Editing Worlds and Adventures

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 188: Line 188:
 
* [[World Tamer's Handbook]] (1994), by {{GDW}}, which brought even more detail to the survey and colonization processes.
 
* [[World Tamer's Handbook]] (1994), by {{GDW}}, which brought even more detail to the survey and colonization processes.
 
* [[Traveller 5th]] (2013), by [[Far Future Enterprises]], which further continues the [[UWP]] legacy with many new features.
 
* [[Traveller 5th]] (2013), by [[Far Future Enterprises]], which further continues the [[UWP]] legacy with many new features.
 
----
 
The Classic Traveller core rules actually exist in three different rulesets. Logic would suggest using the most recent released edition; but in this case, there are rules elements of interest to the collector which would not be included. 
 
 
The original 1977 release of Traveller contained three books – [[Characters and Combat]], [[Starships]], and [[Worlds and Adventures]]. This set of rules contains everything needed to play Traveller. However, in 1981, [[GDW]] took advantage of a need to reprint the core rules to also address and clean up the rules. This "second edition" actually adds quite a bit to the rules, but there are also some items dropped from the rules. This second edition also incorporated errata printed in [[Book 4]] – [[Mercenary (book)|Mercenary]] for the original 1977 edition. 
 
 
This cleaned up "second edition" would be used for producing [[The Traveller Book]] in 1982, along with some additional material, including a special introduction for new players, two adventures, and additional details on what was becoming the [[Official Traveller Universe]] ([[OTU]]). Some additional rules did slip into [[The Traveller Book]] that appear nowhere else. 
 
 
Finally, in 1983, [[GDW]] released [[Starter Traveller]], intended at giving a younger audience a streamlined and simpler set of Traveller rules. This release dropped some of the more complicated rules, but added a different starship combat system (using range bands, much like the personal combat system, as opposed to vector movement) which many consider a great improvement on the original. Except where noted, [[Starter Traveller]] uses the 1981 edition rules. 
 
 
Finally, other minor [[Classic Traveller]] rules appeared in other releases (notably [[Mayday]], [[Snapshot]], and the Alien Modules) which some referees and players of the [[Classic Traveller]] rules will find useful without adopting the game models in those products. This document presents a collection of rules elements for purchasers of [[FFE]]'s [[The Classic Books|The Classic Books 0 - 8]] to give them access to these lost rules not available in the Classic Reprints collection. {{Page cite|name= Lost Rules of Traveller |page= 2}}
 
  
 
=== Credits (Primary Sources) ===
 
=== Credits (Primary Sources) ===

Please note that all contributions to Traveller are considered to be released under the Traveller Copyright (see Copyright for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: