From Traveller Wiki - Science-Fiction Adventure in the Far future
- EXTERNAL LINK: What do people think? Should the computer on the ship be just push-button, ala Stargate ships? Should it be a very cool, professional, and detached VI like the TNG Enterprise computer? Or should it be quirky and full of personality, ala "Killjoys" or "Mass Effect"'s EDI?
- EXTERNAL LINK: One of my player characters is really good in computer programming. So his player told me that he is trying to crack all the software on the ships computer. I told him that its really difficult. But is there a good reason this should not be possible at all?
Astrolabe, sextant, compass, analog, mechanical, electronic, positronic, psychotronic, etc.