Ueghzgi class Corvette/meta
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EE-C4366G2-490007-00009-0 MCr. 2481.871 3,000 tons Bearing 1 1 1 Crew 54 Batteries 1 1 1 TL 13 Cargo: 90 ton hold Frozen Watch Fuel: 1,080 tons EP: 180 Agility: 5 Shipboard Security Detail: 3 Marines: 15 Drop Capsules: 1 (plus 13 Ready) Craft: 1 x 50T Lander Fuel Treatment: Fuel Scoops and On Board Fuel Purification Backups: 1 x Model/7fib Computer Architects Fee: MCr 24.819 Cost in Quantity: MCr 1,985.497
Thirz Ueghzgi Class Corvette TL 13 A fighting ship of the Thirz Empire (Thirz Uerra) in Gvurrdon Sector. The Thirz have very few yards capable of capital ship construction, but quite a few yards capable of producing good ships under 5000 tons. One of the mainstays of the Thirz Navy is the Ueghzgi Class Corvette, a fast maneuverable escort-size ship with heavy missile armaments. Unlike the escort, she is not used as a support vessel in a cruiser squadron, but is organized into squadrons of her own type and used as the primary offensive vessel of the Thirz Uerra. Weak Vargr Corsairs have a marked dislike for the ship, as it is deadly as an opponent, but does not carry enough cargo to be useful as a lone corsair. Strong Vargr Corsair bands are very fond of its firepower and survivability in fleet actions; loot-hauling is for freighters. It is also known for its incredibly cramped accomodations; "hot-racking" is the norm on this vessel. It is said that on this ship, Frozen Watch is a desirable assignment because they get a whole low berth to themselves. Needless to say, sharing a stateroom rather than a bunk is a sign of charisma; ranking officers who share full-size staterooms are always high- charisma Vargr. In spite of the accomodations, the Corvette is considered a charismatic assignment; she's a deadly fighting ship. Only high-performance fighters and the few Thirz capital ships are considered better (more charismatic) assignments. CraftID: Thirz Ueghzgi Class Corvette, TL= 13, MCr 2623.064 (with discount) MCr 2098.451 (std price) MCr 2549.718 Hull: 2700/6750,Disp= 3000, Config= 4SL, Armor= 52F Unloaded= 66916 tons, Loaded= 70470 tons Power: 489/978, Fusion= 66000 MW, Duration= 7 days @Full Maneuver, +23 @1-G, +3 for weapons 1/2, Solar = 16.30MW, Duration=indef 3/6, Fuel Cells = 54.86MW, Duration= 1.0 Loco: 459/918,Jump= 3, Maneuver= 6G Thrusters, Agility= 5 Commo: Radio=System x2, LaserComm=System x1, MaserComm=System x1, Sensors: EMMasking, ActEMS=FarOrbit x2, PassEMS=Interstellar x8, Neutrino=100kw x2, Densitometer=HiPen/100m x2, EMSJammer=FarOrbit x1 Off: Missiles=x90 1 1 Def: DefDM=+12 Repulsors=x7x, Sandcasters=xx9 1 1 1 1 Control: Computer=Model 7x3, Panel=Dynalink x575, Special= HeadUpHolo x10 LargeHoloDisp x1, Environ=BasEnv, BasLS, ExtLS, Grav, Inertial Comp, Airlocks x5 Accom: Crew= 54 (Cb=7,Ce=11,Cc=7,Cg=7,Cs=1,Cd=1,Cfz=15,Ct=20) State=2 SmState=10 Bunks=15 Low=15 SubCraft=50 tons Other: Cargo= 2427 kl, Fuel= 16099 kl, Fuel Cell fuel= 35 kl, Fuel Purifier= 31.000 kl/hour, Fuel Scoops, ObjSize=Large , EmLevel=Faint