Tripwire class Early Warning Scout

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Tripwire class Early Warning Scout
Distant Fringe Logo.gif
A Distant Fringe Vessel
Type: AN Naval Trader
Category ACS
Size 200 Tons
Hull Configuration Needle Hull
Streamlining Streamlined Hull
Tech Level TL–10
Engineering
Computer Model 1
Jump J-1
Maneuver 1 G
Fuel Treatment Scoops, Purifier
Armaments
Hardpoints 1
Offensive 1 dual plasma turret, 1 triple missile turret
Accommodations
Staterooms 6
Personnel
Crew 6
    Officers 2
    Enlisted 4
High/Mid Passengers 0
Payload
Cargo 86 Tons
Fuel tank 42 Tons
Carried craft 1 2t Air/Raft
Construction
Construction Time 12 Months
Origin Distant Fringe
Manufacturer Rimward Federation
Price
Cost MCr73.986
Architect fee MCr0.74
Statistics
Quick Ship Profile A-BS11
Universal Ship Profile A-2111111-040000-01000-0
Images
Blueprint No
Illustration No
Source
Canon Unpublished, fan design
Designer Ronald B. Kline Jr.
Design System High Guard
Era 1105
Reference Fan: Ronald B. Kline, Jr.

The Tripwire class Early Warning Scout is a TL–10 trader used as a Scout Ship by the Rimward Federation.

Description

It is a vessel with 1-G and J-1 performance. The TL–10 streamlined needle/wedge structured hulls are equipped with fuel scoops and on board fuel purification for wilderness ocean refueling. They carry enough internal fuel for two jumps. They are famous for their ability to do very fast pre-checks and initiate jumps quickly, to escape and get a warning to high chains of command. They have a model/1 ship computer mounted adjacent to the bridge and are capable of 1 G acceleration and have no agility rating. Because of their large cargo bay they can be fitted with collapsible or dis-mountable fuel tanks for when additional range is needed.

They are armed with two plasma guns and a triple sand caster turret for defense. They can carry a 2 dton Air/Raft.

It has a crew of 6. Each crew member has their own private cabin, a rare luxury in the military. With double occupancy, passengers can be carried.

General Description & Deck Plans

Tonnage: 200 tons (standard), 2,800 cubic meters.
Crew: Pilot, Engineer, Medic, 3 Gunners
Performance: Jump 1, 1G acceleration. Power plant-1. 2 EP. Agility 0.
Electronics: Model 1 computer.
Hardpoints/Armament: Two plasma guns in a dual turret
Defenses: Triple sand caster turret
Craft: 2 dton Air/Raft
Fuel Treatment: Fuel Scoops and On Board Fuel Purification
Cost: MCr 73.986 standard. MCr 59.189 in quantity.
Construction Time: 48 weeks standard. 39 weeks in quantity.

History & Background (Dossier)

Three in service. Designed and built at Dal Hallen for the Rimward Federation. These ships operate within the Far Home Sector. They are in service with the Federation Navy and are posted in several systems to speed communications between fleet elements for coordinated defense of the federation. Retired Federation scouts love these ships because they make excellent commercial merchant vessels. Many free traders use these ex-military vessels, and they are much sought after. The navy uses them for limited logistical support of deployed marine units and to bring supplies to major combatants, which lack storage capacity for provisions.

Selected Variant Types & Classes

6 Representative Naval Trader (AN) Classes

References

This article has metadata.
Classic Traveller This ship was originally designed using one of the Classic Traveller ship design rules:
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.