Difference between revisions of "Talk:Weapon"

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== Smelchak Notes (2018) ==
 
== Smelchak Notes (2018) ==
 +
CONVENTIONAL TREE:
 
* Weapon / [[Goods/Weapons]]
 
* Weapon / [[Goods/Weapons]]
 
** Offensive Technologies  
 
** Offensive Technologies  
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*** Gravcraft
 
*** Gravcraft
 
*** Speeders
 
*** Speeders
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:- [[User:Maksim-Smelchak|Maksim-Smelchak]] ([[User talk:Maksim-Smelchak|talk]]) 05:38, 7 January 2018 (EST)
  
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+
=== Firearms Mapping ===
 
* Weapon
 
* Weapon
 
** Firearms
 
** Firearms
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**** Handguns
 
**** Handguns
 
**** Longarms
 
**** Longarms
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* Note: redefine firearms to include DEW.
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:- [[User:Maksim-Smelchak|Maksim-Smelchak]] ([[User talk:Maksim-Smelchak|talk]]) 05:38, 7 January 2018 (EST)
  
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=== Universal Gun Research (2018)
 
Sort Types
 
Sort Types
 
* Ergonomics: Handgun (1 hand) vs Long (2 hand)
 
* Ergonomics: Handgun (1 hand) vs Long (2 hand)
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* Firing Mechanism:
 
* Firing Mechanism:
 
* Fire Expression: (single, semi, auto)
 
* Fire Expression: (single, semi, auto)
* Fire Type: (bullet, slug, needle, bolt, energy, etc.)
+
* OUTPUT / Fire Type: (bullet, slug, needle, bolt, energy, etc.)
 +
** KEW / Slugs in J (Ft/s or Ms/s)
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*** Low Velocity: Conventional  0-3,499
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*** High Velocity: 3500 to 4,999 muzzle velocity
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*** Hypervelocity: 5,000 +
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** DEW / Eenergy in J / MW
 
* Fire Effect: (individual, area, etc.)
 
* Fire Effect: (individual, area, etc.)
* Loading Expression: (breach, magazine, internal, etc.)
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* INPUT / Loading Expression: (breach, magazine, internal, etc.)
 
* Operator: (individual, light, crew, heavy, etc.)
 
* Operator: (individual, light, crew, heavy, etc.)
 
* Platform: (land, water, air, space, interface, etc.)
 
* Platform: (land, water, air, space, interface, etc.)
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* Target: (AA, AP, AT, etc.)
 
* Target: (AA, AP, AT, etc.)
  
:- [[User:Maksim-Smelchak|Maksim-Smelchak]] ([[User talk:Maksim-Smelchak|talk]]) 05:38, 7 January 2018 (EST)
+
:- [[User:Maksim-Smelchak|Maksim-Smelchak]] ([[User talk:Maksim-Smelchak|talk]]) 09:42, 7 January 2018 (EST)

Revision as of 14:42, 7 January 2018

Smelchak Notes (2018)

CONVENTIONAL TREE:

- Maksim-Smelchak (talk) 05:38, 7 January 2018 (EST)

Firearms Mapping

  • Weapon
    • Firearms
      • Heavy Arms
        • Heavy Artillery
        • Vehicle Weaponry
      • Small Arms (Personal Arms)
        • Handguns
        • Longarms
  • Note: redefine firearms to include DEW.
- Maksim-Smelchak (talk) 05:38, 7 January 2018 (EST)

=== Universal Gun Research (2018) Sort Types

  • Ergonomics: Handgun (1 hand) vs Long (2 hand)
  • Supraclass: KEW, GUW, DEW
  • Firing Mechanism:
  • Fire Expression: (single, semi, auto)
  • OUTPUT / Fire Type: (bullet, slug, needle, bolt, energy, etc.)
    • KEW / Slugs in J (Ft/s or Ms/s)
      • Low Velocity: Conventional 0-3,499
      • High Velocity: 3500 to 4,999 muzzle velocity
      • Hypervelocity: 5,000 +
    • DEW / Eenergy in J / MW
  • Fire Effect: (individual, area, etc.)
  • INPUT / Loading Expression: (breach, magazine, internal, etc.)
  • Operator: (individual, light, crew, heavy, etc.)
  • Platform: (land, water, air, space, interface, etc.)
  • User Group: (milt, para, civ)
  • Class-function: (chem, antimatter, energy, etc.)
  • Distance-function: (ranged, melee, touch, etc.)
  • Damage type: (incendiary, explosive, etc.)
  • Target: (AA, AP, AT, etc.)
- Maksim-Smelchak (talk) 09:42, 7 January 2018 (EST)