Target Program
The Target Program is designed to allow accurate fire with shipboard weapons. [1]
- This is a program, a kind of computer software.
- It is designed to be used with a Ship’s Computer, although it could be used with other kinds of computers as well.
- This is a core ship’s computer program and is required in order to use a variety of other computer programs that interact with it.
Description (Specifications)[edit]
Offensive programs are intended to allow the use of weapons mounted on a ship to damage or destroy enemy vessels.
- Target identifies enemy vessels and and controls all turrets on board ship.
- It is required for all laser fire and launches except anti-missile fire.
- It creates fire solutions, allows remote firing from the bridge, and coordinates all offensive and defensive systems on the ship with sensors and other equipment creating a force multiplier effect. [2]
Selected Computer Programs[edit]
Offensive Programs:
- Advanced Fire Control Program [3]
- Double Fire Program [4]
- Fire Control Program [5]
- Gunner Program [4]
- Launch Program [4]
- Launch Solution Program [6]
- Multi-target Program [4]
- Predict Program [4]
- Select Program [4]
- Target Program [4]
- Virtual Gunner Program [6]
History & Background (Dossier)[edit]
Software within Charted Space is intentionally built to work under a number of different operating systems, different technology levels of computers, and to be extensively toughened for hard use under vacuum if necessary. [8]
The Software List: The computer software list, available at nearly any software vendor or port, indicates the various programs that are available. It shows space required by a specific program in CPU or storage, its price in MCr, and its title. Also shown is a brief overview of its effects. [9]
Software Authorship: Various requirements exist for individual characters producing existing or new programs. Such a course can save money, but may have some pitfalls. Program generation is explained elsewhere. [10]
References & Contributors (Sources)[edit]
- Marc Miller. Starships (Game Designers Workshop, 1977), 38.
- Marc Miller. Starter Traveller (Game Designers Workshop, 1983), 10, 13, 32, 38-39.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ An unpublished factoid written by Maksim-Smelchak
- ↑ An unpublished factoid written by Maksim-Smelchak
- ↑ Matthew Sprange. High Guard (Mongoose Publishing, 2016), 63.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Marc Miller. Starships (Game Designers Workshop, 1977), 38.
- ↑ Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), 113.
- ↑ 6.0 6.1 6.2 Matthew Sprange. High Guard (Mongoose Publishing, 2016), 64.
- ↑ Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), 113.
- ↑ An unpublished factoid written by Maksim-Smelchak
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 38.
- ↑ Marc Miller. Starships (Game Designers Workshop, 1977), 38.