Difference between revisions of "WP-768 class Jump Shuttle"
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{{InfoboxShip | {{InfoboxShip | ||
|name = WP-768 class Jump Shuttle | |name = WP-768 class Jump Shuttle | ||
+ | |aerodynam= [[Unstreamlined Hull]] | ||
|alsosee = [[System Defense Boat]] | |alsosee = [[System Defense Boat]] | ||
|architect= Bob Liebman & Marc Miller | |architect= Bob Liebman & Marc Miller | ||
− | | | + | |blueprint= Yes |
− | |cargo = 0 | + | |canon = Yes. Published, canon starship design. |
+ | |caption = TBD | ||
+ | |cargo = 0.0 | ||
+ | |cost = 93.52 | ||
|crew = 3 | |crew = 3 | ||
− | |||
− | |||
|enlisted = 1 | |enlisted = 1 | ||
|era = 1105 | |era = 1105 | ||
Line 14: | Line 16: | ||
|hp = 2 | |hp = 2 | ||
|hpass = 0 | |hpass = 0 | ||
+ | |hull = [[Wedge Hull]] | ||
+ | |illustration= No | ||
|image = WP-768-Shuttle-Blueprint-BRIDGE-CT-Traders-and-Gunboats-Pg-37 21-Oct-2018a.jpg | |image = WP-768-Shuttle-Blueprint-BRIDGE-CT-Traders-and-Gunboats-Pg-37 21-Oct-2018a.jpg | ||
+ | |IOC = TBD | ||
|jump = 2 | |jump = 2 | ||
|lpass = 0 | |lpass = 0 | ||
|marines = 0 | |marines = 0 | ||
− | |model = Model 2 | + | |model = [[Model/2]] |
|officers = 2 | |officers = 2 | ||
|origin = Third Imperium | |origin = Third Imperium | ||
Line 24: | Line 29: | ||
|ref = TBD | |ref = TBD | ||
|size = 200 | |size = 200 | ||
− | |tdes = | + | |size-cat = ACS |
+ | |tdes = VTJ | ||
|TL = 12 | |TL = 12 | ||
|type = Jump Shuttle | |type = Jump Shuttle | ||
Line 30: | Line 36: | ||
|manufacturer= Various | |manufacturer= Various | ||
}} | }} | ||
− | The [[WP-768 class Jump Shuttle]] is an auxiliary noncombatant [[ | + | The [[WP-768 class Jump Shuttle]] is an auxiliary noncombatant [[starship]]. |
− | * It is a [[ | + | * It is a [[paramilitary ship]] and a [[Jump Shuttle]]. |
− | == Description (Specifications) == | + | == Description ([[Specifications]]) == |
''The Jump Shuttle:'' [[System defense boat]]s have no [[jump drive]]s and are incapable of interstellar flight. To enable the transfer of these [[gunboat]]s to [[system]]s in need of them, a [[jump shuttle]] has been produced which carries [[fuel]] and [[jump drive]]s for such transfers. Alone, the 200-[[ton]] [[jump shuttle]] can achieve 3-G and Jump-2 and carries [[fuel tank]]age for three consecutive jumps. It carries a [[crew]] of three. When connected to the [[system defense boat]], its powerful [[jump drive]]s are reduced in capacity, but can still propel the combination to Jump-1 and 1-G maneuvers. Its fuel capacity remains enough for two consecutive jumps. {{Page cite |name= Traders and Gunboats |page= 38 |version= Classic Traveller}} | ''The Jump Shuttle:'' [[System defense boat]]s have no [[jump drive]]s and are incapable of interstellar flight. To enable the transfer of these [[gunboat]]s to [[system]]s in need of them, a [[jump shuttle]] has been produced which carries [[fuel]] and [[jump drive]]s for such transfers. Alone, the 200-[[ton]] [[jump shuttle]] can achieve 3-G and Jump-2 and carries [[fuel tank]]age for three consecutive jumps. It carries a [[crew]] of three. When connected to the [[system defense boat]], its powerful [[jump drive]]s are reduced in capacity, but can still propel the combination to Jump-1 and 1-G maneuvers. Its fuel capacity remains enough for two consecutive jumps. {{Page cite |name= Traders and Gunboats |page= 38 |version= Classic Traveller}} | ||
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The [[Jump Shuttle]] costs [[MCr]]93.52 and displaces 200 [[ton]]s. In practice, one [[jump shuttle]] is provided for each ten [[system defense boat]]s, in situations where interstellar capability is required. {{Page cite |name= Traders and Gunboats |page= 38 |version= Classic Traveller}} | The [[Jump Shuttle]] costs [[MCr]]93.52 and displaces 200 [[ton]]s. In practice, one [[jump shuttle]] is provided for each ten [[system defense boat]]s, in situations where interstellar capability is required. {{Page cite |name= Traders and Gunboats |page= 38 |version= Classic Traveller}} | ||
+ | |||
+ | === Image Repository === | ||
+ | # A blue print top view of the jump shuttle before mating with a [[Dragon class System Defense Boat]]. <br> [[File: WP-768-Shuttle-Blueprint-OVERVIEW-CT-Traders-and-Gunboats-Pg-37 21-Oct-2018a.jpg|600px]] | ||
+ | |||
+ | === General Description & Deck Plans === | ||
+ | No information yet available. | ||
=== Basic Ship Characteristics === | === Basic Ship Characteristics === | ||
− | Following the [[Imperial Navy]] and [[IISS]] [[Universal Ship Profile]] and data, additional information is presented in the format shown here. The [[small craft]] factor indicates the number of squadrons (of ten craft) carried on the ship. | + | Following the [[Imperial Navy]] and [[IISS]] [[Universal Ship Profile]] and data, additional information is presented in the format shown here. The [[small craft]] factor indicates the number of squadrons (of ten craft) carried on the [[ship]]. [[Ton]]nage on the [[universal ship profile]] is shown in [[kiloton]]s (thousands of tons) when necessary. {{Page cite|name= Fighting Ships |page= 10 |version= Classic Traveller}} |
− | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | | | + | !colspan="3"|'''Basic Ship Characteristics''' {{Page cite|name= Fighting Ships |page= 10 |version= Classic Traveller}} |
|- | |- | ||
− | ! | + | ! No. |
! Category | ! Category | ||
! Remarks | ! Remarks | ||
|- | |- | ||
| 1. | | 1. | ||
− | | [[Ton|Tonnage]] | + | | [[Ton|Tonnage]] / [[Hull]] |
| 200 [[ton]]s. | | 200 [[ton]]s. | ||
|- | |- | ||
| 2. | | 2. | ||
| [[Crew]] | | [[Crew]] | ||
− | | | + | | x3 crew. |
|- | |- | ||
| 3. | | 3. | ||
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* Jump-2 (Jump-1 coupled) | * Jump-2 (Jump-1 coupled) | ||
* 3-G acceleration (1-G coupled) | * 3-G acceleration (1-G coupled) | ||
− | * Power Plant-TBD | + | * [[Power Plant]]-TBD |
− | * 6- | + | * 6-[[EP]]s |
* Agility-1 | * Agility-1 | ||
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| 4. | | 4. | ||
| [[Ship's Computer|Electronics]] | | [[Ship's Computer|Electronics]] | ||
− | | Model 2 [[computer]]. | + | | [[Model/2]] [[ship computer]]. |
|- | |- | ||
| 5. | | 5. | ||
| [[Ship's Hardpoint|Hardpoints]] | | [[Ship's Hardpoint|Hardpoints]] | ||
− | | | + | | x2 [[hardpoint]]s. |
|- | |- | ||
| 6. | | 6. | ||
Line 90: | Line 101: | ||
| 9. | | 9. | ||
| [[Fuel Purification Plant|Fuel Treatment]] | | [[Fuel Purification Plant|Fuel Treatment]] | ||
− | | All models have | + | | All models have [[scoop]]s and [[fuel purification plant]]s except for no frills basic models. |
|- | |- | ||
| 10. | | 10. | ||
Line 106: | Line 117: | ||
|} | |} | ||
− | == History & Background (Dossier) == | + | == History & Background ([[Dossier]]) == |
[[System defense boat]]s have no [[jump drive]]s and are incapable of interstellar flight. To enable the transfer of these [[gunboat]]s to [[system]]s in need of them, a [[jump shuttle]] has been produced which carries [[fuel]] and [[jump drive]]s for such transfers. {{Page cite |name= Traders and Gunboats |page= 38 |version= Classic Traveller}} | [[System defense boat]]s have no [[jump drive]]s and are incapable of interstellar flight. To enable the transfer of these [[gunboat]]s to [[system]]s in need of them, a [[jump shuttle]] has been produced which carries [[fuel]] and [[jump drive]]s for such transfers. {{Page cite |name= Traders and Gunboats |page= 38 |version= Classic Traveller}} | ||
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=== Class Naming Practice/s & Peculiarities === | === Class Naming Practice/s & Peculiarities === | ||
− | ''Peculiarities:'' | + | ''Vessel Peculiarities:'' Most [[System Defense Boat]]s are built with a universal anchoring system designed to attach to just about any [[Jump Shuttle]]. While the existing technology takes a significant amount of time to couple between the two ships, quicker attaching and decoupling systems are being experimented with. One of the biggest challenges are that [[jump space]] is notoriously unpredictable, and attachment couplings must be of enormous strength and tensile durability to reliably traverse space multiple times. [[Jump Space]] is not well understood even by the advanced knowledge of a [[TL-15]] [[society]]. {{Unpublished cite|author=Maksim-Smelchak}} |
− | + | ''Class Naming Practice/s:'' [[Jump Shuttle]]s are typically named with a letter and numerical designation based on production lots. As auxiliaries, they are cheaper than a [[tender]] or [[carrier]], but they still require a trained crew and are not an insignificant budget expenditure. {{Unpublished cite|author=Maksim-Smelchak}} | |
− | ''[[Jump Shuttle]] | ||
− | |||
− | |||
− | === | + | === Selected Variant Types & Classes === |
− | + | {{:Referral-Tree-Type-VTJ-Jump-Shuttle}} | |
− | == References & Contributors (Sources) == | + | == References & Contributors ([[Sources]]) == |
{{Metadata}} | {{Metadata}} | ||
{{Intermediate}} | {{Intermediate}} | ||
{{Detail}} | {{Detail}} | ||
+ | {{Generic-Name}} | ||
{{Sources | {{Sources | ||
|S1= {{Ludography cite|name= High Guard |page= 20-37 |version= Classic Traveller}} (Design Sequence Used) | |S1= {{Ludography cite|name= High Guard |page= 20-37 |version= Classic Traveller}} (Design Sequence Used) | ||
|S2= {{Ludography cite |name= Traders and Gunboats |page= 35-38 |version= Classic Traveller}} | |S2= {{Ludography cite |name= Traders and Gunboats |page= 35-38 |version= Classic Traveller}} | ||
− | |S3= | + | |S3= {{Ludography cite |name= SGS: SDB and Jump Shuttle |page= TBD}} |
|S4= [[Traveller Wiki Editorial Team]] | |S4= [[Traveller Wiki Editorial Team]] | ||
− | |S5= Author & Contributor: Lord (Marquis) and Master of Sophontology [[ | + | |S5= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] |
}} | }} | ||
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[[Category: Third Imperium]] | [[Category: Third Imperium]] | ||
[[Category: Third Imperium Ship]] | [[Category: Third Imperium Ship]] | ||
− | {{ | + | {{LE|Ship}} |
Latest revision as of 20:18, 8 October 2019
WP-768 class Jump Shuttle | |
---|---|
TBD | |
Type: VTJ Jump Shuttle | |
Category | ACS |
Size | 200 Tons |
Hull Configuration | [[Wedge Hull]] |
Streamlining | Unstreamlined Hull |
Tech Level | TL–12 |
Engineering | |
Computer | Model/2 |
Jump | J-2 |
Maneuver | 3 G |
Armaments | |
Hardpoints | 2 |
Accommodations | |
Staterooms | 0 |
Personnel | |
Crew | 3 |
Officers | 2 |
Enlisted | 1 |
High/Mid Passengers | 0 |
Payload | |
Cargo | 0.0 Tons |
Fuel tank | 0 Tons |
Construction | |
Origin | Third Imperium |
Price | |
Cost | MCr93.52 |
Architect fee | MCrBob Liebman & Marc Miller |
Statistics | |
Images | |
Blueprint | Yes |
Illustration | No |
Source | |
Also see | System Defense Boat |
Canon | Published, fan design |
Era | 1105 |
TBD |
The WP-768 class Jump Shuttle is an auxiliary noncombatant starship.
- It is a paramilitary ship and a Jump Shuttle.
Description (Specifications)[edit]
The Jump Shuttle: System defense boats have no jump drives and are incapable of interstellar flight. To enable the transfer of these gunboats to systems in need of them, a jump shuttle has been produced which carries fuel and jump drives for such transfers. Alone, the 200-ton jump shuttle can achieve 3-G and Jump-2 and carries fuel tankage for three consecutive jumps. It carries a crew of three. When connected to the system defense boat, its powerful jump drives are reduced in capacity, but can still propel the combination to Jump-1 and 1-G maneuvers. Its fuel capacity remains enough for two consecutive jumps. [1]
When mated, the two craft have access ways to allow intermingling of the crews of each ship. The primary problem with such connections is that a period of several hours is necessary to connect or disconnect the craft; the jump shuttle is not an ideal way to transfer system defense boats to a system where there is action currently going on. [2]
The Jump Shuttle costs MCr93.52 and displaces 200 tons. In practice, one jump shuttle is provided for each ten system defense boats, in situations where interstellar capability is required. [3]
Image Repository[edit]
- A blue print top view of the jump shuttle before mating with a Dragon class System Defense Boat.
General Description & Deck Plans[edit]
No information yet available.
Basic Ship Characteristics[edit]
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten craft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) when necessary. [4]
Basic Ship Characteristics [5] | ||
---|---|---|
No. | Category | Remarks |
1. | Tonnage / Hull | 200 tons. |
2. | Crew | x3 crew. |
3. | Performance | Propulsion:
|
4. | Electronics | Model/2 ship computer. |
5. | Hardpoints | x2 hardpoints. |
6. | Armament | No standard armament is carried by this design although the capacity for it exists. |
7. | Defenses | No defensive equipment or capability is ordinarily equipped although the capacity for it exists. |
8. | Craft | No subcraft are ordinarily equipped. |
9. | Fuel Treatment | All models have scoops and fuel purification plants except for no frills basic models. |
10. | Cost | MCr93.52. |
11. | Construction Time | 9 months. |
12. | Comments | Jump Shuttles can be very important assets for smaller pocket empires, allowing a few defensive SDBs to effectively defend a much larger area than anticipated. They can be tremendous force multipliers, the equivalent of refuelers for planetary aircraft. They increase the strategic range andf influence of the platform. [6] |
History & Background (Dossier)[edit]
System defense boats have no jump drives and are incapable of interstellar flight. To enable the transfer of these gunboats to systems in need of them, a jump shuttle has been produced which carries fuel and jump drives for such transfers. [7]
Jump Bridges of various types are the preferred method for civilian ships with or without Jump Drives. Cargo Jump Ships and Jump Shuttles have never caiught on outside of the specialized military market for non-jump capable warships. Even paramilitary users are few. It’s simply easier to buy a gunboat, corvette, or frigate. Or use carriers, tenders, and battle riders. [8]
Class Naming Practice/s & Peculiarities[edit]
Vessel Peculiarities: Most System Defense Boats are built with a universal anchoring system designed to attach to just about any Jump Shuttle. While the existing technology takes a significant amount of time to couple between the two ships, quicker attaching and decoupling systems are being experimented with. One of the biggest challenges are that jump space is notoriously unpredictable, and attachment couplings must be of enormous strength and tensile durability to reliably traverse space multiple times. Jump Space is not well understood even by the advanced knowledge of a TL-15 society. [9]
Class Naming Practice/s: Jump Shuttles are typically named with a letter and numerical designation based on production lots. As auxiliaries, they are cheaper than a tender or carrier, but they still require a trained crew and are not an insignificant budget expenditure. [10]
Selected Variant Types & Classes[edit]
Military Ship - Warship - Militarized Jump Shuttle:
References & Contributors (Sources)[edit]
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- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 20-37. (Design Sequence Used)
- Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 35-38.
- Anonymous. SGS: SDB and Jump Shuttle (Seeker Gaming Systems, 1990), TBD.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 38.
- ↑ Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 38.
- ↑ Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 38.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 38.
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak