An Introduction to Traveller
a.k.a. Book 0
Traveller is a science-fiction role-playing game set in the distant future, when
humanity has made the leap to the stars and interstellar travel is as common as
international travel is today. This means that Traveller is set against a background
drawn from adventure-oriented science fiction literature, and the scope and breadth
of the game are limited only by the imagination and skill of the players and their
referee. Players are no longer limited to wandering inside a single underground
labyrinth, to exploring a single continent, or even a single world. In Traveller there
is an entire universe to be explored. Almost any situation which occurs in any SF
novel, movie, or short story can be recreated in Traveller with a little work on the
part of the referee.
In Traveller, mankind has conquered the stars, and travels from one stellar
system to another as easily as present day Terrans can travel from one continent to
another. The tremendous distances involved, however, dictate that interstellar
voyages can take weeks, months, and sometimes even years. A situation similar
to earth in the eighteenth century is created, where communication is limited to
the speed of travel, and the stage is set for adventure in a grand fashion, with all the
trappings of the classic space opera: giant, star-spanning empires (good, evil, or
both), huge starfleets, wily interstellar merchants (or pirates, depending upon your
point of view), complex diplomatic maneuvers, larger than life heroes, heroines, and
villains — the mind boggles.