Difference between revisions of "Tech Level Comparison Chart"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
 
(23 intermediate revisions by 5 users not shown)
Line 3: Line 3:
  
 
== Area Technology Levels ==
 
== Area Technology Levels ==
The default [[Technology Level]] scale describes a general advancement of technology. However, few cultures follow the exact pattern of technical achievement in theoretical science implied by the standard TL system. {{Page cite|name=First In|version=GURPS Traveller|page=108}} The Technological Profile divides the Technology Level a number of areas (known as Area Tech Level or ATL), each assigned an individual level index.  
+
The default [[Technology Level]] scale describes a general advancement of technology. However, few cultures follow the exact pattern of technical achievement in theoretical science implied by the standard TL system. {{Page cite|name=First In|version=GURPS Traveller|page=108}} The Technological Profile divides the Technology Level into several areas (known as Area Tech Level or ATL), each assigned an individual level index.  
  
==== Theoretical technologies ====
+
The Comparison tables divide the general technology level into four broad areas, which are then further divided into related technologies. While the system presented here is widely used in the Imperium, it is by no means universal. There are several alternative profile systems in use.  
The Theoretical technologies underlie all the other advancements. In the condensed form the Technology Level combines the knowledge of the workings of the physical universe with the ability to use that knowledge to produce useful goods and services. Within the technological profiles, these two items have been split into separate items.  
 
  
Where the theoretical technologies exceed the base TL or the levels of other
+
=== Theoretical Technology ===
 +
The Theoretical technologies underlie all the other advancements. In the condensed form, the Technology Level combines the knowledge of the workings of the physical universe with the ability to use that knowledge to produce valuable goods and services. Within the technological profiles, these two items have been split into separate items.
 +
 
 +
Where the theoretical technologies exceed the base TL of the other areas of technology, there have been breakthroughs in understanding which have not yet been produced in changes to society.
  
 
; Physical Science
 
; Physical Science
: The real theoretical understandings of the physical universe. Covers the areas of physics and chemistry.
+
: The fundamental theoretical understanding of the physical universe. Covers the areas of physics and chemistry.
 
; Material Science / Manufacturing
 
; Material Science / Manufacturing
 
: The technology of material processing and manufacturing. The processes required to take raw materials and process them into functional and usable goods.  
 
: The technology of material processing and manufacturing. The processes required to take raw materials and process them into functional and usable goods.  
Line 18: Line 20:
 
; Cultural Science
 
; Cultural Science
 
: The workings of how a society is organized and works together to produce and use tools. Include education of the next generation of workers to extend and expand technology.  
 
: The workings of how a society is organized and works together to produce and use tools. Include education of the next generation of workers to extend and expand technology.  
==== Quality of Life ====
 
Quality of Life technologies are essential to the world's quality of life. These are the basics of technology building on the Theoretical technologies.
 
; Energy
 
: Energy technologies are the ability to produce, store, and make use of energy for all purposes.
 
; Information / Communications
 
: Technologies involving information processing and communications. This includes computer technologies and the core technologies for robotics.
 
; Medicine / Life sciences
 
: Technology involving the care and healing of living things, applied biological sciences, and genetics.
 
; Environment
 
: Technology involving the maintenance of ecosystems. This includes the ability to avoid damaging the environment, reconstruct damaged ecosystems, and [[Terraforming]] planets.
 
==== Transportation ====
 
Technologies for moving goods and people, including the design of vehicles and other transport systems.
 
; Land transportation
 
: Motive transportation on the Ground, including wheeled and tracked vehicles, walkers of all types, and sleds.
 
; Water
 
: Motive transportation on water, including rafts, boats, and submarines.
 
; Air
 
: Motive transportation through the air, including planes, helicopters, balloons, and [[Gravity Control Technology|Grav]] craft.
 
; Space
 
: Motive transportation through the depths of space.
 
==== Military ====
 
Military technology combines the quality of life technology area with a very specific nature with the Transportation technology. This covers weapons from personal sized to starship mounted weapons system, defensive systems and sensor systems.
 
; Weapons Technology
 
: The offensive portion of military technology.
 
; Defensive systems
 
: The defensive portion including armor, camoflauge, active defensive systems, and screens of various sorts.
 
; Sensors
 
: Sensors systems are the eyes of military technology, combined with vehicle system and computer technology to make robots.
 
  
== Technology Comparison Tables ==
+
{| class="wikitable" style="width: 95%;text-align: center;margin: auto"
The Comparison tables divide the general technology level into four broad areas, which are then further divided into related technologies. While the system presented here is widely used in the Imperium, it is by no means universal. There are several alternative profile systems in use.
 
 
 
=== Theoretical Technology ===
 
{| class="wikitable" style="width: 95%;align: center"
 
 
|-
 
|-
 
! colspan="5" | Theoretical Technologies
 
! colspan="5" | Theoretical Technologies
Line 61: Line 31:
 
! Cultural Science
 
! Cultural Science
 
|-
 
|-
| 0
+
! 0
 
| Animistic explanations
 
| Animistic explanations
 
| Found materials: Stone, wood, grasses, bone, fur
 
| Found materials: Stone, wood, grasses, bone, fur
 
| Useful animals are domesticated
 
| Useful animals are domesticated
| Tribal gatherings
+
| Tribal gatherings, Barter
 
|-
 
|-
| 1
+
! 1
 
| Engineering by estimates, Astronomy  
 
| Engineering by estimates, Astronomy  
| Metal working, quarried stone
+
| Metalworking, quarried stone, glass,  cement, concrete
 
| Selective breeding  
 
| Selective breeding  
| Settlements, Towns, Ethic groups, Kindoms
+
| Kingdoms, Written Law, Universal religions
 
|-
 
|-
| 2
+
! 2
| Telescopes
+
| Telescopes, Navigation
| Hard steel, cement, concrete
+
| Hard steel
 
| Understanding of Anatomy, microorganism
 
| Understanding of Anatomy, microorganism
| Cities, Nations
+
| Cities, Nations, Widespread literacy
 
|-
 
|-
| 3
+
! 3
 
| Laws of motion, engineering by math
 
| Laws of motion, engineering by math
| Steel as structural material  
+
| Steel as a structural material  
 
| Theory of evolution, germ theory of disease
 
| Theory of evolution, germ theory of disease
 
| Democracies
 
| Democracies
 
|-
 
|-
| 4
+
! 4
 +
|
 +
| Aluminum, Skyscrapers, armored vehicles
 
| Medical theories are further advanced
 
| Medical theories are further advanced
| Skyscrapers
+
|
|  
 
 
|-
 
|-
| 5
+
! 5
 
| First estimates of Quantum mechanics and relativity
 
| First estimates of Quantum mechanics and relativity
 
| Plastics and other synthetic materials
 
| Plastics and other synthetic materials
Line 96: Line 67:
 
| Dictatorships
 
| Dictatorships
 
|-
 
|-
| 6
+
! 6
 
| Theory of Electronics  
 
| Theory of Electronics  
|
+
| Fiberglass, Titanium
 
|
 
|
 
| Superpowers, global nation states
 
| Superpowers, global nation states
 
|-
 
|-
| 7
+
! 7
 
| Classification of quantum mechanics
 
| Classification of quantum mechanics
 
| Composite and advanced ceramics
 
| Composite and advanced ceramics
| Discovery of DNA, Genome mapping
+
| Discovery of DNA, Genome mapping, Artificial Organs
 
|
 
|
 
|-
 
|-
| 8
+
! 8
 
| Grand Unified theory for gravity control, Photonics
 
| Grand Unified theory for gravity control, Photonics
| Mico-level manufacturing, advanced composites
+
| Micro-level manufacturing, advanced composites
 
| Gene therapy, Systems ecology
 
| Gene therapy, Systems ecology
 
|
 
|
 
|-
 
|-
| 9
+
! 9
 
| Detailed gravity manipulation, Jump space described
 
| Detailed gravity manipulation, Jump space described
| Crystaliron, industrial metals, Fludidics
+
| [[Crystaliron]], industrial composite metals, Fluidics
| Introduction of Cybertechnology
+
| Introduction of [[Cybertechnology]]
 
|
 
|
 
|-
 
|-
| 10
+
! 10
 
|
 
|
 
|
 
|
Line 126: Line 97:
 
| Non-geographic communities
 
| Non-geographic communities
 
|-
 
|-
| 11
+
! 11
 
|
 
|
 
| Magnetics  
 
| Magnetics  
|
+
| Computer implantation
 
|  
 
|  
 
|-
 
|-
| 12
+
! 12
| Unified theory to manipulate strong and weak forces
+
| Unified theory to manipulate solid and weak forces
 
| Superdense materials
 
| Superdense materials
 
| Nanosurgery, brain implants
 
| Nanosurgery, brain implants
 
|-
 
|-
| 13
+
! 13
 
| Completed theory of biologics
 
| Completed theory of biologics
 
|
 
|
 
| First detailed theory of aging
 
| First detailed theory of aging
| Widespread robitic workforces
+
| Widespread robotic workforce
 
|-
 
|-
| 14
+
! 14
 
| Creation of gravity fields at a distance
 
| Creation of gravity fields at a distance
| Industrial Nanotechnology
+
| Industrial Nanotechnology, [[Bonded Superdense]]
 
| Theory of memory, Geneering, Personality Transfers
 
| Theory of memory, Geneering, Personality Transfers
 
|
 
|
 
|-
 
|-
| 15
+
! 15
 
| Unifying theory for normal and jump spaces
 
| Unifying theory for normal and jump spaces
 
|  
 
|  
Line 155: Line 126:
 
|  
 
|  
 
|-
 
|-
| 16
+
! 16
 
| Discovery of Hop space  
 
| Discovery of Hop space  
|
+
| Collapsed Crystalline
 
|  
 
|  
 
| Artificial persons
 
| Artificial persons
 
|-
 
|-
| 17
+
! 17
|
 
 
|
 
|
 +
| [[Coherent Superdense]]
 
|  
 
|  
 
|
 
|
 
|-
 
|-
| 18
+
! 18
|
 
 
|
 
|
 +
| Enhanced Coherent Superdense
 
|
 
|
 
|
 
|
 
|-
 
|-
| 19
+
! 19
 
| Discovery of Skip Space  
 
| Discovery of Skip Space  
 
|
 
|
Line 179: Line 150:
 
|
 
|
 
|-
 
|-
| 20
+
! 20
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
|-
| 21
+
! 21
 
|
 
|
 
|
 
|
Line 191: Line 162:
 
|}
 
|}
  
 +
=== Quality of Life Technology ===
 +
Quality of Life technologies are essential to the world's quality of life. These are the basics of technology building on the Theoretical technologies.
 +
; Energy
 +
: Energy technologies are the ability to produce, store, and make use of energy for all purposes.
 +
; Information
 +
: Technology involving information processing, including computer technologies and robotics
 +
; Communications
 +
: Technologies involving communications processing, including gathering, storing, and disseminating information.
 +
; Medicine / Life sciences
 +
: Technology involving the care and healing of living things, applied biological sciences, and genetics.
 +
; Environment
 +
: Technology involving the maintenance of ecosystems. This includes the ability to avoid damaging the environment, reconstruct damaged ecosystems, and [[Terraforming]] planets.
  
{|cellspacing="0" cellpadding="2" border="1" style="text-align:left"
+
{| class="wikitable" style="width: 95%;text-align: center;margin: auto"
 
|-
 
|-
|| '''Tech Level''' || '''Written Word (News & Entertainment)'''  || '''Audio/Visual (News & Entertainment)''' || '''Distribution/Storage (Education & Entertainment)''' || '''Consumption (Personal Communication & Entertainment)'''
+
!colspan="6"| Quality of life Technologies
|-
 
||  0 ||  - || Spoken Word || Town Crier / Oral Tradition/Storytelling || - ||
 
|-
 
||  1 ||  Handwriting/Calligraphy || Music || Paper/handwritten media || - ||
 
|-
 
||  2 ||  Printing Press/Typesetting || - || - || - ||
 
|-
 
||  3 ||  - || Etch Printing, Photography  || Telegraphy || Community/commercial/government telgraphy offices ||
 
|-
 
||  4 ||  Linotype Printing (mass printing, illustrated printing || Motion Pictures, Telephony || Motion Picture film || Community or home telephone sets, community motion picture theaters ||
 
|-
 
|| 5 || - || Radio Broadcasting || Teletype || Home Radio Receivers ||
 
|-
 
||  6 ||  - || Advanced Audio Recording, Television ||  - || Home Television Receivers ||
 
|-
 
||  7 ||  - || Videotape Recording || Institutional Computer Networks, Satellite Distrbution, Personal Computing || Personal Computers ||
 
|-
 
||  8 || "Electronic Paper", rudimentary text translation || - || Ubiquitous Electronic networking || Hand-held devices ||
 
|-
 
||  9 ||  On-Demand Text Translation || Universal personal video || - || Ubiquitous embedded devices ||
 
|-
 
||  10 || Real-time Transcription || Holovision || - || Holoviewers ||
 
|-
 
||  11 ||  - || Integrated infostreaming || - || Personal Global Communications ||
 
|-
 
||  12 ||  - || Real-time audio language translation || - || - ||
 
|-
 
||  13 ||  - || Ubiquitous holovideo recording || - || - ||
 
|-
 
||  14 ||  - || - || - || - ||
 
|-
 
||  15 ||  - || Meson Communication || - || - ||
 
|-
 
|}
 
 
 
 
 
=== Quality of Life Technology ===
 
{| class="wikitable" style="width: 90%;align: center"
 
|-
 
!colspan="5"| Quality of life Technologies
 
 
|-
 
|-
 
! TL
 
! TL
 
! Energy
 
! Energy
! Information / Communications
+
! Information  
 +
! Communications
 
! Medicine / Life sciences
 
! Medicine / Life sciences
 
! Environment  
 
! Environment  
 
|-
 
|-
| 0
+
! 0
| Muscles
+
| Muscles, Domestic Animals
| Spoken Word, Memorization
+
| Memorization
 +
| Spoken Word
 
| Mystics/Herbology
 
| Mystics/Herbology
| Simple Structures
+
| Simple Structures, Primitive Agriculture
|}
 
 
 
{| class="wikitable"
 
 
|-
 
|-
!colspan="6"| Quality of life Technologies
+
! 1
 +
| Water wheels, Wood and Charcoal, Windmills
 +
| [[Abacus]]
 +
| Writing, Paper
 +
| Basic Diagnosis
 +
| Settlements, Cities, Irrigation, Canals
 
|-
 
|-
! TL
+
! 2
! Energy
+
| Clockworks
! Computers/Robotics
+
| Advanced Mathematics
! Communications
+
| Printing presses
! Medical
+
| Internal Anatomy
! Environment
+
| Advanced Agriculture
 
|-
 
|-
!0
+
! 3
|Muscles
+
| Steam Engines, primitive batteries
|Fingers and sticks
+
|
|Runners
+
| Photography, Telegraphy
|Mystics/Herbology
+
| Crude Surgery
|Natural (Caves, Huts)
+
| [[Wikipedia:Cement|Cement Structures]]
 
|-
 
|-
!1
+
! 4
|Water
+
| Electricity
|Abacus / Geometry, Trigonometry
+
| Mechanical Calculators
|Long Distance Signaling
+
| Motion Pictures, Telephone
|Diagnosis
+
| Antiseptics, Anesthetics, Vaccination
|Settlements, Towns (Irrigation)
+
| Skyscrapers
 
|-
 
|-
!2
+
! 5
|Wind, Clockwork
+
| Petrochemicals, Steam Turbine, Electrical grid
|[[Wikipedia:Algebra|Algebra]]
+
| Electric Calculators
|[[Wikipedia:Printing press|Printing press]]
+
| Radio Broadcasting, Audio Recording
|Internal Anatomy
+
| Internal Imaging, Crude Prosthetic
|Cities (Canals, Roads)
+
| Sealed/Conditioned Cities
 
|-
 
|-
!3
+
! 6
|Coal / Steam
+
| [[Wikipedia:Nuclear power|Nuclear Fission]]
|[[Wikipedia:Calculus|Calculus]]
+
| [[Electronics|Electronic]] Computers
|[[Wikipedia:Telegraph|Telegraph]], Audio Recording
+
| Television, Video Recording
|[[Wikipedia:Surgery|Surgery]]
+
| Reconstructive Surgery
|[[Wikipedia:Cement|Cement Structures]]  
+
| [[wikipedia:Weather_forecasting|Weather Prediction]], Underground Cities
 
|-
 
|-
!4
+
! 7
|[[Wikipedia:Electricity|Electricity]]  
+
| Geothermal, Solar, Primitive Fuel Cells, [[Radiothermal Portable Generator|Radiothermal generators]]
|Mechanical Calculators
+
| Desktop Computers, Expert systems
|[[Wikipedia:Telephone|Telephone]]
+
| Computing Networks, Satellite communications
|[[Wikipedia:Vaccination|Vaccination]], [[Wikipedia:Antiseptics|Antiseptics]], [[Wikipedia:Anesthetics|Anesthetics]]
+
| Organ Transplants, Slow Drug
|Cities in Rugged/Desert Terrain, Crude Terraform
+
| Early orbital stations
 
|-
 
|-
!5
+
! 8
|[[Wikipedia:Petrochemicals|Petrochemicals]], [[Wikipedia:Internal combustion|Internal combustion]]
+
| MHD Turbine, Superconductors,
|Electric Calculators
+
| Voice Transcription, Massive Parallel computers, Low Data Robots
|[[Radio Communicator|Radio]], [[Radar]]
+
| Hand Computer, Ubiquitous networking, Fiber optic communications
|Mass Vaccination, [[Wikipedia:X-Ray|X-Ray]]
+
| Full functioning prosthetics, Artificial Organs, [[Metabolics]]
|Sealed/Conditioned Cities
+
| Orbital Settlements, Early Weather Control
 
|-
 
|-
!6
+
! 9
|[[Wikipedia:Nuclear Fission|Nuclear Fission]]
+
| Early Fusion
|Electronic Computers (Large [[Model/1]] [[bis]])
+
| Non-volatile data storage, High Data robots, Voice command
|[[Wikipedia:Television|Television]] / Advanced Audio Recording
+
| [[Holovideo]] recording and transmission
|Virus, Crude [[Wikipedia::Prosthetics|Prosthetics]]
+
| [[Low Berth|Cyrogenics suspension]], Limb Regeneration
|[[Wikipedia:Skyscrapers|Skyscrapers]], [[wikipedia:Weather_forecasting|Weather Predict]], Underground Cities
+
| [[Arcology|Arcologies]], Orbital Cities
 
|-
 
|-
!7
+
! 10
|[[Photovoltaic_cell|Solar energy]], early [[Fuel Cells]]
+
| Practical [[Fusion Plant|Fusion]]
|Desktop Computers, [[Wikipedia:Expert systems|Expert systems]], [[Model/2]]
+
| Early Synaptic processors
|Early Satellite, [[Wikipedia:Video recording|Video recording]]
+
|  
|Organ Transplant, [[Slow Drug]]s
+
| Anti-Virals, [[Metabolic Chamber|Growth Quickening]], enhanced prosthetics
|Cities in Jungle Terrain
+
| Practical weather control, Artificial Gravity, Under sea cities
 
|-
 
|-
!8
+
! 11
|[[Wikipedia:Geothermal|Geothermal]]  
+
| [[Fusion+]]
|Massive Parallel / Low Data, [[Model/2]] [[bis]]
+
| Synaptic Learning Processors
|[[Wikipedia:Fibre optics|Fibre optics]]
+
|
|Artificial Organs, [[Metabolics]]
+
| Nerve Refusion, Direct computer implantation
|Orbital Settlements, Early Weather Control
+
| [[Gravity control technology|Gravitic]] Structure Support
 
|-
 
|-
!9
+
! 12
|Early [[wikipedia:Fusion_power|Fusion]], Improved Batteries
+
| Advanced Fuel Cells
|Non-Volatile / High Data, Vocal I/O, [[Model/3]]
+
| Low Autonomous Robots, [[Positronic Brain]]
|[[Video Telephone]], Flat Screen
+
| Real-time Multilingual Translators
|Limb Regeneration, [[Cryogenics]], [[Fast Drug]]s
+
| Anti-geriatrics, Broad Spectrum Anti-toxins, Personality Recording
|[[Arcology|Arcologies]], Orbital Cities
+
| Major Terraforming, Advanced Weather Control
 
|-
 
|-
!10
+
! 13
|[[Fusion Plant]]s
+
|
|Early [[Synaptics]], voice transcription, [[Model/4]]
+
| High Autonomous Robots, Holographic storage
|[[Holovision]], Text Transcription
+
|  
|Antiviral [[Vaccine]]s, Cancer Cure, [[Metabolic Chamber|Growth Quickining]]
+
| Effective Cloning, [[Wafer Technology]]  
|Under-Sea/Under Ice Cities
+
|
 
|-
 
|-
!11
+
! 14
|Fusion Plants
+
| Exotic Collectors
|Synaptic Learning Processors, [[Hand_Computer|Hand Computers]], [[Model/5]]
+
| Augmented Reality
|[[Personal Global Communications]]
+
|
|[[Wikipedia: Neuroregeneration | Nerve Refusion]], Artificial Eyes
+
| [[Genetic Engineering]], Memory erasure, Temporary [[Personality Recording|Personality]] Transfer
|[[Gravity control technology|Gravitic]] Structure Support
+
| Ecopoiesis
 
|-
 
|-
!12
+
! 15
|Fusion Plants, Advanced [[Fuel Cells]]
+
|
|[[Low Autonomous Robots]], [[Model/6]]
+
| Pseudo-Reality Computers,
|Real-time Multilingual [[Translator]]s
+
| [[Meson Communicator]]s, [[Pseudo-Reality Communication]]s
|Broad Spectrum Anti-toxins, Enhanced Prosthetics
+
| [[Anagathics]]
|Major Terraforming, Advanced Weather Control
+
| Complex Terraforming
|-
 
!13
 
|Fusion Plants, Miniature Super-Batteries
 
|[[Holocrystal]] Storage, [[High Autonomous Robots]], [[Model/7]]
 
|Holovideo Recorders
 
|Cloning of Replacement Parts, [[Reanimation]]
 
|Non-mobile [[Gravity control technology|Gravitic]] Cities
 
|-
 
!14
 
|colspan="1" rowspan="3"|Fusion Plants
 
|Computer/Brain Implants, [[Model/8]]
 
|Early [[Meson Communicator]]s
 
|Genetic Engineering, Memory Erasure
 
|Mobile [[Gravity control technology|Gravitic]] Cities
 
|-
 
!15
 
|[[Pseudo-Reality Computers]], Pseudo Robots, [[Model/9]]
 
|[[Meson Communicator]]s, [[Pseudo Reality Communications]]
 
|[[Anagathics]], Advanced Pseudobio Prosthetics
 
|Complex Terraforming Possible
 
 
|-
 
|-
 
! 16
 
! 16
| Low [[Artificial Intelligence]], Robots in all Facets
+
|
| Personal [[Meson Communicator]]s, Personal [[Holovideo]]
+
| Low Artificial Intelligence robots
| Brain Transplants, Crude Memory Transfer
+
|
| Global Terraforming, Hostile Worlds
+
| Brain Transplants
 +
| Global Terraforming
 
|-
 
|-
 
! 17
 
! 17
 
| Early [[Antimatter]] Plants
 
| Early [[Antimatter]] Plants
| High [[Artificial Intelligence]], [[Self-Aware Robots]]
+
| High Artificial Intelligence, Self-Aware Robots
| colspan="1" rowspan="3"|Pocket Meson Communications
+
|
| [[Selective Memory Erasure]], [[Intelligent Anitbodies]]
+
| Intelligent Antibodies, Permanent Personality Transfer
| [[Total Terraforming]] to 800Km worlds
+
|
 
|-
 
|-
 
! 18
 
! 18
|colspan="1" rowspan="4"|
+
|
|rowspan="4"|Robots become Society's Basic Workforce
+
| Robots become Society's Basic Workforce  
| Permanent  [[Memory Transfer]]
+
|
| [[Total Terraforming]] to 4000Km worlds
+
|
 +
|
 
|-
 
|-
 
! 19
 
! 19
| Elemental/Limited [[Matter Transport]]
+
|
 +
|
 +
|
 +
| Non-cryogenic suspension, Advanced Bio-engineering
 
| [[Total Terraforming]]
 
| [[Total Terraforming]]
 
|-
 
|-
 
! 20
 
! 20
| Global [[Matter Transport]]
+
|
| Total [[Memory Transfer]]
+
|
| Mobile Worlds (Sublight)
+
|
 +
|
 +
|
 
|-
 
|-
 
! 21
 
! 21
| System-wide [[Matter Transport]]
+
|
| Early Total [[Rejuvenation]]
+
|
| Mobile Worlds ([[Jump Space]]) & [[Rosette]]s
+
|
|-
+
| Early Total [[Rejuvenation]]
! 25
+
|  
|colspan="5"|"Capsule" [[Wikipedia:Dyson Sphere|Dyson Spheres]]
 
|-
 
! 27
 
|colspan="5"|Ability to create [[Wikipedia:Ringworld|Ringworlds]], access pocket universe
 
|-
 
! 29
 
|colspan="5"|Rigid [[Wikipedia:Dyson Sphere|Dyson Spheres]]
 
|-
 
! 31
 
|colspan="5"|Create [http://traveller.wikia.com/wiki/Matter_Transport/secret Pocket Universe]
 
 
|}
 
|}
  
 
=== Transportation Technology ===
 
=== Transportation Technology ===
{| class="wikitable"
+
Technologies for moving goods and people, including the design of vehicles and other transport systems.
 +
; Land Transportation
 +
: Motive transportation on the Ground, including wheeled and tracked vehicles, walkers of all types, and sleds.
 +
; Water
 +
: Motive transportation on water, including rafts, boats, and submarines.
 +
; Air
 +
: Motive transportation through the air, including planes, helicopters, balloons, and [[Gravity Control Technology|Grav]] craft.
 +
; Space
 +
: Motive transportation through the depths of space.
 +
 
 +
{| class="wikitable" style="width: 95%;text-align: center;margin: auto"
 
|-
 
|-
 
!colspan="6"| '''Transportation Tech Comparison'''
 
!colspan="6"| '''Transportation Tech Comparison'''
 
|-
 
|-
! '''TTL'''
+
! TL
 
! Land
 
! Land
 
! Water
 
! Water
Line 447: Line 381:
 
|-
 
|-
 
!3
 
!3
|Extensive Road, Trains, Railroads
+
|Extensive Roads, Trains, Railroads
 
|[[Wikipedia:Steamship|Steamships]], Navigation
 
|[[Wikipedia:Steamship|Steamships]], Navigation
 
|Manned [[Hot Air Balloon]]s
 
|Manned [[Hot Air Balloon]]s
Line 496: Line 430:
 
!11
 
!11
 
|align="Center" colspan="3"|Personal G-Tubes, [[Gravity control technology|HV Grav Modules]]
 
|align="Center" colspan="3"|Personal G-Tubes, [[Gravity control technology|HV Grav Modules]]
|[[Jump Drive]]-2, [[Maneuver|Thruster]]Technology<ref name=TIW/>
+
|[[Jump Drive]]-2, [[T-Drive|Thruster]]Technology<ref name=TIW/>
 
|-
 
|-
 
!12
 
!12
 
|align="Center" colspan="3"|Personal [[Grav Belt]]s, [[Gravity control technology|LT Grav Modules]]  
 
|align="Center" colspan="3"|Personal [[Grav Belt]]s, [[Gravity control technology|LT Grav Modules]]  
|Jump-3
+
| Jump-3
 
|-
 
|-
 
!13
 
!13
|align="Center" colspan="4"|[[Gravity control technology|Grav Vehicles]] Merge with Orbital Spacecraft, Jump-4  
+
|align="Center" colspan="3"|[[Gravity control technology|Grav Vehicles]] Merge with Orbital Spacecraft
 +
| Jump-4  
 
|-
 
|-
 
!14
 
!14
|align="Center" colspan="4"|Jump-5
+
|align="center" colspan="3"|Grav Mobile cities
 +
|Jump-5
 
|-
 
|-
 
!15
 
!15
|align="Center" colspan="4"|Jump-6  
+
|align="center" colspan="4"|Jump-6  
 
|-
 
|-
 
!16
 
!16
Line 519: Line 455:
 
!18
 
!18
 
|align="Center" colspan="4"|Self-Aware Starships, living being portal based [[Matter Transport]]  
 
|align="Center" colspan="4"|Self-Aware Starships, living being portal based [[Matter Transport]]  
 +
|-
 +
!19
 +
|-
 +
!20
 +
| colspan=3 | -
 +
| Mobile Planets
 
|-
 
|-
 
!21
 
!21
|align="Center" colspan="4"|Multi Parsec Range Starship-Sized [[Matter Transport]] Portals  
+
|align="Center" colspan="3"|Multi Parsec Range Starship-Sized [[Matter Transport]] Portals  
 +
| Mobile Planets via Jumpspace
 
|}
 
|}
  
 
=== Military Technology ===
 
=== Military Technology ===
{| class="wikitable"
+
Military technology combines the quality of life technology area of a precise nature with Transportation technology. This covers weapons from personal-sized to starship-mounted weapons systems, defensive systems, and sensor systems.
 +
; Weapons Technology
 +
: The offensive portion of military technology.
 +
; Defensive systems
 +
: The defensive portion includes armor, camouflage, active defensive systems, and screens of various sorts.
 +
; Sensors
 +
: Sensors systems are the eyes of military technology, combined with vehicle systems and computer technology to make robots.
 +
 
 +
{| class="wikitable" style="width: 95%;text-align: center;margin: auto"
 
|-
 
|-
 
!colspan="6"| '''Military Tech Comparison'''
 
!colspan="6"| '''Military Tech Comparison'''
Line 583: Line 534:
 
!8
 
!8
 
|RAM Grenade Launchers, Early [[Laser Weapons|Laser Carbine]]
 
|RAM Grenade Launchers, Early [[Laser Weapons|Laser Carbine]]
| colspan="1" rowspan="2"|[[Particle Accelerator]]s, [[Target Desginated Missile]]s
+
| colspan="1" rowspan="2"|[[Particle Accelerator]]s, [[Target Designated Missile]]s
 
|-
 
|-
 
!9
 
!9
 
|[[Laser Weapons]]
 
|[[Laser Weapons]]
|[[Ablative Armour]]
+
|[[Ablative Armour]], Electrostatic Armor
 
|[[Light Weight Composite Laminate]]
 
|[[Light Weight Composite Laminate]]
 
|-
 
|-
Line 625: Line 576:
 
|-
 
|-
 
!17
 
!17
|Fusion Rifle, Plama Pistol
+
|Fusion Rifle, Plasma Pistol
 
|[[Disintegrator Weapons|Disintegrators]], [[Antimatter Warhead]]s
 
|[[Disintegrator Weapons|Disintegrators]], [[Antimatter Warhead]]s
 
| colspan="1" rowspan="2"|[[Coherent Superdense]]
 
| colspan="1" rowspan="2"|[[Coherent Superdense]]
Line 648: Line 599:
 
|[[Jump Damper]]
 
|[[Jump Damper]]
 
|}
 
|}
 
=== Non-Canon Technologies ===
 
[[News Media | News Media and Information Dissemination Technology]]
 
 
== History & Background ([[Dossier]]) ==
 
[[Technology]] is the distinguishing feature of advanced [[civilization]]s. It underlies what being a [[sophont]] is.
 
 
=== IISS Chronological Periodization ===
 
* [[Technological Age]] (1 [[TL]]) → [[Technological Epoch]] (3 [[TL]]s) → [[Technological Period]] (9 [[TL]]s) → [[Technological Era]] (30 [[TL]]s) → [[Technological Eon]] (33+ [[TL]]s) → [[Singularity]] ([[Post-Technological Period]])
 
 
=== Technology Comparison Chart ===
 
The [[Imperial Interstellar Scout Service|Scout Service]] is responsible for categorizing the technological ability of a [[society]]. They rate this ability by the assigning of [[Technology Level]]s.
 
  
 
== See also ==
 
== See also ==
Please refer to the following [[AAB]] [[Library Data]] for more information: <br>
+
{{Referral-Tree-Technology-Levels}}
'''[[Technology]]:'''
 
* [[Imperial Research Station|Technological Research]]
 
** [[Ancients Foundation]]
 
** [[Biotechnology]]
 
** [[Imperial Research Station]]
 
** [[Technology Incubator]]
 
* [[Metric|Technological Systemics]]
 
** [[Accelerating Tech Level]]
 
** [[QREBS]]
 
** [[Tech Age]]
 
** [[Tech Eon]]
 
** [[Tech Epoch]]
 
** [[Tech Era]]
 
** [[Tech Level Comparison Chart]]
 
** [[Tech Period]]
 
** [[Technology Level]]
 
** [[Three Prime Technologies]]
 
** [[Universal Technological Profile]]
 
----
 
'''[[Charted Space|Charted Space Technological Spectrum]]:'''
 
* [[Proto-Tech]]
 
** [[TL-0]] [[Found Tools Period]]
 
* [[Ur-Tech]]
 
** [[TL:1-3]] [[Tool Making Epoch]]
 
** [[TL:4-6]] [[Division of Labor Epoch]] 
 
** [[TL:7-9]] [[Processor Epoch]]
 
* [[Stell-Tech]]
 
** [[TL:10-12]] [[Gravitics Epoch]]
 
** [[TL:13-15]] [[Biologicals Epoch]]
 
** [[TL:16-18]] [[Artificials Epoch]]
 
* [[Ultra-Tech]]
 
** [[TL:19-21]] [[Matter Transport Epoch]]
 
** [[TL:22-24]] [[Transformations Epoch]]
 
** [[TL:25-27]] [[Psionics Epoch]]
 
* [[Dei-Tech]]
 
** [[TL:28-30]] [[Trans-galactic Epoch]]
 
* [[Omni-Tech]]
 
** [[TL:31-33]] [[Pocket Universe Epoch]]
 
* [[Post-Technological Period]]
 
** [[Singularity]]
 
 
 
 
 
  
 
== References & Contributors ([[Sources]]) ==
 
== References & Contributors ([[Sources]]) ==
 
{{Metadata}}
 
{{Metadata}}
{| class="wikitable sortable"
+
{| class="wikitable"
 
! '''GURPS Traveller Notes:''' An array of notes regarding the similarities and differences between Traveller TL and GURPS TL can be found here: [[Tech Level Comparison Chart/meta]]
 
! '''GURPS Traveller Notes:''' An array of notes regarding the similarities and differences between Traveller TL and GURPS TL can be found here: [[Tech Level Comparison Chart/meta]]
 
|-
 
|-
Line 715: Line 612:
 
{{Advanced}}
 
{{Advanced}}
 
{{Sources
 
{{Sources
|S1= This article is an amalgamation of many different materials published since 1977.
+
| {{Ludography cite|name= Worlds and Adventures|version=Classic Traveller|page=7-8, 14-15,17}}
|S2= {{Ludography cite|name= Worlds and Adventures |page=7-8, 14-15}}
+
| {{Ludography cite|name= Scouts|version=Classic Traveller|page=26}}
|S3= {{Ludography cite|name= Imperium Staple 07 |page= TBD |article=Tech Level Expansion}}
+
| {{Ludography cite|name=Robots|version=Classic Traveller|page=17-20}}
|S4= {{Ludography cite|name= Challenge 31|page=27 |article=Twisting Tech Levels: A Traveller Variant}}
+
| {{Ludography cite|name=Merchant Prince|version=Classic Traveller|page=34,37}}
|S5= {{Ludography cite|name= Referee's Companion |page=28-29}}
+
| {{Ludography cite|name= Imperium Staple 07|page= 3 |article=Tech Level Expansion}}
|S6= {{Ludography cite|name= World Builder's Handbook |page= TBD}}
+
| {{Ludography cite|name= Challenge 31|page=27|article=Twisting Tech Levels: A Traveller Variant}}
|S7= {{Ludography cite|name= Fire, Fusion, & Steel |page=7}}
+
| {{Ludography cite|name= Referee's Companion|page=26-34}}
|S8= {{Ludography cite|name= Signal-GK 13 |page= TBD}}
+
| {{Ludography cite|name= World Builder's Handbook |page= 58,83-86}}
|S9= [[K. David Ladage]], "Alternate Technological Paths", ''[[Journal of the Travellers' Aid Society Online|JTAS Online]]'' (2001)
+
| {{Ludography cite|name= Fire, Fusion, & Steel|page=6-8,37}}
|S10= [[K. David Ladage]], "Alternate Technologies II: Relativity", ''[[Journal of the Travellers' Aid Society Online|JTAS Online]]'' (2001)
+
| {{Ludography cite|name= Pocket Empires|version=Marc Miller's Traveller|page=51-52,108}}
|S11= {{Ludography cite|name= The Traveller's Handbook|page=378}}
+
| {{Ludography cite|name= Signal-GK 13 |page= 30-31|article=Low Tech}}
|S12= {{Ludography cite|name= T5 Core Rules|page=502-507}}
+
| {{Ludography cite|name=First In |page=94-95, 108-117}}
|S13= EXTERNAL LINK: [https://gurps.fandom.com/wiki/Traveller_5e_to_GURPS_TL_conversion Traveller 5e to GURPS TL conversion]
+
| [[K. David Ladage]], "Alternate Technological Paths", ''[[Journal of the Travellers' Aid Society Online|JTAS Online]]'' (2001)
|S14= [[Traveller Wiki Editorial Team]]
+
| [[K. David Ladage]], "Alternate Technologies II: Relativity", ''[[Journal of the Travellers' Aid Society Online|JTAS Online]]'' (2001)
|S15= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]
+
| {{Ludography cite|name= The Traveller's Handbook|page=378}}
 +
| [[Ken Pick]], "An Analysis of Tech Levels", ''[[Freelance Traveller]] 012'' (2010): 10-12
 +
| {{Ludography cite|name= T5 Core Rules|page=502-507}}
 +
| {{Ludography cite|name=Starships|version=Traveller 5th|page=223-237}}
 +
| {{Ludography cite|name=Worlds and Adventures|version=Traveller 5th|page=19}}
 +
| External Link: [http://www.angelfire.com/empire2/savage/1WorldOrder/Home-Rules/Ages_of_Traveller.html Technology Ages of Traveller (in MTU)] by [[Admiral Savage]]
 
}}
 
}}
 
  
 
{{LE|Charted Space|Science|Technology}}
 
{{LE|Charted Space|Science|Technology}}

Latest revision as of 05:26, 16 November 2023

Technical Data.jpg

The Tech Level Comparison Chart was developed by the IISS, based upon research dating back to the earliest First Imperium publications. This has recognized the importance of technology and developing a comprehensive system of classifying technology.

Area Technology Levels[edit]

The default Technology Level scale describes a general advancement of technology. However, few cultures follow the exact pattern of technical achievement in theoretical science implied by the standard TL system. [1] The Technological Profile divides the Technology Level into several areas (known as Area Tech Level or ATL), each assigned an individual level index.

The Comparison tables divide the general technology level into four broad areas, which are then further divided into related technologies. While the system presented here is widely used in the Imperium, it is by no means universal. There are several alternative profile systems in use.

Theoretical Technology[edit]

The Theoretical technologies underlie all the other advancements. In the condensed form, the Technology Level combines the knowledge of the workings of the physical universe with the ability to use that knowledge to produce valuable goods and services. Within the technological profiles, these two items have been split into separate items.

Where the theoretical technologies exceed the base TL of the other areas of technology, there have been breakthroughs in understanding which have not yet been produced in changes to society.

Physical Science
The fundamental theoretical understanding of the physical universe. Covers the areas of physics and chemistry.
Material Science / Manufacturing
The technology of material processing and manufacturing. The processes required to take raw materials and process them into functional and usable goods.
Biological Science
The theoretical workings of biology and life forms.
Cultural Science
The workings of how a society is organized and works together to produce and use tools. Include education of the next generation of workers to extend and expand technology.
Theoretical Technologies
TL Physical Science Material Science Biological Science Cultural Science
0 Animistic explanations Found materials: Stone, wood, grasses, bone, fur Useful animals are domesticated Tribal gatherings, Barter
1 Engineering by estimates, Astronomy Metalworking, quarried stone, glass, cement, concrete Selective breeding Kingdoms, Written Law, Universal religions
2 Telescopes, Navigation Hard steel Understanding of Anatomy, microorganism Cities, Nations, Widespread literacy
3 Laws of motion, engineering by math Steel as a structural material Theory of evolution, germ theory of disease Democracies
4 Aluminum, Skyscrapers, armored vehicles Medical theories are further advanced
5 First estimates of Quantum mechanics and relativity Plastics and other synthetic materials Biochemistry, discovery of viruses Dictatorships
6 Theory of Electronics Fiberglass, Titanium Superpowers, global nation states
7 Classification of quantum mechanics Composite and advanced ceramics Discovery of DNA, Genome mapping, Artificial Organs
8 Grand Unified theory for gravity control, Photonics Micro-level manufacturing, advanced composites Gene therapy, Systems ecology
9 Detailed gravity manipulation, Jump space described Crystaliron, industrial composite metals, Fluidics Introduction of Cybertechnology
10 Non-geographic communities
11 Magnetics Computer implantation
12 Unified theory to manipulate solid and weak forces Superdense materials Nanosurgery, brain implants
13 Completed theory of biologics First detailed theory of aging Widespread robotic workforce
14 Creation of gravity fields at a distance Industrial Nanotechnology, Bonded Superdense Theory of memory, Geneering, Personality Transfers
15 Unifying theory for normal and jump spaces Full understanding of immune systems and aging
16 Discovery of Hop space Collapsed Crystalline Artificial persons
17 Coherent Superdense
18 Enhanced Coherent Superdense
19 Discovery of Skip Space
20
21 Deconstruction of Cities

Quality of Life Technology[edit]

Quality of Life technologies are essential to the world's quality of life. These are the basics of technology building on the Theoretical technologies.

Energy
Energy technologies are the ability to produce, store, and make use of energy for all purposes.
Information
Technology involving information processing, including computer technologies and robotics
Communications
Technologies involving communications processing, including gathering, storing, and disseminating information.
Medicine / Life sciences
Technology involving the care and healing of living things, applied biological sciences, and genetics.
Environment
Technology involving the maintenance of ecosystems. This includes the ability to avoid damaging the environment, reconstruct damaged ecosystems, and Terraforming planets.
Quality of life Technologies
TL Energy Information Communications Medicine / Life sciences Environment
0 Muscles, Domestic Animals Memorization Spoken Word Mystics/Herbology Simple Structures, Primitive Agriculture
1 Water wheels, Wood and Charcoal, Windmills Abacus Writing, Paper Basic Diagnosis Settlements, Cities, Irrigation, Canals
2 Clockworks Advanced Mathematics Printing presses Internal Anatomy Advanced Agriculture
3 Steam Engines, primitive batteries Photography, Telegraphy Crude Surgery Cement Structures
4 Electricity Mechanical Calculators Motion Pictures, Telephone Antiseptics, Anesthetics, Vaccination Skyscrapers
5 Petrochemicals, Steam Turbine, Electrical grid Electric Calculators Radio Broadcasting, Audio Recording Internal Imaging, Crude Prosthetic Sealed/Conditioned Cities
6 Nuclear Fission Electronic Computers Television, Video Recording Reconstructive Surgery Weather Prediction, Underground Cities
7 Geothermal, Solar, Primitive Fuel Cells, Radiothermal generators Desktop Computers, Expert systems Computing Networks, Satellite communications Organ Transplants, Slow Drug Early orbital stations
8 MHD Turbine, Superconductors, Voice Transcription, Massive Parallel computers, Low Data Robots Hand Computer, Ubiquitous networking, Fiber optic communications Full functioning prosthetics, Artificial Organs, Metabolics Orbital Settlements, Early Weather Control
9 Early Fusion Non-volatile data storage, High Data robots, Voice command Holovideo recording and transmission Cyrogenics suspension, Limb Regeneration Arcologies, Orbital Cities
10 Practical Fusion Early Synaptic processors Anti-Virals, Growth Quickening, enhanced prosthetics Practical weather control, Artificial Gravity, Under sea cities
11 Fusion+ Synaptic Learning Processors Nerve Refusion, Direct computer implantation Gravitic Structure Support
12 Advanced Fuel Cells Low Autonomous Robots, Positronic Brain Real-time Multilingual Translators Anti-geriatrics, Broad Spectrum Anti-toxins, Personality Recording Major Terraforming, Advanced Weather Control
13 High Autonomous Robots, Holographic storage Effective Cloning, Wafer Technology
14 Exotic Collectors Augmented Reality Genetic Engineering, Memory erasure, Temporary Personality Transfer Ecopoiesis
15 Pseudo-Reality Computers, Meson Communicators, Pseudo-Reality Communications Anagathics Complex Terraforming
16 Low Artificial Intelligence robots Brain Transplants Global Terraforming
17 Early Antimatter Plants High Artificial Intelligence, Self-Aware Robots Intelligent Antibodies, Permanent Personality Transfer
18 Robots become Society's Basic Workforce
19 Non-cryogenic suspension, Advanced Bio-engineering Total Terraforming
20
21 Early Total Rejuvenation

Transportation Technology[edit]

Technologies for moving goods and people, including the design of vehicles and other transport systems.

Land Transportation
Motive transportation on the Ground, including wheeled and tracked vehicles, walkers of all types, and sleds.
Water
Motive transportation on water, including rafts, boats, and submarines.
Air
Motive transportation through the air, including planes, helicopters, balloons, and Grav craft.
Space
Motive transportation through the depths of space.
Transportation Tech Comparison
TL Land Water Air Space
0 Foot - Animals Raft / Canoe - -
1 Wheel - Carts/Chariots Rowed Galleys, Small Sailing Vessels - -
2 Advanced Wheels, Stagecoachs Multi-Mast Sailing, Oceangoing sailing ships, Crude Navigation Experimental Kites -
3 Extensive Roads, Trains, Railroads Steamships, Navigation Manned Hot Air Balloons -
4 Self-propelled vehicles Ironclads, World wide navigation Dirigibles, Early Gliders -
5 Ground Cars, Tracked Vehicles Personal Self-Propelled Boats, Steel hulls, Early Submersibles Airplanes, Seaplanes Unmanned Rockets, Satellites
6 Amphibian Vehicles, ATVs, AFVs Submersibles, Scuba, Amphibian Vehicles Early Jet, Helicopters Orbit capable Rockets
7 Hovercraft, High-Speed Trains Hydrofoils, Hovercraft Supersonic Jet, Hang Gliders Unmanned Space Probes, Gravitic Drive 1,2,3,4
8 Triphibian Vehicles Triphibian Vehicles, Early Artificial Gills Triphibian Vehicles, Hypersonic Jet Orbital shuttles, Space Stations, Gravitic drive-4, Maneuver Drive-1
9 Early Grav Vehicles, Ultra High-Speed Trains Early Grav Vehicles, Artificial Gills Early Grav Vehicles, Rocket Assist Suborbital Jump-1 possible, Sublight Stellar - NAFAL Drive, Maneuver Drive
10 Grav Vehicles UH Grav Modules Gravitic Maneuver

[2], Jump-1 certain

11 Personal G-Tubes, HV Grav Modules Jump Drive-2, ThrusterTechnology[2]
12 Personal Grav Belts, LT Grav Modules Jump-3
13 Grav Vehicles Merge with Orbital Spacecraft Jump-4
14 Grav Mobile cities Jump-5
15 Jump-6
16 Raw Material Only Short Range Matter Transport
17 Inanimate Only Short Range Matter Transport
18 Self-Aware Starships, living being portal based Matter Transport
19
20 - Mobile Planets
21 Multi Parsec Range Starship-Sized Matter Transport Portals Mobile Planets via Jumpspace

Military Technology[edit]

Military technology combines the quality of life technology area of a precise nature with Transportation technology. This covers weapons from personal-sized to starship-mounted weapons systems, defensive systems, and sensor systems.

Weapons Technology
The offensive portion of military technology.
Defensive systems
The defensive portion includes armor, camouflage, active defensive systems, and screens of various sorts.
Sensors
Sensors systems are the eyes of military technology, combined with vehicle systems and computer technology to make robots.
Military Tech Comparison
- Personal Heavy
TL Weapons Armour Weapons Armour
0 Club, Spear Fur - -
1 Early Weapons (Bow, Sword) Jack Armour Catapult Wood, Bronze, Iron, Crude Steel
2 Early Guns Small Cannons
3 Rifled Weapons Cannons
4 Cartridge Mesh Armour Howitzers, Gatling gun Soft Steel
5 Explosive Grenade, Shotgun Filter Mask Mortars
6 Automatic (SMG) Nuclear Weapons, Missiles Hard Steel
7 Grenade Launchers Cloth Armour, Flack Jacket Beam Lasers Composite Laminate
8 RAM Grenade Launchers, Early Laser Carbine Particle Accelerators, Target Designated Missiles
9 Laser Weapons Ablative Armour, Electrostatic Armor Light Weight Composite Laminate
10 Advanced Combat Rifle Reflec, Combat Environment Suit Plasma Guns, Repulsors Crystaliron
11 Combat Armour Meson Guns
12 PGMP-12, Gauss Rifle Fusion Guns Superdense Armour, Nuclear Dampers
13 PGMP-13, X-Ray Lasers Battle Dress X-Ray Lasers
14 FGMP-14 Bonded Superdense
15 FGMP-15 Early Black Globes
16 FGMP-16, Plasma Rifle, Neural Gun Neural Shield Tractor Beam Black Globes
17 Fusion Rifle, Plasma Pistol Disintegrators, Antimatter Warheads Coherent Superdense
18 Disintegrator Rifle, Fusion Pistol Personal Damper Long Range Disintegrator/Tractor Beam
19 Disintegrator Pistol Proton Screen, Plastic Metal Armour
20 Relativity Beam White Globes, Proton Beam
21 Relativity Rifle Personal White Globe Jump Projector Jump Damper

See also[edit]

Technology levels[edit]

References & Contributors (Sources)[edit]

This article has metadata.
GURPS Traveller Notes: An array of notes regarding the similarities and differences between Traveller TL and GURPS TL can be found here: Tech Level Comparison Chart/meta
Mergedisputed.gif This article has two or more sources with conflicting information. Because the conflict has not been resolved, all sources are linked to this article.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
  1. Jon F. Zeigler. First In (Steve Jackson Games, 1999), 108.
  2. 2.0 2.1 In GURPS Traveller: Interstellar Wars, this module appears in TL-8.