Stage class Far Trader/meta

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search

Stage class Far Trader
This ship was first created using Mongoose Traveller Second Edition rules. Ship stats are presented below, with consent of the author.

Stage-class far trader, TL-12
Maintenance: 2,116 credits/month
MCr: 25.39
Excess power (not counting j-drive or fuel processor): 0
Crew: pilot, astrogator, gunner
System____________________________________tons__MCr____power
Sphere light hull (Hull 36)_______________-100__4______20
Budget jump-2 drive (energy inefficient)__10____11.25__26
Thrust-2 maneuver drive___________________2_____4______20
Fusion power plant________________________3_____3______-45
Fuel (jump-2 + 4 weeks' operation)________21____0______0
Fuel processors (20 tons/day)_____________1_____0.05___1
Fuel scoops (from streamlining)___________0_____0______0
Bridge____________________________________10____0.5____0
3 staterooms______________________________12____1.5____0
Common area_______________________________3_____0.3____0
Basic sensors_____________________________0_____0______0
Single-mount turret laser drill___________1_____0.35___5
Cargo_____________________________________37____0______0
Computer/10/bis___________________________0_____0.24___0
Software: maneuver________________________0_____0______0
Software: library_________________________0_____0______0
Software: jump control/2__________________0_____0.2____0

Having a Computer/10 means the possibility of acquiring and running Fire Control/2, so as to apply the +2 from that to belt mining checks - or to let the computer take a 6-hour shift "attacking" an asteroid at +1. Alternately, 5 Bandwidth is available - even while Jump Control/2 is running - for Expert programs (and Intelligent Interface), such as Engineer (j-drive) and Astrogation to let someone make those checks without the untrained penalty.