would probably think of as ''"magic"'' or the ''"work of the gods."'' | |
− | + | * One period ahead represents the dreams or near-technology science fiction of a preceding people, what one might call a ''paradigmatic shift''. Significantly more advanced societies will often appear exceedingly strange or difficult to comprehend to peoples with lesser technologies. | |
− | + | * Higher technology societies and civilizations will very often find lesser technology peoples to be ''backward'' and ''primitive''. | |
− | + | * Please see [[Detextualized Paradigmatic Problem]] and [[Clarkian Postulates]] for related ideas. | |
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− | ''' | ||
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− | == References & Contributors | + | == References & Contributors / Sources == |
− | + | {{JTAS Online|285}} | |
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− | {{ | ||
{{Advanced}} | {{Advanced}} | ||
{{Sources | {{Sources | ||
− | + | |S1= {{Ludography cite|name=Worlds and Adventures|page=14-15}} | |
− | + | |S2= {{Ludography cite|name=Referee's Companion|page=28-29}} | |
− | + | |S3= {{Ludography cite|name=World Builder's Handbook|page=}} | |
− | + | |S4= {{Ludography cite|name=Fire, Fusion, & Steel|page=7}} | |
− | + | |S5= {{Ludography cite|name=Traveller D20|page=378}} | |
− | + | |S6= {{Ludography cite|name=T5 Core Rules|page=502-507}} | |
− | + | |S7= External Link: [http://www.sjgames.com/gurps/lite/3e/gurpslite.pdf GURPS 3rd Edition Lite ] | |
− | + | |S8= External Link: [http://web.archive.org/web/20070214002238/http://www.omnology.com/gurps-levels.html GURPS 3rd Edition TL ] | |
− | + | |S10= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] | |
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}} | }} | ||
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[[Category: Planets]] | [[Category: Planets]] | ||
[[Category: Science]] | [[Category: Science]] | ||
− | {{LE|Charted Space | + | {{LE|Charted Space|Technology|Universal Profiles}} |
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