Trillion Credit Squadron
Trillion Credit Squadron | |||
---|---|---|---|
Classic Traveller Adventure 5 | |||
Author | John Harshman, Marc Miller | ||
Publisher | Game Designers Workshop | ||
Version | Classic Traveller | ||
Edition | 1st | ||
Format | Book (Digest) | ||
Language | English | ||
Pages | 48 | ||
Year Published | 1981 | ||
Canonical | Yes | ||
Available from | RPGNow | ||
Also See | Mongoose Traveller: Trillion Credit Squadron | ||
Product No. 319 |
Trillion Credit Squadron is a Game Designers Workshop product.
- It is a gaming source book written for Classic Traveller.
Description (Specifications)
Build giant starship fleets and fight monumental naval battles with Trillion Credit Squadrons. This adventure contains complete instructions for the creation of naval forces within restricted budgets, with situations for several players or just one.
- Contents include Billion Credit Squadron, Trillion Credit Squadron, Tournament rules, and special campaign rules and maps.
- Use of this adventure requires Traveller Book 5, High Guard.
- As a potential location for the adventure, the book introduces the Islands Clusters Campaign, set in sparse sectors within an arm of the Great Rift, and provides history of the colonisation and development of these sub sectors.
Table of Contents
Trillion Credit Squadron | |
---|---|
Section | Page/s |
Introduction | 5 |
Designing a Squadron | 8 |
Rules and Rulings | 12 |
Squadron Concepts | 17 |
Paperwork | 18 |
Billion Credit Squadron | 28 |
Trillion Credit Squadron | 29 |
Tournament Trillion Credit Squadron | 30 |
Campaign Rules | 31 |
The Islands Clusters Campaign | 40 |
New Islands Subsector | 46 |
Old Islands Subsector | 47 |
Library Data Entries (Public)
Library Data Entries (Automated)
Meta-history & Background (Dossier)
Trillion Credit Squadron is an early Classic Traveller adventure.
Trillion Credit Squadron was used as a test case for artificial intelligence researcher Douglas Lenat's machine learning system Eurisko.
- Lenat programmed the TCS tournament rules into Eurisko, and the system designed a fleet of large, stationary, defenseless, and heavily armed ships. This fleet then won the 1981 TCS national championship tournament at the Origins '81 convention. GDW changed the rules for the following tournament, but Eurisko adapted to the changes and its fleet won the championship again. GDW threatened to cancel the tournament if a Eurisko-designed fleet entered again, and Lenat declined to do so, accepting the title "Grand Admiral" as consolation.[1] Lenat's 1981 fleet design (including 75 Eurisko class Gunships) was printed in JTAS issue #10.
As part of the wiki's ongoing Astrography projects, rules from this publication were used by the Traveller PyRoute program, using the sector data from Traveller Map and the economics rules from GURPS Traveller: Far Trader, GURPS Traveller: Starports, GURPS Traveller: Ground Forces, and Trillion Credit Squadron.
- Please see Category:Sectors with sector economic data for more information.
Credits (Primary Sources)
Credits (Primary Sources) | |
---|---|
Credit | Authors & Contributors |
Design | John Harshman and Marc Miller |
Useful Suggestions | John Astell, Frank Chadwick, and Stefan Jones |
Graphics | Chris Purcell |
External Link/s
Commentary & Data articles:
- EXTERNAL LINK: Traveller Canon: New Home/Old Islands [1925 Reft]
Reviews:
- EXTERNAL LINK: RPG.Net Review of Mongoose Successor Product
Other Articles:
- EXTERNAL LINK: Reft Online Game at Obsidian Portal
References & Contributions (Sources)
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- Compiler: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science