Difference between revisions of "Talk:Main"
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| + | == Discussions (2015) == | ||
CotI Link: [http://www.travellerrpg.com/CotI/Discuss/showthread.php?p=522289#post522289 What does one call a J-2 jump "main"? ] | CotI Link: [http://www.travellerrpg.com/CotI/Discuss/showthread.php?p=522289#post522289 What does one call a J-2 jump "main"? ] | ||
| + | == Notes (2015) == | ||
Collected ideas from CotI members: | Collected ideas from CotI members: | ||
* Access | * Access | ||
Revision as of 15:22, 16 June 2016
Discussions (2015)
CotI Link: What does one call a J-2 jump "main"?
Notes (2015)
Collected ideas from CotI members:
- Access
- Backwater
- Connector
- Corridor
- Hinters
- Line
- Loop
- Nexus
- Pendant
- Reach
- Route
- Run
- Scatters
- Space Lane
- Spur
- Starlane
- Tract
- Trade Route
- Wisp
Greater Mains (Yellow)
- Star systems on long (50 or more stars) mains.
- Most multi-sector and single-sector mains are greater mains.
- High economic and trade activity (interstellar traffic).
Lesser Mains (Blue)
- Star systems on short (10 - 50 stars) mains.
- Many subsector mains are lesser mains.
- Moderate economic and trade activity (interstellar traffic).
Arms, Branches, Traces, Clusters & Others (Green)
- Star systems with few if any significant connections to any main.
- May be subsets of larger mains.
- Most of these astrographic features are located in just one or two subsectors.
- Low economic and trade activity (interstellar traffic).