Difference between revisions of "Snapshot"
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|available = http://www.rpgnow.com/product/80206/CTG02Snapshot?affiliate_id=875229 | |available = http://www.rpgnow.com/product/80206/CTG02Snapshot?affiliate_id=875229 | ||
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== Credits == | == Credits == | ||
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;Illustrations | ;Illustrations | ||
[[Dick Hentz]] and [[Paul R. Banner]] | [[Dick Hentz]] and [[Paul R. Banner]] | ||
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| + | == Table of Contents == | ||
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| + | No information or synopsis yet available. | ||
| + | |||
| + | == Description (Specifications) == | ||
| + | As the free trading ship ''Beowulf'' jumps between the stars, a small band of passengers quietly assemble pistols from parts concealed in their luggage, and then make their way stealthily to the crew's quarters and the bridge ... As they near the entrance to the control room, an alarm trips, and shots ring out - the situation instantly becomes a life and death struggle for the control of the ship. | ||
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| + | This clash is but one of many possible scenarios in '''Snapshot''', a detailed game of close combat aboard the starships of the far future. Almost any plot is possible: mutiny, boarding parties, hijackings, even piracy. And almost any outcome is conceivable, from ignominious defeat to total victory. | ||
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| + | Snapshot is an expansion of the basic personal combat rules in '''Traveller''', enhanced for use with a square grid, and adapted to allow play without a referee. Rules additions make the game completely playable on its own; yet entirely mutable with '''traveller''' adventures and campaigns. | ||
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| + | Components include 120 die-cut counters (marked with personal silhouettes from various technological levels), detailed ship plans for both the Traveller Type S Scout/Courier, and the Type A Free Trader.Rules, charts, and scenarios make the game easy-to-play with or without Traveller. | ||
| + | |||
| + | == Meta-history & Background == | ||
| + | No information yet available. | ||
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| + | == Credits (Primary Sources) == | ||
| + | No information yet available. | ||
== Table of Contents == | == Table of Contents == | ||
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|Ship Plans || align="right" |26 | |Ship Plans || align="right" |26 | ||
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Revision as of 23:58, 25 October 2017
| Snapshot | |||
|---|---|---|---|
![]() Snapshot, small box and large box | |||
| Author | Marc Miller | ||
| Publisher | Game Designers Workshop | ||
| Version | Classic Traveller | ||
| Edition | 2nd | ||
| Format | 6x9 box, 8.5x11 box | ||
| Language | English | ||
| Pages | 26 | ||
| Year Published | 1979 | ||
| Canonical | 1 | ||
| Available from | RPGNow | ||
| Product no 307, 602 | |||
Credits
- Game Design
- Marc Miller
- Technical and General Advice, Assistance and Playtesting
Frank Chadwick, John M. Astell, Tim Brown, and John Harshman
- Illustrations
Table of Contents
No information or synopsis yet available.
Description (Specifications)
As the free trading ship Beowulf jumps between the stars, a small band of passengers quietly assemble pistols from parts concealed in their luggage, and then make their way stealthily to the crew's quarters and the bridge ... As they near the entrance to the control room, an alarm trips, and shots ring out - the situation instantly becomes a life and death struggle for the control of the ship.
This clash is but one of many possible scenarios in Snapshot, a detailed game of close combat aboard the starships of the far future. Almost any plot is possible: mutiny, boarding parties, hijackings, even piracy. And almost any outcome is conceivable, from ignominious defeat to total victory.
Snapshot is an expansion of the basic personal combat rules in Traveller, enhanced for use with a square grid, and adapted to allow play without a referee. Rules additions make the game completely playable on its own; yet entirely mutable with traveller adventures and campaigns.
Components include 120 die-cut counters (marked with personal silhouettes from various technological levels), detailed ship plans for both the Traveller Type S Scout/Courier, and the Type A Free Trader.Rules, charts, and scenarios make the game easy-to-play with or without Traveller.
Meta-history & Background
No information yet available.
Credits (Primary Sources)
No information yet available.
Table of Contents
Introduction 1 The Game 3 Combat 8 Special Rules 12 Characters 15 Scenarios 16 Weapons 20 Armor 25 Ship Plans 26
