Template talk:Animal simple/doc
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(See also: Traveller 5th core rules p.581 for base set of canon definitions ).
Animal Simple (Template) Base Information (2015-16)
Terrain
- Terrain
- Clear
- Clear (grassland) -Cursorial
- Clear (open)
- Clear (scrubland)
- Clear
- Terrain
- Desert (arid zone)
- Desert (anhydrous) -Xerophytic (Xeri-hydrological)
- Exotic (abiotic desert)
- Exotic (saline desert)
- Desert (arid zone)
- Terrain
- Exotic (include note)
- Exotic (alternate chirality)
- Exotic (ammonia)
- Exotic (arsenic)
- Exotic (chlorine)
- Exotic (electromote)
- Exotic (extremophile)
- Exotic (fluid world)
- Exotic (fluoride)
- Exotic (heteropolous metalloids)
- Exotic (hydrocarbon)
- Exotic (hyperspace)
- Exotic (methane)
- Exotic (nonviridian photosynthesizer)
- Exotic (organoboron)
- Exotic (plasma)
- Exotic (primordial soup)
- Exotic (psioni-sphere)
- Exotic (radioactive)
- Exotic (silicoid)
- Exotic (subterranean)
- Exotic (subterranean: digger)
- Exotic (sulfuricoid)
- Exotic (fossorial) AKA (troglodyte: cave-dwelling)
- Exotic (vacuum)
- Exotic (include note)
- Terrain
- Forest (vegetative)
- Forest (jungle)
- Forest (taiga)
- Forest (temperate) -Arboreal
- Forest (vegetative)
- Terrain
- Mountains
- Exotic (volcanic)
- Mountains (buttes)
- Mountains (hillocks)
- Mountains (hills)
- Mountains
- Terrain
- Ocean (fluidic)
- Ocean (littoral)
- Ocean (marine)
- Ocean (panthallasic)
- Coreless water ball
- Rocky core water ball
- Ocean (saltwater)
- Ocean (superhydrous)
- Ocean (fluidic)
- Terrain
- Ocean Depths (deep fluidic)
- Ocean Depths (abyssal)
- Ocean Depths (benthic)
- Ocean Depths (volcanic vents)
- Ocean Depths (deep fluidic)
- Terrain
- Rough (rocky)
- Rough (alluvial)
- Rough (metamorphic)
- Rough (sedimentary)
- Rough (rocky)
- Terrain
- Waterways (fluidic)
- Waterways (freshwater)
- Freshwater (brackish)
- Freshwater (lake)
- Freshwater (river)
- Freshwater (stream)
- Waterways (fluidic)
- Terrain
- Wetlands (semi-fluidic)
- Wetlands (marsh) -bushes
- Wetlands (pond)
- Wetlands (swamp) -trees
- Wetlands (semi-fluidic)
Locomotion
- Locomotion (limbed)
- Amphibian (motile)
- Land & Water
- Aquatic (motile)
- Amphibian (motile)
- Locomotion (Either)
- Dives (motile)
- Locomotion (limbless)
- Drifts (motile)
- Locomotion
- Exotic (include note)
- Limbed
- Exotic (Hopping)
- Exotic (Ice Skater)
- Exotic (Snow shoe)
- Exotic (Subterranean) -Troglodyte
- Exotic (Subterranean: Digger) -Fossorial -burrower
- Limbless
- Exotic (Jets)
- Exotic (Rollers)
- Exotic (Rollers: Cartwheels)
- Exotic (Rollers: Hoops)
- Exotic (Rollers: Spheres)
- Exotic (Rollers: Wheels)
- Exotic (Psionic)
- Exotic (Spinner)
- Limbed
- Exotic (include note)
- Locomotion
- Flyer (motile)
- Flyer (motile)
- Limbed
- Flyer (Glider)
- Flyer (Parachutist)
- Limbless
- Flyer (Drifter)
- Flyer (Floater)
- Flyer (Propeller)
- Flyer (Spinner)
- Flyer (Whirlibird)
- Limbed
- Locomotion (Limbed)
- Flyphib (motile)
- Land & Air
- Land & Water
- Land, Air & Water
- Flyphib (motile)
- Non-Locomotion (Neither)
- Static (sessile)
- Symbiote
- Siren
- Symbiotic servant
- Teleport
- Symbiote
- Static (sessile)
- Locomotion (Either)
- Swims (motile)
- Swimmer (Diver)
- Swimmer (Jet)
- Swimmer (Sailor)
- Swimmer (Skimmer)
- Swimmer (Ungulator)
- Swims (motile)
- Locomotion (Limbed)
- Triphibian (motile)
- Land, Water, and Air
- Triphibian (motile)
- Locomotion (Limbed)
- Walker (motile) (ambulatory)
- Walker (Ambulatory)
- Walker (Burrower)
- Walker (Clinger)
- Walker (Crawler)
- Walker (Hopper)
- Walker (Suction Cup)
- Walker (motile) (ambulatory)
Quantity
- Quantity
- Solitary (1)
- Single (1)
- Pair (2)
- Small Group (3-9)
- Small Grove (Plant)
- Large Group (10+)
- Large Grove (Plant)
- Pack (15+)
- Small Herd (20+)
- Large Herd (30+)
- Small Swarm (40+)
- Large Swarm (50+)
- Hive (Uncountable myriads)
Sociality
- Eusocial
- Hive mind
- Many insectoid societies (Minimal intra community conflict)
- Parasocial
- Communal-
- Quasi-
- Semi-
- Sophonts that rarely fight
- Social (baseline) (mesosociality)
- Human level sociality
- Compaible with most interstellar norms
- Most sophonts
- Subsocial
- Sub-
- Pre-
- Malsocial
- Small quarreling groups (constant dominance struggles)
- Solitary
Size
- Size - Longest Dimension and mass (Kg or grams)
- 80kg
- 5.0gm
- Microbiota (N<1.0gm)
- Small
- Biota (baseline)
- Large
- Macrobiota
- Macromorphic Lifeform
Speed
- Speed - motive speed in Kph
- 35kph
- or -
- Speed
- Static (sessile) (x0.0)
- XSlow (x<0.25)
- VSlow (x0.25)
- Slow (x0.5)
- Creep (x0.75)
- Crawl (x0.75)
- Standard (x1)
- Cruise (x1.25)
- Fast (x1.5)
- Very Fast (x2.0)
- Hyperfast (x>2.0)
Strength
- Strength
- Very weak
- Weak
- Average
- Strong
- Very strong
Weapon/s
- Weapons
- Body (Bodyslam)
- Claws (Rip)
- Horns
- Manipulator (Punch)
- Parasite (detrimental)
- Peds (Kick)
- Poison (Venom or Toxin)
- Spikes (Impale or Stab)
- Sting
- Teeth (Bite)
- Tusks
- Vector (disease or pathogen)
Armor
- Armor - Use skin type , but also strength of armor (if any)
- Bark (Plant)
- Chitin
- Exoskeleton
- Feathery Pelt
- Fine scales
- Furry Pelt
- Husk (Plant)
- Leather
- Plates
- Scales
- Skin
- Spines
- Armor - Armor Hardness (Durability) Comparisons
- (-10) Gaseous
- (-1) Protoplasm
- (0) Skin
- (+1) Feathery Pelt
- (+1) Furry Pelt
- (+2) Fine scales
- (+2) Husk (Plant)
- (+2) Leather
- (+3) Bark (Plant)
- (+3) Chitin
- (+3) Scales
- (+3) Spines
- (+4) Exoskeleton
- (+4) Plates
- (+5) Stone (Reinforced concrete, granite, etc.)
- (+6) Metal (natural) Plasteel, Steel, Composite Laminate, etc.
- (+7) Crystaliron
- (+8) Superdense
- (+9) Bonded Superdense
- (+10) Coherent Superdense (Bucky ball)
Note:
- Index and align with Moh's Scale of Hardness.
- Armor = (Hardness - repellant or resistant characteristic) + (Ablation: absorption or dissipative characteristic)
- Reflective vs. laser: Repellant (mirror)
- Aerosol vs. laser: dissipative
- Sandcaster vs. laser: dissipative
- etc.
Animal Simple Source
- Homeworld - World where beast originated (if known)
- e.g. Raschev/Reidan (Foreven 3230)
- Raschev (world)
- Unknown
- Multi-world - Is the creature found on more than one world (yes/no)
- Yes
- yes (empire)
- Yes (multiple worlds)
- No
- Multi (18 worlds)
- Unknown
- Canon - Is the creature considered canon (yes/no)
- Yes
- No
- Unknown
- Extinct - note if the beast is currently extinct (yes/no)
- Extant
- Extant (not extinct)
- Extinct
- Extinct (Crytpid)
- Unknown
- Reference - Source references for creature.
Notes (2015)
TJonesLo Comment
These are good, please don't delete them. Just keep in mind T5 has a base set of definition which we can expand upon, but not replace.
Smelchak Comment (2015)
Thank you, Tjoneslo. They were just my brainstorming, typed out to see how they look. I have the T5 book, but intentionally haven't looked at that section yet, because I want to brainstorm free of its influence. I have several thousand pages of notes and am slowly going through them. I should probably start my own page like "Darkhstarr".
I copied the material to my discussion area, but will leave it here upon your request. Thanks for your note.
- - Maksim-Smelchak (talk) 11:05, 19 April 2015 (EDT)