Difference between revisions of "User talk:DickNervous"
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+ | ----- | ||
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+ | Dick, | ||
+ | |||
+ | The above data are the basic organizational layout or template data that you will need for the Trojan Reaches update. | ||
+ | * Text me for further direction after reading this material. | ||
+ | * You open the edit a box in one window tab and use the copy and paste function from one window tab to another to affect quick change. | ||
+ | |||
+ | Most of the entries will need: | ||
+ | * Climate tags | ||
+ | * Stellar tags (monostellar, binary, trinary, etc.) | ||
+ | * Updated heading for Description (Astrography & Planetology) | ||
+ | * Any Imperial entries will probably need Imperial High (Landed) Nobility | ||
+ | * Worlds with native sophonts [[NIL]] will need attention as well. Can explain more later. | ||
+ | |||
+ | Thanks! | ||
+ | |||
+ | Shalom, | ||
+ | * [[User:Maksim-Smelchak|Maksim-Smelchak]] ([[User talk:Maksim-Smelchak|talk]]) 16:59, 16 June 2016 (EDT) | ||
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Revision as of 16:59, 16 June 2016
Welcome, Dick AKA Richard!
- Maksim-Smelchak (talk) 16:54, 15 June 2016 (EDT)
What a delightful appellation.
- Ronald B. Kline, Jr. (talk) 00:58, 16 June 2016 (EDT)
Hi Dick,
I am going to post some basic data here later that you can copy and paste anywhere you like. The data will be basic templates to help you get started on updating Trojan Reaches per your request. The help function on the top left is a nice place to start learning the wiki architecture / geography and a simple Google search will render all kinds of beginner PDF's and guides.
I used such guides a number of times when I started, but honestly the "edit" function is pretty straight forward. Just write. And update. It comes with practice. Use the "View History" function to see how other people have created and modified entries over time. I will be overlooking your edits and guiding them as you get going so use that "View History" function to see what I or other senior editors do and you will learn. You also have my text / cell phone number to ask direct questions.
As is common knowledge, Matt and Mongoose do not allow porting of their data to the Wiki so we can only use it under "fair use" and as selected samples or excerpts ("usually considered a paragraph or less"). Since British and US law differ on copyright and whatnot, some of this is in dispute. Thomas Jones-Low or I will try to step in and help if this is in question so just go and we'll do our best to guide you. Please read the Copyright article to get a better idea about these legal boundaries and guidelines. Don't get nervous, just be productive and the senior Traveller wiki people will watch over things. Thomas Jones-Low (TJonesLo) is the senior guy and chief administrator so please follow his lead when he occasionally steps in. And that's about it. Will post templates and instructions later.
Thanks for getting involved! Much appreciated.
Shalom, M.
- Maksim-Smelchak (talk) 08:45, 16 June 2016 (EDT)
{{UWP |name= {{World|Zowie|Zowie|Zowie|7777 |uc = |popc = |zonec = green
|u1=
|alg = |class = |trade = |climate = |nblty = |bases = |primary = |belts = |GGcount =
TBD is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a Non-Aligned world dominated by human sophonts located in the Zowie Subsector of Zowie Sector.
Description (Astrography & Planetology)
No information yet available.
Monostellar System
TBD Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) TBD G3 V
Primary Main Sequence 0.99 5680 - 5720 0.96544 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7 Orbit # * * 3 1 6
History & Background (Dossier)
No information yet available.
Imperial High (Landed) Nobility
TBD, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
References & Contributors (Sources)
{{source {{LE|Era: Milieu 1116|T5 Second Survey worlds Marc Miller. First Survey (Imperium Games, 1996), .
Oudh (World) Synopsis
Zowie is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a Non-Aligned world dominated by human sophonts located in the Zowie Subsector of Zowie Sector.
Description (Astrography & Planetology)
No information yet available.
Binary Solar System
TBD Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) TBD G3 V
Primary Main Sequence 0.99 5680 - 5720 0.96544 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7 Orbit # * * 3 1 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) TBD G3 V
Secondary Main Sequence 0.99 5680 - 5720 0.96544 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7 Orbit # * * 3 1 6
|Binary Star System
History & Background (Dossier)
No information yet available.
Imperial High (Landed) Nobility
Zowie, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
References & Contributors (Sources)
[[Category: Worlds with an Ancient Site
- The world has a Data Repository or a centralized collection of information and data. Data Respository
- This world contains an archaeological site with suspected high-tech remnants of the now-vanished Ancients precursor race. Ancients [[Category: Worlds with an Ancient Site
- This world is artificially created: for example, a Rosette, or a Ringworld.
- The group often does not require a central star but may possess one. Rosette
- This is a cold world with an overall climate that is at the lower temperature range of human-congruous sophont endurance. Cold
- The world serves as the subsector capital with the significant extra trade and prestige associated with that role. Subsector capital
- This world serves as the sector capital with the considerable extra trade and prestige associated with that role. Sector capital
- This world is also the overall capital of an interstellar government with the massive extra trade and prestige associated with that role. Capital of an interstellar empire
- This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions make it dangerous to visitors. -Amber zone Danger = amber zone
- This die back world was once settled and developed, but the inhabitants have either died off or left leaving behind the ruins and remnants of their civilization. Die-back (Ruins)
- This a "forbidden" world designated as a Red Zone with an environment, laws, customs, life forms, or other conditions that make it extremely dangerous to visitors. Everyone is forbidden to travel here. - Red zone Forbidden = red zone
- This is world habitable by Hivers, but not considered a garden world paradise by their standards. Hiver Normal
- This is a hot world, with a climate of high temperatures. Hot climate
- This world is ideal for Hiver life, and is considered a garden world paradise by their standards. Hiver prime
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space. High-tech (14+)
- This is a tidally-locked world with one side permanently locked to a gravity source and the other permanently facing away. Most commonly locked worlds are natural satellites of a larger planet or gas giant. Tidally-locked without a true twilight zone - Sa
- This is a "low technology" world with technology competencies well below technology standards for Charted Space. Low-tech (1-5)Mong (1-6)Chak
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species. Temperate climate
- It is a balmy tropical world, with a climate of high temperatures. Tropical climate
- This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between. Tidally-locked with a twilight zone - MW
- This world toils under the control of a military government with conditions reflecting that situation including curtailed civil rights and limited freedoms. Military rule
- A Prison World, exile camp, or prison camp for criminals or other exiles is located upon this world in addition to other points of interest. Prison Camp / Penal Colony / Exile Colony
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor. -Amber zone Puzzle = amber zone
- This is a "Reserve World" with restricted access, either to protect the indigenous lifeforms, to protect available resources, preserve pristine and idyllic real estate, or other reasons. Reserve world
- This world has a research station engaged in the scientific pursuit of knowledge. Research station [[Category: Imperial Research Station [[Category: Institutions [[Category: Science
[[Category: Worlds with a research station
- It is a main world which is a satellite of either a gas giant or another world. Satellite world
- The world is an "Unabsorbed (Sequestered) World", which is roughly equivalent to Amber Zone, and is claimed and governed by the Zhodani Consulate but has not been not absorbed into mainstream Zhodani culture. (Zho) unabsorbed
- This world hosts a Vargr Corsair Base. Vargr Corsair Base
- This world hosts a Vargr Corsair Base.
- This world has a nearby Naval Base, usually associated with military starships.Vargr corsair plus naval
- This world hosts an Imperial Naval Depot. Imperial Depot
- This world hosts a Hiver Embassy. Hiver embassy
- This world-system hosts a Naval Base, usually associated with military starships, which may be located on or off-world. Non-imperial navy base
- This world has a nearby Naval Base, usually associated with military starships.
- This world has a nearby Military Base, usually associated with military ground forces.Non-Imp ground plus space
- This world-system hosts a Military Base, usually associated with military ground forces, which may be located on or off-world. Non-imperial army base
- This world has a nearby Imperial Naval Base, capable of handling warships. Imperial navy base [[Category: Naval Base worlds
- This world has a nearby Imperial Naval Base, capable of handling warships.
- It also contains an Imperial Scout Base, capable of handling IISS starships and personnel. [[Category: Naval Base worlds [[Category: Scout Base worlds
- This world has a nearby Imperial Naval Base, capable of handling warships.
- This world has a nearby Imperial Way Station.Imp Nav plus Imp Way
- This world has a nearby K'kree Naval Outpost, usually associated with military starships. K'kree naval outpost
- This world contains an Aslan Clan Base, which may combine the features of an army base for ground forces, a scout base, or even a naval base for starships. Aslan clan base
- This world contains an Aslan Clan Base, which may combine the features of an army base for ground forces, a scout base, or even a naval base for starships.
- This world also contains an Aslan Tlaukhu Base, which may combine the features of an army base for ground forces, a scout base, or even a naval base for starships.Aslan clan plus Aslan tLaukhu
- This world contains an Imperial Scout Base, capable of handling IISS starships and personnel. Imperial scout base [[Category: Scout Base worlds
- This world contains an Aslan Tlaukhu Base, which may combine the features of an army base for ground forces, a scout base, or even a naval base for starships. Aslan Tlaukhu base
- This world has an exploration base, which is similar to an Imperial Scout Base, capable of handling explorer personnel and exploratory starships. Non-imp scout base = Explorer base
- This world has a nearby Imperial Way Station. Imperial way Station
- During the Long Night this world was named Kir.
- This world was once known as Dobson.
- This world has an Imperial Research Station facility designated 'Beta' for its sector.
O:
- This world was colonized by and is controlled from TBD (world).
C:
- This world has a colony at TBD (world).
- This world has colonies at:
- A significant population of blankity exists on this world.
- It is the homeworld of the blankity, a sophont species and minor race.
- It is the homeworld of a sophont species that is a minor race.
- It is the homeworld of the blankity, a sophont species and minor human race.
Native Sophont (NIL): Zowie
No information yet available.
[[Category: Homeworld [[Category: TBD worlds [[Category: TBD
{{LE|Era: Milieu 1116|T5 Second Survey worlds {{LEN|Era: Milieu 1116|T5 Second Survey worlds {{LE|Binary Star System|Era: Milieu 1116|T5 Second Survey worlds {{LEN|Binary Star System|Era: Milieu 1116|T5 Second Survey worlds {{LE|Era: Milieu 1116|T5 Second Survey worlds|Trinary Star System |Era: Milieu 1116|GT |Era: Milieu 1116|T5 Second Survey worlds |Aslan Hierate worlds|Aslan|Droyne [[Category: First Imperium worlds [[Category: Rule of Man worlds [[Category: Second Imperium worlds [[Category: Humaniti [[Category: Humaniti worlds [[Category: Vargr worlds
<content>
Binary Solar System
TBD Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) TBD G3 V
Primary Main Sequence 0.99 5680 - 5720 0.96544 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7 Orbit # * * 3 1 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) TBD G3 V
Secondary Main Sequence 0.99 5680 - 5720 0.96544 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7 Orbit # * * 3 1 6
|Binary Star System
Trinary Solar System
TBD Trinary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) TBD G3 V
Primary Main Sequence 0.99 5680 - 5720 0.96544 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7 Orbit # * * 3 1 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) TBD G3 V
Secondary Main Sequence 0.99 5680 - 5720 0.96544 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7 Orbit # * * 3 1 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) TBD G3 V
Tertiary Main Sequence 0.99 5680 - 5720 0.96544 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7 Orbit # * * 3 1 6
|Trinary Star System
Quaternary Solar System
TBD Quaternary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) TBD G3 V
Primary Main Sequence 0.99 5680 - 5720 0.96544 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7 Orbit # * * 3 1 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) TBD G3 V
Secondary Main Sequence 0.99 5680 - 5720 0.96544 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7 Orbit # * * 3 1 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) TBD G3 V
Tertiary Main Sequence 0.99 5680 - 5720 0.96544 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7 Orbit # * * 3 1 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) TBD G3 V
Quaternary Main Sequence 0.99 5680 - 5720 0.96544 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0047 0.0815 0.94 - 1.66 0.47 4.7 Orbit # * * 3 1 6
|Quaternary Star System
Asla - Unknown
- A significant population of blankity resides on this world.
- A significant population of blankity, a sophontic species and minor race, resides on this world.
- A significant population of Ziadd, a minor human race, resides on this world.
Asla0
- A little over 90% of the population is composed of baseline humans and other non-human sophonts.
- A little under 10% of the population is composed of Aslan.
Asla 1
- About 90% of the population is composed of baseline humans and other non-human sophonts.
- About 10% of the population is composed of Aslan.
Asla 2
- About 80% of the population is composed of baseline humans and other non-human sophonts.
- About 20% of the population is composed of Aslan.
Asla 3
- About 70% of the population is composed of baseline humans and other non-human sophonts.
- About 30% of the population is composed of Aslan.
Asla 4
- About 60% of the population is composed of baseline humans and other non-human sophonts.
- About 40% of the population is composed of Aslan.
Asla 5
- About 50% of the population is composed of Aslan.
- About 50% of the population is composed of baseline humans and other non-human sophonts.
Asla 6
- About 60% of the population is composed of Aslan.
- About 40% of the population is composed of baseline humans and other non-human sophonts.
Asla 7
- About 70% of the population is composed of Aslan.
- About 30% of the population is composed of baseline humans and other non-human sophonts.
Asla 8
- About 80% of the population is composed of Aslan.
- About 20% of the population is composed of baseline humans and other non-human sophonts.
Asla 9
- About 90% of the population is composed of Aslan.
- About 10% of the population is composed of baseline humans and other non-human sophonts.
Asla W
- Nearly 100% of the population is composed of Aslan.
- Less than 10% of the population is composed of baseline humans and other non-human sophonts.
Minor Huma
- Nearly 100% of the population is composed of Floriani, a minor human race.
- Less than 10% of the population is composed of other sophonts.
- About 40% of the population is composed of humans.
- About 20% of the population is composed of Aslan.
- About 40% of the population is composed of other sophonts.
|S2= |S3= |S4= |S5= |S6= |S7= |S8= |S9= |S10=
Binary Solar System
Guaran is a binary (two-star) solar system.
Udim Binary Star System Star Name Hierarchy Color Classification Notes Odeim Primaris Primary Orange K1 V Udim system Udim Secundius Secondary Red M0 D Udim system
Trinary Solar System
Shytek-oberon is a trinary (three-star) solar system.
Shytek-oberon Trinary Star System Star Name Hierarchy Color Classification Notes Shytek-oberon Primaris Primary Yellow-White F0 V Shytek-oberon system Shytek-oberon Secundius Secondary Dark Yellow Red Shytek-oberon system. Close companion. Shytek-oberon Tertius Tertiary Red M6 V Shytek-oberon subsystem. Far companion.
Monostellar Solar System
This system is a monostellar (one-star) solar system.
Monostellar Solar System Star Name Hierarchy Color Classification Notes Odeim Primaris Primary
Dick,
The above data are the basic organizational layout or template data that you will need for the Trojan Reaches update.
- Text me for further direction after reading this material.
- You open the edit a box in one window tab and use the copy and paste function from one window tab to another to affect quick change.
Most of the entries will need:
- Climate tags
- Stellar tags (monostellar, binary, trinary, etc.)
- Updated heading for Description (Astrography & Planetology)
- Any Imperial entries will probably need Imperial High (Landed) Nobility
- Worlds with native sophonts NIL will need attention as well. Can explain more later.
Thanks!
Shalom,
- Maksim-Smelchak (talk) 16:59, 16 June 2016 (EDT)
- Non-Aligned worlds
- Humaniti worlds
- T5 Second Survey worlds
- Library
- Canon
- D
- Binary Star System
- Smackity
- Worlds with an Ancient Site
- Ancients Site worlds
- Worlds with a Corsair Base
- Worlds with a Naval Base
- Worlds with a Naval Depot
- World with a Hiver Embassy
- Worlds with a Military Base
- Worlds with a Scout Base
- Worlds with a Scout Way station
- Worlds with an Aslan Clan Base
- Worlds with a Tlaukhu Base
- Worlds with a Exploration Base
- Trinary Star System