Difference between revisions of "Jump Drive"

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The '''Jump Drive''' is the device that allows faster-than-light travel for [[starship]]s in the Traveller universe.
 
  
 
The Jump Drive opens a transition to [[jumpspace]]. Every ship stays in jump for around one week before entering normal space again. The distance travelled during this time depends on the jump rating of the drive. A ship with a Jump 1 Drive will travel one [[parsec]], a ship with a Jump 2 Drive two parsecs and so on. The maximum jump rating at the [[tech level]] of the [[Third Imperium]] is 6.
 
The Jump Drive opens a transition to [[jumpspace]]. Every ship stays in jump for around one week before entering normal space again. The distance travelled during this time depends on the jump rating of the drive. A ship with a Jump 1 Drive will travel one [[parsec]], a ship with a Jump 2 Drive two parsecs and so on. The maximum jump rating at the [[tech level]] of the [[Third Imperium]] is 6.
Most civil starships have a jump rating of 1 or 2. Jump drives rely on a ''rare'' element [[Lanthanum]] which is not very uncommon, priced at around Cr 360/Kg
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Most civil starships have a jump rating of 1 or 2. Jump drives rely on a ''rare'' element [[Lanthanum]].
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Starships move across interstellar distances
 
Starships move across interstellar distances
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  - Source: MT Referee's Manual
 
  - Source: MT Referee's Manual
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==Meta==
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The '''Jump Drive''' is the device that allows faster-than-light travel for [[starship]]s in the Traveller universe.
 +
 +
Lanthanum is not very uncommon, priced at around $360/Kg.
  
 
{{LE|J|Technology}}
 
{{LE|J|Technology}}

Revision as of 13:37, 12 May 2006

The Jump Drive opens a transition to jumpspace. Every ship stays in jump for around one week before entering normal space again. The distance travelled during this time depends on the jump rating of the drive. A ship with a Jump 1 Drive will travel one parsec, a ship with a Jump 2 Drive two parsecs and so on. The maximum jump rating at the tech level of the Third Imperium is 6. Most civil starships have a jump rating of 1 or 2. Jump drives rely on a rare element Lanthanum.


Starships move across interstellar distances using jump drives. Jump drives are themselves a special high-yield power plant linked to an integral net in the craft’s hull for initiating and maintaining the jump field. Because a jump drive is also a power plant, it must be allocated fuel separate and distinct from the craft’s power plant.

Jump distances are calculated in parsecs (3.27 light-years), which is the scale of a subsector mapping grid. Jump-1, for example, indicates the ability to jump one parsec, or one hex.

Jump numbers range from 1 to 6; higher jump numbers are not possible in ordinary usage, although misjumps can carry ships over greater distances. Any jump, regardless of number, takes approximately one week; ships in jumpspace are untouchable and cannot communicate with other ships or stations Although jumps are usually made at low velocities, the speed and direction which a ship held prior to jump is retained when it returns to normal space

- Source: MT Referee's Manual

Meta

The Jump Drive is the device that allows faster-than-light travel for starships in the Traveller universe.

Lanthanum is not very uncommon, priced at around $360/Kg.