Difference between revisions of "Psionic Institutes"

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author=[[Stuart L. Dollar]], [[Joseph E. Walsh]]|format=paperback|
 
author=[[Stuart L. Dollar]], [[Joseph E. Walsh]]|format=paperback|
 
canon=Yes|edition=|year=1997|pages=112|footnote=}}
 
canon=Yes|edition=|year=1997|pages=112|footnote=}}
The beginning days of the new [[Sylean Empire]] are a time of open acceptance of [[Psionics|psionic]] powers and those who have them. Institutes range in size and reputation from established universitites with influence at the highest levels to fly-by-night charlatans abd basguant-oil salesmen that keep one step ahead of the authroities. Psionic athletes compete in games and are admired across the star systems.  
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The beginning days of the new [[Sylean Empire]] are a time of open acceptance of [[Psionics|psionic]] powers and those who have them. Institutes range in size and reputation from established universitites with influence at the highest levels to fly-by-night charlatans and basguant-oil salesmen that keep one step ahead of the authroities. Psionic athletes compete in games and are admired across the star systems.  
  
 
Learn about the Early Psionic Institutes and how to integrate them into your Traveller campaign.  
 
Learn about the Early Psionic Institutes and how to integrate them into your Traveller campaign.  

Revision as of 00:19, 27 April 2014

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Psionic Institutes
Pi 350px.jpg
Marc Miller's Traveller
Publisher Imperium Games
Version Marc Miller's Traveller
Author Stuart L. Dollar, Joseph E. Walsh
Format paperback
Canonical Yes
Year Published 1997
Pages 112

The beginning days of the new Sylean Empire are a time of open acceptance of psionic powers and those who have them. Institutes range in size and reputation from established universitites with influence at the highest levels to fly-by-night charlatans and basguant-oil salesmen that keep one step ahead of the authroities. Psionic athletes compete in games and are admired across the star systems.

Learn about the Early Psionic Institutes and how to integrate them into your Traveller campaign.

Table of Contents

Introduction ... pg. 5
Psionics in Milieu 0 ... pg. 15
Psionics and Society ... pg. 27
Institutes ... pg. 41
Personalities ... pg. 59
Campaigning ... pg. 71
Adventures ... pg. 77
Patron Encounters ... pg. 103

Design Credit

Design: Stuart L. Dollar, Joseph E. Walsh
Additional Design: James Burdick, J.D. Burdick, Suzette Dollar, Guy "Wildstar" Garnett, Joe Heck
Editing: Tony Lee
Cover Art: Chris Foss
Interior Art: Steve Bryant, Bryan Gibson