Difference between revisions of "Hresh"
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| − | {{Race|name=Hresh | + | {{Race |
| − | + | |name= Hresh | |
| − | + | |image= | |
| − | + | |caption= | |
| − | + | |intel= [[Minor Race]] | |
| − | + | |type= Phototroph | |
| − | + | |size= 3.0 m | |
| − | + | |weight= 90-110 kg | |
| − | + | |home= [[Shashwas (world)|Shashwas]] | |
| − | + | |multi= No | |
| − | + | |canon= Yes | |
| + | |extinct= Extant | ||
| + | |ref= [[Marc Miller's Traveller]] | ||
| + | |footnote= | ||
}} | }} | ||
| − | The tree-like [[Hresh]] can grow to | + | |
| + | == Hresh Synopsis == | ||
| + | The tree-like [[Hresh]] can grow to 3.0 meters tall, with a ball of branches and leaves some 2.0 meters in diameter, though they are quite light for their size (just 90 to 110 kilograms). | ||
| + | |||
| + | == Hresh Physiology == | ||
| + | Hresh bodies are covered with tough, fibrous bark, though their root-tentacles are far more tender. '''Hresh''' have from thirty to fifty individual "branch arms" of 0.5 to 2.0 meters in length, though their limited mobility makes these unusable for, say, hand-to-hand combat. Each arm has up to ten "branch fingers" along its length, giving them many two-fingered hands but with poor manipulation. The '''Hresh''' brain can control every finger/arm manipulator independently, allowing them to perform hundreds of small tasks at once, though they are incapable of reacting swiftly enough to use this for multiple attacks in combat. Still, the '''Hresh''' can bring great strength to bear. In general, '''Hresh''' have rather poor agility and cannot use [[human]] personal equipment. Their casual movement rate is in inches per hour, but they can match a [[human]] walk if pressed. | ||
'''Hresh''' light-sensitive leaves allow them to perceive events all around them, seeing twice as far as [[human]]s and making out close-up details twice as well. They can also distinguish light somewhat above and below the [[human]] spectrum. Hearing is roughly equivalent to the [[human]] norm, but their sense of smell can only detect intensities of odor, and taste is largely limited to detecting poisoned water. The '''Hresh''' sense of touch also tends to be imprecise: they can easily detect bumps or blows, but must pay more attention to detect soft touches or breezes. They are mute, and communicate by funneling breezes through their leaves. | '''Hresh''' light-sensitive leaves allow them to perceive events all around them, seeing twice as far as [[human]]s and making out close-up details twice as well. They can also distinguish light somewhat above and below the [[human]] spectrum. Hearing is roughly equivalent to the [[human]] norm, but their sense of smell can only detect intensities of odor, and taste is largely limited to detecting poisoned water. The '''Hresh''' sense of touch also tends to be imprecise: they can easily detect bumps or blows, but must pay more attention to detect soft touches or breezes. They are mute, and communicate by funneling breezes through their leaves. | ||
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The '''Hresh''' are [[photosynthetic]]: they do not eat, but do require sunlight and water. If deprived of adequate light and water for two weeks or so, they may enter a "[[photosynthetic]] priority" state to renew their energy stores. Though flexible in schedule, normally they spend 22 out of 44 hours in a resting state, still remaining more alert than a sleeping [[human]]. '''Hresh''' grow rapidly from seedpod to seedling (a few weeks) to immobile but [[sentient]] sapling (1.8 years) to free-moving adult (1.8 years). Full size is attained within another 3.6 years, and '''Hresh''' can live for 90 to 180 years before hardening of the "bark" causes immobility, then for up to 300 more years. | The '''Hresh''' are [[photosynthetic]]: they do not eat, but do require sunlight and water. If deprived of adequate light and water for two weeks or so, they may enter a "[[photosynthetic]] priority" state to renew their energy stores. Though flexible in schedule, normally they spend 22 out of 44 hours in a resting state, still remaining more alert than a sleeping [[human]]. '''Hresh''' grow rapidly from seedpod to seedling (a few weeks) to immobile but [[sentient]] sapling (1.8 years) to free-moving adult (1.8 years). Full size is attained within another 3.6 years, and '''Hresh''' can live for 90 to 180 years before hardening of the "bark" causes immobility, then for up to 300 more years. | ||
| − | The '''Hresh''' have a strong mothering instinct, often carrying with them a menagerie of small animals inhabiting their branches. Indeed, they will almost automatically extend courtesies and aid to any non-threatening creature less than about half man-sized. They become disturbed by the [[human]] practice of eating such creatures (or even innocent plants), and indeed send prophets throughout known space preaching their "[[photosynthetic]] bigotry." '''Hresh''' are gregarious among themselves and lonesome when isolated from their fellows. Their own peaceful communal lifestyles make them distrustful of centralized, controlling [[governments]]. '''Hresh''' physical technology is Stone-Age ([[Technology level|TL]]0), though they have an interesting [[biotechnology]] based on grafting, giving them [[missile]] weapons and containers ([[Technology level|TL]]1). | + | The Hresh homeworld is [[Shashwas (world)|Shashwas]]. |
| + | |||
| + | == Hresh History == | ||
| + | n/a | ||
| + | |||
| + | == Hresh Society & Culture == | ||
| + | The '''Hresh''' have a strong mothering instinct, often carrying with them a menagerie of small animals inhabiting their branches. Indeed, they will almost automatically extend courtesies and aid to any non-threatening creature less than about half man-sized. They become disturbed by the [[human]] practice of eating such creatures (or even innocent plants), and indeed send prophets throughout known space preaching their "[[photosynthetic]] bigotry." '''Hresh''' are gregarious among themselves and lonesome when isolated from their fellows. Their own peaceful communal lifestyles make them distrustful of centralized, controlling [[governments]]. | ||
| + | |||
| + | == Hresh Social Organization == | ||
| + | n/a | ||
| + | |||
| + | == Hresh Government == | ||
| + | n/a | ||
| + | |||
| + | == Hresh Language == | ||
| + | n/a | ||
| + | |||
| + | == Hresh Calendar == | ||
| + | n/a | ||
| + | |||
| + | == Hresh Technology & Trade == | ||
| + | '''Hresh''' physical technology is Stone-Age ([[Technology level|TL]]0), though they have an interesting [[biotechnology]] based on grafting, giving them [[missile]] weapons and containers ([[Technology level|TL]]1). | ||
| + | |||
| + | == Hresh Military == | ||
| + | n/a | ||
| + | |||
{{Sources | {{Sources | ||
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|S2=[[Aliens Archive]] | |S2=[[Aliens Archive]] | ||
}} | }} | ||
| − | |||
{{LE|Races|Minor Race}} | {{LE|Races|Minor Race}} | ||
Revision as of 14:51, 3 January 2015
| Hresh | |
|---|---|
| Status | Minor Race |
| Classification | Phototroph |
| Size | 3.0 m |
| Weight | 90-110 kg |
| Homeworld | Shashwas |
| Multi-world | No |
| Canon | Yes |
| Extinct | Extant |
| Reference | Marc Miller's Traveller |
Hresh Synopsis
The tree-like Hresh can grow to 3.0 meters tall, with a ball of branches and leaves some 2.0 meters in diameter, though they are quite light for their size (just 90 to 110 kilograms).
Hresh Physiology
Hresh bodies are covered with tough, fibrous bark, though their root-tentacles are far more tender. Hresh have from thirty to fifty individual "branch arms" of 0.5 to 2.0 meters in length, though their limited mobility makes these unusable for, say, hand-to-hand combat. Each arm has up to ten "branch fingers" along its length, giving them many two-fingered hands but with poor manipulation. The Hresh brain can control every finger/arm manipulator independently, allowing them to perform hundreds of small tasks at once, though they are incapable of reacting swiftly enough to use this for multiple attacks in combat. Still, the Hresh can bring great strength to bear. In general, Hresh have rather poor agility and cannot use human personal equipment. Their casual movement rate is in inches per hour, but they can match a human walk if pressed.
Hresh light-sensitive leaves allow them to perceive events all around them, seeing twice as far as humans and making out close-up details twice as well. They can also distinguish light somewhat above and below the human spectrum. Hearing is roughly equivalent to the human norm, but their sense of smell can only detect intensities of odor, and taste is largely limited to detecting poisoned water. The Hresh sense of touch also tends to be imprecise: they can easily detect bumps or blows, but must pay more attention to detect soft touches or breezes. They are mute, and communicate by funneling breezes through their leaves.
The Hresh are photosynthetic: they do not eat, but do require sunlight and water. If deprived of adequate light and water for two weeks or so, they may enter a "photosynthetic priority" state to renew their energy stores. Though flexible in schedule, normally they spend 22 out of 44 hours in a resting state, still remaining more alert than a sleeping human. Hresh grow rapidly from seedpod to seedling (a few weeks) to immobile but sentient sapling (1.8 years) to free-moving adult (1.8 years). Full size is attained within another 3.6 years, and Hresh can live for 90 to 180 years before hardening of the "bark" causes immobility, then for up to 300 more years.
The Hresh homeworld is Shashwas.
Hresh History
n/a
Hresh Society & Culture
The Hresh have a strong mothering instinct, often carrying with them a menagerie of small animals inhabiting their branches. Indeed, they will almost automatically extend courtesies and aid to any non-threatening creature less than about half man-sized. They become disturbed by the human practice of eating such creatures (or even innocent plants), and indeed send prophets throughout known space preaching their "photosynthetic bigotry." Hresh are gregarious among themselves and lonesome when isolated from their fellows. Their own peaceful communal lifestyles make them distrustful of centralized, controlling governments.
Hresh Social Organization
n/a
Hresh Government
n/a
Hresh Language
n/a
Hresh Calendar
n/a
Hresh Technology & Trade
Hresh physical technology is Stone-Age (TL0), though they have an interesting biotechnology based on grafting, giving them missile weapons and containers (TL1).
Hresh Military
n/a