Difference between revisions of "Archaic Firearm"
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Revision as of 04:39, 17 May 2018
Archaic Firearms: Many very early period, typically epoch TL:1-3, guns remain available in interstellar societies and, travellers granted free choice might still want to purchase and train with them. [1]
Description (Specifications)
Firearms are available at lower tech levels in less developed forms. Adventurers on primitive worlds may encounter them, and may conceivably be required to use them. [2]
Selected Archaic Firearm Types
- Flintlock Musket [3]
- Hand Cannon [4]
- Muzzle-loading Pistol [5]
- Percussion Revolver [6]
- Percussion Rifle [7]
History & Background (Dossier)
All these weapons require that the owner also carry gunpowder and properly sized lead balls; percussion weapons also require a supply of percussion caps. [8]
References & contributors (Sources)
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
- Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 41.Marc Miller, Robert Eaglestone, Don McKinney. Characters and Combat (Far Future Enterprises, 2019), 41.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 42.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 42.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 43.