Difference between revisions of "Microliner class Gig/meta"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
(Created page with "Microliner class Gig <br> This ship was first created using Mongoose Traveller Second Edition rules. Ship stats are presented below, with consent of use...")
 
m
Line 21: Line 21:
 
Software: maneuver/0__________________________0______0______0
 
Software: maneuver/0__________________________0______0______0
 
Software: library_____________________________0______0______0
 
Software: library_____________________________0______0______0
 +
Software: intellect___________________________0______0______0
 
</pre>
 
</pre>
 
Per the rules for low automation, shipboard actions after a week are at DM-1. This is a matter of crew endurance, so time spent off of the gig - either a full day, or the amount of time spent piloting it, whichever is less - will reset this. Time spent aboard as a passenger counts toward neither the week nor the reset time.
 
Per the rules for low automation, shipboard actions after a week are at DM-1. This is a matter of crew endurance, so time spent off of the gig - either a full day, or the amount of time spent piloting it, whichever is less - will reset this. Time spent aboard as a passenger counts toward neither the week nor the reset time.

Revision as of 23:32, 1 February 2026

Microliner class Gig
This ship was first created using Mongoose Traveller Second Edition rules. Ship stats are presented below, with consent of the author.

 
Commuter-class Gig, TL 9
Maintenance: 16 credits/month
Crew: 1 pilot
MCr: 0.21
Excess power: 0
System________________________________________tons___MCr____power
Streamlined light non-gravity hull (2 Hull)___-5_____0.075__1
Aerofins______________________________________0.25___0.025__0
Thrust-1 maneuver drive (energy inefficient)__0.05___0.075__1
Fusion power plant (increased size)___________0.25___0.075__-2
Low automation________________________________0______-0.09__0
Fuel (4 weeks' operation)_____________________0.025__0______0
Cockpit_______________________________________1.5____0.01___0
Acceleration bench (4 people)_________________1______0.01___0
Computer/5____________________________________0______0.03___0
Basic sensors_________________________________0______0______0
Cargo_________________________________________1.925__0______0
Software: maneuver/0__________________________0______0______0
Software: library_____________________________0______0______0
Software: intellect___________________________0______0______0

Per the rules for low automation, shipboard actions after a week are at DM-1. This is a matter of crew endurance, so time spent off of the gig - either a full day, or the amount of time spent piloting it, whichever is less - will reset this. Time spent aboard as a passenger counts toward neither the week nor the reset time.