Editing Fighter

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{:Starship-Nav-Bar-Two-2019CE}}
+
{{:Military starship nav bar}}
[[Fighter]]: Generally using a 10-[[ton]] [[hull]], the fighter is capable of 6-G acceleration, carries 1.0 [[ton]] of [[fuel]], and has a [[crew]] of one. {{Page cite|name= Starships|page=18|version=Classic Traveller|citeName=S18}} [[Small craft]] are [[Boat|boat]]s of interplanetary (...though not interstellar) capability. Fighters are characterized as small [[spacecraft]] usually without jump capability.
+
= Fighter (Military Spaceship) Synopsis=
* The hallmarks of a fighter are its speed, maneuverability, and small size relative to other combat craft.
+
Small craft or [[Boat|boat]] of interplanetary (though not interstellar) capability. Fighters are characterized as small spacecraft usually without jump capability.   
* A fighter is, by definition, under 100 tons. This distinguishes it from a [[battle rider]] and [[SDB]].
 
[[File: Daytona class Orbital Fighter-Interceptor.jpg|right]]
 
 
 
=== Library Data Referral Tree ===
 
Please refer to the following [[AAB]] [[Library Data]] for more information: <br>
 
'''[[Starship]]:'''
 
{{:Referral-Tree-Starship-User-Types}}
 
{{:Referral-Tree-Advanced-Ship-Classifications}}
 
{{:Referral-Tree-Basic-Ship-Classifications}}
 
{{:Referral-Tree-Ships-by-Function}}
 
{{:Referral-Tree-Speed-of-Travel}}
 
 
== Description ([[Specifications]]) ==
 
It includes a [[ship computer]] [[Model/1]] and can mount only one type of [[weapon]]: one [[laser]], up to three [[missile rack]]s, or up to three [[sandcaster]]s. It has one [[ton]] of excess space, and typically costs [[MCr]]18. {{Page cite|citeName=S18}}
 
* The lack of a [[jump drive]] and its accompanying fuel storage, enables designers of these ships to focus more on putting heavier weapon systems and better [[in-system drive]]s. This characteristic makes them more of a threat on a ton per ton basis than similar ships with a jump capability.
 
* The Fighter is a small, highly manoeuvrable, armed small craft, usually capable of at least 4 Gs acceleration, carrying one or two [[crew]], and displacing around 10 [[ton]]s. Fighters generally have a small [[fuel tank]] (...usually less than twelve hours' fuel), and no cargo capacity.
 
* Fighters are invariably armed; usually with the heaviest armament the [[small craft]] can bear in a non-turret mount. Generally [[beam weapon]]s are preferred because they are intended to operate at close rangeIn some cases a [[missile launch rack]] may be installed as well.
 
  
=== Image Repository ===
+
= Fighter (Military Spaceship) Mission =
# An assortment of unidentified ''fighter''s sometimes seen on the fringes of [[Charted Space]]. <br> [[File:Fighters-Distant-Fringe-Ade-Stewart 28-Jan-2019a.jpg|500px]]
+
The primary role of these craft is in-system offense and defense.  
# Two [[Kia class Heavy Fighter]]s approaching target on a coordinated strike mission. <br> [[file: Kia-Fighter-CT-RESIZE-Keith-ACS-1 29-Oct-2019b.jpg|400px]]
 
# A sleek and deadly [[Tlatl class Fighter]]. <br> [[file: Tlatl-Fighter-1-MGT-RESIZE-Zhodani-pg-104 03-Nov-2019b.jpg|400px]]
 
  
=== Strategy & Tactics (Doctrine) ===
+
Their primary operational area is space, but a number have been configured or have variants suitable to for in atmospheric operations.  
The primary role of these craft is in-system offense and defense as part of a [[COACC]] system. Their primary operational area is space, but a number have been configured or have variants suitable to for in atmospheric operations.
 
* Although the role these ships are normally employed in is a system defense role, the shipborne fighters with their ability to be transported in jump capable carriers makes them an ideal addition for convoy duties, as well as scouting and reconnaissance. Once launched at their destination they can keep in-system defense busy and at bay while other ships complete their missions.
 
* On the other hand, based fighters are ideal vessels to control vital areas of a system such as gas giants, asteroid belts, and orbital installations.  Their speed and weapon loads make them strong threats to most hostile vessels and few can ignore them with impunity. Because these vessels don't have jump capability and have very modest resource requirements even poorer system can afford to have them to protect their essential space assets.
 
☆ Fleet support role. Fighters light armament and armour limit their role in fleet engagements but they can be grouped in squadrons to cover flanks, screen gas giants,cover refuelling, extend the fleet's sensor coverage or drive off an enemy fighter screen. Although their light armament makes them ineffective against Capital Ships, concentrating the squadron fire onto a single target can be successful against enemy escort vessels. Using fighter squadrons as an anti missile screen has met with mixed success but their high speed means that they excel in the pursuit mode against a defeated enemy trying to disengage by reaching a sage jump diameter or hide in a gas giant..
 
  
=== Supraclass Roles ===
+
= Fighter (Military Spaceship) Description =
''Fighters'' typically serve the following roles:
+
The lack of a jump drive and its accompanying fuel storage, enables designers of these ships to focus more on putting heavier weapon systems and better in-systems drives. This characteristic makes them more of a threat on a ton per ton basis than similar ships with a jump capability.
  
''[[Smallcraft|Combat Smallcraft]]:''
+
The Fighter is a small, highly manoeuvrable, armed small craft, usually capable of at least 4 Gs acceleration, carrying one or two crew, and displacing around 10 [[ton]]s. Fighters generally have a small fuel tank (usually less than twelve hours' fuel), and no cargo capacity.
# [[Aerofighter]] (F)
 
# [[Atmospheric Fighter]] AKA [[Air Fighter]] (F)
 
# [[Attack Fighter]] (FA)
 
# [[Bomber]] (FBB)
 
# [[Close Support Fighter]] (FA)
 
# [[Dual Environment Interceptor]] (FI)
 
# [[Escort Fighter]] (FP)
 
# ''Fighter'' (F) (Namesake)
 
# [[Fighter/Bomber]] (FB)
 
# [[Fighter/Interceptor]] (FI)
 
# [[Fleet Defense Fighter]] (FP)
 
# [[Fleet Fighter]] (FP)
 
# [[Fleet Interceptor]] (FI)
 
# [[Grav Fighter]] (F)
 
# [[Ground Assault Craft]] (FA)
 
# [[Ground Attack Fighter]] (FA)
 
# [[Heavy Fighter]] (FH)
 
# [[Interceptor]] (FI)
 
# [[Interface Fighter]] / [[Spaceplane]] (F)
 
# [[Interface Interceptor]] (FI)
 
# [[Light Fighter]] (FL)
 
# [[Light Interceptor]] (FI)
 
# [[Medium Fighter]] (FM)
 
# [[Microfighter]] (FC)
 
# [[Missile Fighter]] (FS)
 
# [[Multi-role Fighter]]
 
# [[Patrol Fighter]] (FP)
 
# [[Patrol Torpedo Craft]] (FS)
 
# [[Point Defense Fighter]] (FI)
 
# [[Pursuit Fighter]] (FI)
 
# [[Assault Boat]] (FA)
 
# [[Snub Fighter]] (F)
 
# [[Space Fighter]] (F)
 
# [[Space Superiority Fleet Fighter]] (FP)
 
# [[Star Fighter]] (F)
 
# [[Strike Bomber]] (FS)
 
# [[Strike Fighter]] (FS)
 
# [[Torpedo Boat]] (FS)
 
# [[Turret Wing Fighter]] (F)
 
  
==== Fighter Classifications by Size ====
 
* [[Battlerider]] (BR): 100+ tons
 
* [[Bigcraft Fighter]] (BR): 100+ Tons
 
* [[Heavy Fighter]] (FH): 50-99 Tons
 
* [[Strike Fighter]] (FS): 01-99 Tons
 
* [[Medium Fighter]] (FM): 30-49 Tons
 
* [[Light Fighter]] (FL): 10-29 Tons
 
* [[Microfighter]]s (FC): 01-09 Tons
 
  
''NOTES:'' Noncombatant smallcraft and combatant utility craft are known as [[Utility Craft]].
+
Fighters are invariably armed; usually with the heaviest armament the small craft can bear in a non-turret mount. Generally beam weapons are preferred because they are intended to operate at close range.  In some cases a missile launch rack may be installed as well.  
  
==== Fighter Classifications by Capability ====
+
= Fighter (Military Spaceship) Doctrine =
Fighters are named by their capabilities:
+
Although the role these ships are normally employed in is a system defense role, the shipborne fighters with their ability to be transported in jump capable carriers makes them an ideal addition for convoy duties, as well as scouting and reconnaissance. Once launched at their destination they can keep in-system defense busy and at bay while other ships complete their missions.
* ''[[Fighter]]'' is a generic term encompassing all types of flying combat [[smallcraft]].
 
* ''[[Spacefighter]]s'' are limited to operations in open space or the [[vacuum]] and are systemic craft not capable of opening a transition to [[jumpspace]].
 
* ''[[Starfighter]]s'' are limited to operations in open space or the [[vacuum]] and are systemic craft, but are capable of opening a transition to [[jumpspace]]. Craft large enough to carry [[jump drive]]s are generally pushing the definition of a ''fighter''. Some just call them [[gunboat]]s.
 
* ''[[Interface Fighter]]s'', are typically non-jump fighters, capable of operating in open space or within the [[atmosphere]] of a [[planet]]. They often have physical streamlining or the grav equivalent. Gravitic versions are often called [[Grav Fighter]]s.
 
* ''[[Air Fighter]]s'' are non-jump fighters only capable of operating within the [[atmosphere]] of a [[planet]]. They often have physical streamlining or the grav equivalent. As [[grav technology]] becomes more advanced, there is little difference between an [[aircraft]] and a [[gravcraft]]. In fact, composites of the two are often called [[grav speeders]].
 
  
'''Note:''' [[G-Carrier]]s are advanced grav craft capable of achieving limited spaceflight. Despite the similarity of capabilities, a [[G-Carrier]] is ''not'' a fighter. The difference between a [[G-Carrier]] and a [[Grav Fighter]] is that the G-Carrier is primarily an armored [[AFV]] and [[troop transport]] whilst G-Fighters are typically less armored and focus on air and near space, low orbit [[COACC]] space superiority missions.
+
On the other hand, based fighters are ideal vessels to control vital areas of a system such as gas giants, asteroid belts, and orbital installations. Their speed and weapon loads make them strong threats to most hostile vessels and few can ignore them with impunity. Because these vessels don't have jump capability and have very modest resource requirements even poorer system can afford to have them to protect their essential space assets.
  
==== Common Fighter Types ====
+
== Fighter (Military Spaceship) Mission Basing Types ==
'''[[Fighter]]s (F):''' <br>
+
There are two broad divisions with this ship type:  
[[Type F class Fighter]]: Lead Primary Setter Type for combatant [[smallcraft]] <br>
+
* Shipborne fighters
[[Smallcraft]]
+
* Based fighters. 
# [[Type FA class Attack Fighter]]: [[Attack Fighter]]
 
# [[Type FB class Fighter Bomber]]: [[Fighter Bomber]]
 
# [[Type FC class Microfighter]]: [[Microfighter]]
 
# [[Type FH class Heavy Fighter]]: [[Heavy Fighter]]
 
# [[Type FI class Interceptor]]: [[Interceptor]]
 
# [[Type FL class Light Fighter]]: [[Light Fighter]]
 
# [[Type FM class Medium Fighter]]: [[Medium Fighter]]
 
# [[Type FP class Patrol Fighter]]: [[Patrol Fighter]]
 
# [[Type FS class Strike Fighter]]: [[Strike Fighter]]
 
  
''[[Bigcraft]] - [[Battle Rider]] - [[Fighter]]:''
+
Shipborne fighters are characterized by features to enable the easy storage, maintenance, launch and retrieval by tenders and carriers.
# [[Type BRF class Battle Rider Fighter]]
 
  
=== Supraclass Archetypal Roles ===
+
Although base type fighters are very similar they lack features which make them more difficult to use in the confined spaces of carriers. 
These vessels typically serve the following archetypal roles:
+
 
{| class="wikitable sortable"  
+
A number of manufacturers do offer mod kits which support conversion of ships between the two types, and many of these craft are produced in both variants.
!colspan="4"| ''Selected F-class Fighter Archetypes''
+
 
 +
= Fighter (Military Spaceship) Representative Classes =
 +
== Fighter Classifications by Capability ==
 +
Fighters are named by their capabilties:
 +
* ''Fighter'' is a generic term encompassing all types of flying combat small craft.
 +
* ''Spacefighters'' are limited to operations in open space or the vacuum and are systemic craft not capable of opening a transition to [[jumpspace]].
 +
* ''Starfighters'' are limited to operations in open space or the vacuum and are systemic craft, but are capable of opening a transition to [[jumpspace]]. Craft large enough o carry jump drives are generally pushing the definition of a ''fighter''.
 +
* ''Interface Fighters'', are typically non-jump fighters, capable of operating in open space or within the atmosphere of a planet. They often have physical streamlining or the grav equivalent.
 +
* ''Air Fighters'' are non-jump fighters only capable of operating within the atmosphere of a planet. They often have physical streamlining or the grav equivalent. As grav technology becomes more advanced, there is little difference between an aircraft and a grav vehicle. In fact, composites of the two are often called [[grav speeders]].
 +
 
 +
G-Carriers are advanced grav craft capable of achieving limited spaceflight. Despite the similarity of capabilities, a G-Carrier is ''not'' a fighter.
 +
 
 +
== Fighter Classifications by Size ==
 +
* [[Heavy Fighter]] 50-99 Tons
 +
* [[Strike Fighter]] 50-99 Tons
 +
* [[Light Fighter]] 30-75 Tons
 +
* Microfighters 1-29 Tons
 +
 
 +
== Fighter Classifications Table ==
 +
{| cellpadding=5
 +
|- valign="top"
 +
!<span id="PA">Heavy Fighter</span>
 +
| Heavy fighter are designated so, due to heavier weapon suites and higher costs.  They are often larger vessels then typical fighters and carry larger crews to support the operation of their weapon batteries.  Their larger size does affect the number that can be carried on carriers and tenders and can impose a higher maintenance burden. 
 +
|- valign="top"
 +
!<span id="PF">System Defense Boat</span>
 +
| Most system defense boats (SBD) range in size from 100 to 5000 tons and are constructed at all tech levels from 8 to 15. There are hundreds of different types, depending upon the specific mission for which they are designed.
 +
 
 +
Moving SBDs from system to system can be a problem. Although Some types have jump packages which can be fitted to the craft to provide jump capability, the usual method is to transport them in large bulk cargo containers.  This method, of course, is not recommended if immediate combat is expected at the destination.
 +
|- valign="top"
 +
!<span id="PG">Gunboat</span>
 +
| Gunboats are characterized by their capability for extended operations in vacuum, atmosphere and water, making them an all environment threat.  Typically these vessels are strongly armed with diverse weapon suites which enables them fight enemy ships, provide ground troop support, and bomb enemy installations. They are very self sustainable and their flexibility enables them to continue resistance for long periods, hiding on oceans or in the local gas giants, and coming out only when there is promise of enemy losses.
 +
 
 +
The gunboat is fast, well-armed, and well-armored. It is capable of a wide variety of military responses, and has a high survival potential. Their mass displacement is normally in the 200 to 600 tons range.  They are also called gunships.
 +
|- valign="top"
 +
!<span id="PI">Interface Fighter</span>
 +
| These fighters are characterized by the fact that they are configured for use in atmosphere, as well as, space operations.  They basically are streamlined and have sufficient shielding to support atmosphere entry at high speeds.  This capability gives them much more flexibility then most typical fighters.  They can also be found operating around gas giants as well, and they make a great ambush threat to refueling vessels.
 +
|- valign="top"
 +
!<span id="PL">Light Fighter</span>
 +
| The light fighter is normally more lightly armed and may also have less endurance than other fighter types.  They may also be more lightly armored and they are often the cheapest vessels of this type to manufacture. In time of crisis, they may be equipped with weapon pods to increase their combat capability, but at the cost of range and maneuverability.  They are usually considered as very highly maneuverable, and many have civilian use variants which find a active market with people who want a fast, maneuverable ship for in-system use.  Some vessels of this type also find use as an in system courier capable of very small cargo loads. 
 +
|- valign="top"
 +
!<span id="PM">Missile Boat</span>
 +
| The missile boat is a fighter type whose weapon suite is primarily missile weapons.  Their role is closing on the enemy and overwhelming them with a swarm of missiles.  Their secondary weapon suite is very limited, which limits their flexibility to be used in other roles. Their dependence on resupply limits their operations and tightly ties them to bases and carriers. 
 +
 
 +
This is not to say that they do not have a place in combat, especially when used in numbers.  Even a capital ship's commander would have reservation when facing a horde of missiles aimed at him.  Missile boats, when found, are typically associated with larger operations and in richer systems, which can afford to support this ship killer.  Some ships called missile boats due to their size do have a jump capability, but should be designated as [[Frigate|'''frigates''']] or [[Escort|'''escorts''']].
 +
|- valign="top"
 +
!<span id="PP">Fighter</span>
 +
|This class of vessel is consider as representative of the class as a whole.  It is a balance of speed, maneuverability, weapons, and armor and constitutes the majority type of this vessel manufactured.  Most classes of this fighter are built with both shipborne and base variants.  As one of the most widely produced military spacecraft, ships of this type can be found in virtually all naval forces.
 +
|- valign="top"
 +
!<span id="PS">Strike Fighter</span>
 +
| Fighters are designated "Strike Fighters" normally due to their speed. They are not typical because of their relative cost and the fact that speed and weapons have an inverse relationship.  The higher the speed the less you can carry.  So strike fighter are normally more lightly armed sprinters.  A force might have a few to support reconnaissance needs.
 +
|- valign="top"
 +
!<span id="PZ">Atmospheric Fighters</span>
 +
|non-jump fighters only capable of operating within the atmosphere of a planet. They often have physical streamlining or the grav equivalent. As grav technology becomes more advanced, there is little difference between an aircraft and a grav vehicle. In fact, composites of the two are often called [[grav speeders]].
 +
|}
 +
 
 +
== Fighter Classes ==
 +
 
 +
{{Ship summary list|name=Light Fighter|tdes=PL}}
 +
 
 +
:{| class="wikitable sortable" width="90%"
 
|-
 
|-
! Archetype
+
! Tech<br />Level!!Class                                                      !!Tonnage!!Notes
! Type Code
 
! Exemplar
 
! Remarks
 
 
|-
 
|-
| [[Fighter]] <br> (Stock Fighter) (Namesake)
+
| 14 || [[Bayonnet Class Gunned Scout]]                                       || 20 ||  
| F
 
| [[Grizzly class Heavy Fighter]]
 
| This class of craft is consider as representative of the class as a whole.  It is a balance of speed, maneuverability, weapons, and armor and constitutes the majority type of this vessel manufactured.  Most classes of this fighter are built with both shipborne and base variants.  As one of the most widely produced military spacecraft, ships of this type can be found in virtually all naval forces.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
|-
 
| [[Atmospheric Fighter]]s <br> ([[Aircraft]])
 
| F
 
| [[Cheyenne class Jet Fighter]]
 
| Non-jump fighters only capable of operating within the atmosphere of a planet. They often have physical streamlining or the grav equivalent. As grav technology becomes more advanced, there is little difference between an aircraft and a grav vehicle. In fact, composites of the two are often called [[grav speeders]] or [[grav fighter]]s.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
 
|-
 
|-
| [[Interface Fighter]] <br> ([[Spaceplane]])
+
| 12 || {{UshranSC}} [[Namor Class Patrol Torpedo Craft]]                     || 90 ||
| F
 
| [[Daytona class Orbital Fighter/Interceptor]]
 
| ''[[Interface Fighter]]''s are characterized by the fact that they are configured for use in atmosphere, as well as, space operations.  They basically are streamlined and have sufficient shielding to support atmosphere entry at high speeds.  This capability gives them much more flexibility then most typical fighters.  They can also be found operating around gas giants as well, and they make a great ambush threat to refueling vessels.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
 
|-
 
|-
| [[Submersible Fighter]] <br> ([[Submarine]])
+
| 10 || {{S'raakSC}} [[Screaming Fury Class Fighter]]                         || 38 ||
| F
 
| [[Underfighter class Submersible Fighter]]
 
| Taking the concept of an [[Interface Fighter]] one step further, ''[[Submersible Fighter]]s'' are able (...due to pressure hulls or other specialized means) to operate somewhat deeper within gas giants and at significant underwater depths, as well as in atmosphere and space. This gives them an even greater ability to ambush refueling vessels, as well as enabling operations against and around underwater assets (...such as colonies on [[water world]]s and [[ocean world]]s, and certain mining and aquafarming operations). As they dedicate significant tonnage to this capability (by definition: those that do not are at most [[Interface Fighter]]s), they are more specialized in their role, and are thus more often a defensive or ambush asset than used for offense - which means they can usually retreat beyond where attackers can follow, if they can reach the depths without taking too much damage.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
|-
 
| [[Space Fighter]]
 
| F
 
| [[Gyro class Turret Wing Fighter]]
 
| ''[[Space Fighter]]s'' are optimized for vacuum space superiority warfare. They are intended to secure star system or related battle spaces.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
 
|-
 
|-
| [[Star Fighter]] <br> ([[Bigcraft Fighter]])
+
| 10 || [[Vilani Empire Missile Fighter Class]]                               || 10 ||
| F
 
| [[Nolikian class Battle Rider]]
 
| [[TL-15]] technology cannot yet fit a [[jump drive]] into a [[smallcraft]] [[hull]]. So, they make [[subcraft]] out of larger frames, craft as big as a [[Type S class Scout/Courier]] or larger, such as a [[Battle Rider]]. In this sense, [[tender]]s function like [[carrier]]s. Sometimes, these [[bigcraft]] are referred to as oversize fighters (...some weigh thousands of [[ton]]s). Such craft are more typically called by a variety of [[Escort]] terms: [[Battle Rider]]s, [[Brig]]s, [[Escort|FAC]]s, [[Sloop]]s, [[etc.]]
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
 
|-
 
|-
| [[Attack Fighter]]
+
|}
| FA
+
 
| [[Bombardier class Ground Attack Fighter]]
+
== Gunboats/Gunships ==
| ''[[Attack Fighter]]s'' is a tactical military craft that has a primary role of carrying out air or spacestrikes with greater precision than bombers, and is prepared to encounter strong low-level air defenses while pressing the attack. They are optimized to attack army targets, [[AFV]]s, tanks, infantry, [[battledress]], [[etc.]]. They are meant to destroy ground and planetary targets. ''Gunship''s can be built under 100.0 tons and are a specific kind of attack craft.
+
{{Ship summary list|name=Gunship|tdes=PG}}
* F = Fighter, Combatant Smallcraft, [[etc.]]
+
 
* A = Attack
+
== System Defense Boat Classes ==
 +
{{Ship summary list|name=System Defense Boat|tdes=PF}}
 +
 
 +
:{| class="wikitable sortable" width="90%"
 +
|-
 +
! Tech<br />Level!!Class                              !!Tonnage!!Notes
 +
|-
 +
| 15 || [[Scorpion Class System Defense Boat]]         || 1,000 ||
 
|-
 
|-
| [[Fighter Bomber]] or [[Bomber]]
+
| 14 || [[Caryatid Class System Defense Boat]]         ||   500 ||
| FB
 
| [[Likuurka class Bomber]]
 
| ''[[Fighter-Bomber]]s'' is a fighter craft that has been modified, or used primarily, as a light bomber or attack aircraft. It differs from bomber and attack aircraft primarily in its origins, as a fighter that has been adapted into other roles, whereas bombers and attack aircraft are developed specifically for bombing and attack roles. They blend a combination a air superiority with ground attack capabilities. ''Bomber''s are optimized for heavy duty attack capabilities.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
* B = Bomber
 
 
|-
 
|-
| [[Microfighter]]
+
| 14 || {{SolomaniSC}} [[Solomani Navy#System Defense Boats | Avoram Class System Defense Boat]]   || 600 ||  
| FC
 
| [[Gnat class Light Fighter]]
 
| ''[[Microfighter]]s'' are extremely small fighter craft, smaller than 10.0 [[ton]]s. Just as [[starship]]s can't be built under 100.0 tons, many regard fighters under 10.0 tons as ineffective and purposeless. But others disagree and have found tactical uses for such platforms. The very first fighter aircraft, typically created in the [[TL:4-6]] [[tech epoch]], tend to all be considerably under 10.0 tons in size.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
* C = mi'''C'''ro
 
 
|-
 
|-
| [[Heavy Fighter]]
+
| 14 || {{SolomaniSC}} [[Solomani Navy#System Defense Boats | Gundong Class System Defense Boat]]   || 400 ||  
| FH
 
| [[Kia class Heavy Fighter]]
 
| ''[[Heavy Fighter]]s'' are designated so, due to heavier weapon suites and higher costs.  They are often larger vessels then typical fighters and carry larger crews to support the operation of their weapon batteries.  Their larger size does affect the number that can be carried on carriers and tenders and can impose a higher maintenance burden.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
* H = Heavy 
 
|-
 
| [[Interceptor]] or [[Fighter Interceptor]]
 
| FI
 
| [[Reno class Hypersonic Fighter/Interceptor]]
 
| ''[[Interceptor]]s'' are a type of fighter craft designed specifically to attack enemy smallcraft and ships, particularly bombers and reconnaissance craft, as they approach. Such craft are often  designated due to their speed. Their relative cost, speed, and weapons have an often inverse relationship. The higher the speed the less one can carry. So fighter interceptors are normally more lightly armed sprinters. A force might have a few to support reconnaissance needs.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
* I = Interceptor
 
 
|-
 
|-
| [[Light Fighter]]
+
| 14 || {{SolomaniSC}} [[Solomani Navy#System Defense Boats | Kuomsi Class System Defense Boat]]   || 600 ||  
| FL
 
| [[Rampart Class Light Fighter]]
 
| The [[Light Fighter]] is normally more lightly armed and may also have less endurance than other fighter types. They may also be more lightly armored and they are often the cheapest vessels of this type to manufacture. In time of crisis, they may be equipped with weapon pods to increase their combat capability, but at the cost of range and maneuverability. They are usually considered as very highly maneuverable, and many have civilian use variants which find a active market with people who want a fast, maneuverable ship for in-system use. Some vessels of this type also find use as an in system courier capable of very small cargo loads.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
* L = Light
 
|-
 
| [[Medium Fighter]]
 
| FM
 
| [[Sath class Medium Fighter]]
 
| Very large number of light and heavy fighters are employed, and most fighting forces do not favor the medium fighter size limits, yet such platforms can be very effective.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
* M = Medium
 
 
|-
 
|-
| [[Patrol Fighter]]
+
| 14 || {{SolomaniSC}} [[Solomani Navy#System Defense Boats | Purvaine Class System Defense Boat]] || 7,500 ||
| FP
 
| [[Kirchner class Patrol Fighter]]  
 
| ''[[Patrol Fighter]]s'' are craft designed to operate for long duration over space or atmosphere in patrol roles, in particular combat air patrol (CAP), reconnaissance roles (Recon), anti-ship warfare (AShW), and search and rescue (SAR). A combat air patrol is a patrol provided over an objective area, over the force protected, over the critical area of a combat zone, or over an aero defense area ([[COACC]]), for the purpose of intercepting and destroying hostile craft and ships before they reach their target/s.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
* P = Patrol
 
 
|-
 
|-
| [[Strike Fighter]]
+
| 13 || [[Chariot Class System Defense Boat]]         || 600 ||
| FS
 
| [[Nolrrgarrai class Strike Fighter]]
 
| ''[[Strike Fighter]]s'' are designated "Strike Fighters" normally due to their long range weapon payloads. An Interdictor is a specific type of attack craft that operates far behind enemy lines, with the express intent of interdicting the enemy's military targets, most notably those involved in logistics. The interdiction prevents or delays enemy forces and supplies from reaching the battlefront.
 
* F = Fighter, Combatant Smallcraft, [[etc.]]
 
* S = Strike
 
 
|-
 
|-
!colspan="4"| ''NOTES:'' There is semantic overlap between many of the classes and codes. Some codes organize by mission or capability, others by size and [[ton]]nage, and yet others by other characteristics.
+
| 12 || [[Dragon class]]                              || 400 ||
 +
|- 
 +
| 11 || [[Sentry class|Sentry Class SDB]]            ||  400 ||
 +
|-
 +
| 10 || [[Banerjee Class]]                            ||  400 || [[Interstellar Wars]] era
 
|-
 
|-
 
|}
 
|}
  
''Mission Basing Types:'' There are two broad divisions with this ship type:
+
== Missile Boat Classes ==
* Shipborne fighters: Characterized by features to enable the easy storage, maintenance, launch and retrieval by tenders and carriers.
+
:{| class="wikitable sortable" width="90%"
* Based fighters: Although base type fighters are very similar they lack features which make them more difficult to use in the confined spaces of carriers. 
+
|-
 
+
! Tech<br />Level!!Class!!Size!!Notes
A number of manufacturers do offer mod kits which support conversion of ships between the several types, and many of these craft are produced in multiple variants.
+
|-
* ''Selected Fighter Classes:'' Fighters come in many sizes and types including the following:
+
| 13            ||[[Ramrod class]]   || 1,000 Tons ||
 
+
|-
== History & Background ([[Dossier]]) ==
+
| 11            ||[[Richthofen Class]] ||  400 Tons ||In the [[Interstellar Wars]] Era. J-2
[[File: Ejection-Seat-Vilani-T5-Fan-Andy-Bigwood 06-Oct-2019a.jpg|right|300px]]
+
|}
Fighters serve a variety of combat roles and come in a variety of sizes although the more standard 10-ton models are often the most useful in their indicated roles. It has become one of the eight most popular and commonly encountered [[smallcraft]] designs found within [[Charted Space]].
 
  
=== Most Common Standardized Smallcraft Types ===
+
== Fighter References ==
# [[Cutter|Cutter (50-ton)]]
 
# [[Fighter|Fighter (10-ton)]] ([[Light Fighter]])
 
# [[Launch|Launch (20-ton)]]
 
# [[Pinnace|Pinnace (40-ton)]]
 
# [[Ship's Boat|Ship's Boat (30-ton)]]
 
# [[Shuttle|Shuttle (95-ton)]]
 
# [[Slow Boat|Slow Boat (30-ton)]]
 
# [[Slow Pinnace|Slow Pinnace (40-ton)]]
 
 
 
=== Selected Variant Types & Classes ===
 
''[[Fighter]]:''
 
# [[Type F class Fighter]]
 
## [[Type FA class Attack Fighter]]
 
## [[Type FB class Fighter Bomber]]
 
## [[Type FC class Microfighter]]
 
## [[Type FH class Heavy Fighter]]
 
### [[Type PA class Heavy Fighter]] (Obselete Code)
 
## [[Type FI class Interceptor]]
 
### [[Type FI class Fighter/Interceptor]]
 
## [[Type FL class Light Fighter]]
 
### [[Type PL class Light Fighter]] (Obselete Code)
 
## [[Type FM class Medium Fighter]]
 
## [[Type FP class Patrol Fighter]]
 
## [[Type FS class Strike Fighter]]
 
 
 
=== Ship Summary List ===
 
Some of the most commonly used [[vessel]]s in this role or these roles include:
 
{{Ship summary list|name= Fighter |tdes=F}}
 
{{Ship summary list|name= Attack Fighter |tdes=FA}}
 
{{Ship summary list|name= Fighter Bomber |tdes=FB}}
 
{{Ship summary list|name= Microfighter |tdes=FC}}
 
{{Ship summary list|name= Heavy Fighter |tdes=FH}}
 
{{Ship summary list|name= Fighter/Interceptor |tdes=FI}}
 
{{Ship summary list|name= Light Fighter |tdes=FL}}
 
{{Ship summary list|name= Medium Fighter |tdes=FM}}
 
{{Ship summary list|name= Patrol Fighter |tdes=FP}}
 
{{Ship summary list|name= Strike Fighter |tdes=FS}}
 
{{Ship summary list|name= Bigcraft Fighter / Battle Rider Fighter |tdes=BRF}}
 
 
 
== References & Contributors ([[Sources]]) ==
 
{{Wikipedia|Fighter_aircraft}}
 
{{Advanced}}
 
 
{{Sources
 
{{Sources
|S1= This article is an amalgamation of many different materials published since 1977.
+
|S1=[[Library Data (A-M)|Supplement 8 Library Data (A-M)]]
|S2= {{Ludography cite|name= Starships|page=18|version=Classic Traveller}}
+
|S2= [[Book 2]]: Starships
|S3= {{Ludography cite|name= Lightning Class Cruisers|page=40-41}}
+
|S3= [[Library Data (N-Z)|Supplement 11 Library Data (N-Z)]]
|S4= {{Ludography cite|name= Fighting Ships|version=Classic Traveller|page=26}}
+
|S4= [[Lightning Class Cruisers|Supplement 5 Lightning Class Cruisers]]
|S5= {{Ludography cite|name= Imperial Encyclopedia |page=81}}
 
|S6= {{Ludography cite|name= COACC |page=All}}
 
|S7= {{Ludography cite|name= Starships|version=Marc Miller's Traveller|page=62-67}}
 
|S8= {{Ludography cite|name=Core Rulebook|version=Mongoose Traveller|page= 136}}
 
 
}}
 
}}
  
 
+
{{LE|Ship type definitions}}
[[Category: Ship Organization]]
+
{{LEN|Ship type definitions}}
[[Category: Ship type definitions]]
 
[[Category: Supraclass]]
 
{{LEN|}}
 

Please note that all contributions to Traveller are considered to be released under the Traveller Copyright (see Copyright for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)