Difference between revisions of "Colonization Assets"
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In the [[Unofficial]] system the confederate colonization agency uses the following items. | In the [[Unofficial]] system the confederate colonization agency uses the following items. | ||
| − | :'''System Colonizer Ship''' MCr. | + | :'''System Colonizer Ship''' MCr. 100 installs an initial colony. With MCr. 28.63 for supplies. |
| + | |||
| + | <pre> | ||
| + | CS-2601111-000000-00000-0 MCr. 64.52 200 tons | ||
| + | Bearing Crew 4 (pilot/captain, boat pilot, engineer, medic/science officer) | ||
| + | Batteries TL 7 | ||
| + | Cargo: 17 ton main hold Passengers: 31 Fuel: 16 tons 112 days EP: 4 Agility: 1 | ||
| + | Craft: 1 x 10T Colony Shuttle | ||
| + | Architects Fee: MCr 0.645 Cost in Quantity: MCr 51.616 | ||
| + | </pre> | ||
| + | |||
| + | Colonial Lander | ||
| + | <pre> | ||
| + | CL-0101111-000000-00000-0 MCr. 6.85 10 tons | ||
| + | Bearing Crew 2 (boat pilot, medic/science officer) | ||
| + | Batteries TL 7 | ||
| + | Cargo: 1 ton locker Passengers: 2 Fuel: 1 ton 28 days EP: 0.1 Agility: 1 | ||
| + | Fuel Treatment: Fuel Scoops | ||
| + | Architects Fee: MCr 0.069 Cost in Quantity: MCr 5.48 | ||
| + | </pre> | ||
Base Capacity is one of each per size code of target planet. A minimum on one of each. Takes 1 year to install and build each. Can colonize asteroids, rings, gas giant atmospheres. | Base Capacity is one of each per size code of target planet. A minimum on one of each. Takes 1 year to install and build each. Can colonize asteroids, rings, gas giant atmospheres. | ||
Revision as of 18:57, 21 July 2015
In the Unofficial system the confederate colonization agency uses the following items.
- System Colonizer Ship MCr. 100 installs an initial colony. With MCr. 28.63 for supplies.
CS-2601111-000000-00000-0 MCr. 64.52 200 tons Bearing Crew 4 (pilot/captain, boat pilot, engineer, medic/science officer) Batteries TL 7 Cargo: 17 ton main hold Passengers: 31 Fuel: 16 tons 112 days EP: 4 Agility: 1 Craft: 1 x 10T Colony Shuttle Architects Fee: MCr 0.645 Cost in Quantity: MCr 51.616
Colonial Lander
CL-0101111-000000-00000-0 MCr. 6.85 10 tons Bearing Crew 2 (boat pilot, medic/science officer) Batteries TL 7 Cargo: 1 ton locker Passengers: 2 Fuel: 1 ton 28 days EP: 0.1 Agility: 1 Fuel Treatment: Fuel Scoops Architects Fee: MCr 0.069 Cost in Quantity: MCr 5.48
Base Capacity is one of each per size code of target planet. A minimum on one of each. Takes 1 year to install and build each. Can colonize asteroids, rings, gas giant atmospheres.
- Agro Dome 100 tons, Cr. 100,000 to install, 10,000 revenue/year, feeds 100 colonists
- Colony Base 100 tons, Cr. 500,000 to install, 50,000 revenue/year, houses 100 colonists
- Trade Center 100 tons, Cr. 500,000 to install, 50,000 revenue/year, allows trade
- Industrial Center 100 tons, Cr. 2,000,000 to install, 200,000 revenue/year, factories allow manufacturing, 1 allowed/3 mining centers
- Mining Center 100 tons, Cr. 1,000,000 to install, 100,000 revenue/year, produce ores and raw materials for factories
- Fort 100 tons, Cr. 500,000 to install, ASB, SAM missile silos with tracking and fire control, to shoot down attacking ships.