Legionary class Corvette/meta
Legionary class Corvette
This ship was first created using Mongoose Traveller Second Edition rules. Ship stats are presented below, with consent of the author.
Legionary-class construction/defense ship, TL 12 Maintenance: 7,653 credits/month crew: pilot, astrogator, engineer, gunner MCr: 91.83 Excess power (not including J-drive): 4 System_______________________________________________tons__MCr____power Streamlined hull (40 hull points)____________________-100__6______20 Armor 4 (crystaliron)________________________________5_____1.2____0 Budget jump-2 drive (energy inefficient)_____________10____11.25__26 Budget thrust-6 maneuver drive (energy inefficient)__6_____9______78 Fusion reactor_______________________________________8_____8______-120 Fuel (jump-2 + 4 weeks' operation)___________________21____0______0 Fuel processors (20 tons/day)________________________1_____0.05___1 Fuel scoop (from streamlining)_______________________0_____0______0 Bridge w/holographic controls________________________10____0.625__0 2 staterooms_________________________________________8_____1______0 Common area__________________________________________2_____0.2____0 Improved sensors_____________________________________3_____4.3____4 Mineral detection suite______________________________0_____5______0 Construction deck____________________________________20____10_____20 Tow cable____________________________________________1_____0.005__0 Pulse laser triple turret (high yield, long range)___1_____6______13 Cargo________________________________________________4_____0______0 Computer/20__________________________________________0_____5______0 Computer/15__________________________________________0_____2______0 Software: library____________________________________0_____0______0 Software: maneuver/0_________________________________0_____0______0 Software: jump control/2_____________________________0_____0.2____0 Software: evade/2____________________________________0_____2______0 Software: point defense/2____________________________0_____12_____0 Software: fire control/4_____________________________0_____8______0
Construction requires raw materials of tonnage equal to the object being built (a hollowed-out planetoid counts as raw materials for a planetoid or buffered planetoid ship for this purpose, but only to a maximum of the unusable space from the resulting hull), and takes 1 day per MCr (assuming two to four crew participate; 1.5 days per MCr if one crew does all the work while the rest slack off, train, or monitor sensors for unwanted visitors). Crew in a hurry can make Difficult checks (maximum one per participant, up to four) against applicable Electronics or Engineering specialties, reducing the time by 10% per average success or 20% per exceptional success - and increasing by 10% or 20% on an average or exceptional failure - but everyone rolling must choose a different relevant specialty: the power plant can only be built so much faster, while J-drive does not help with a ship that has no such drive. When building an unmanned drone ship such as a Mint class Mining Drone, Electronics (remote ops) applies but Engineering (life support) does not; when building a manned small ship such as a light fighter, the opposite is true.