Difference between revisions of "Talk:Weapon"
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* OPERATOR / Operator: (individual, light, crew, heavy, etc.) | * OPERATOR / Operator: (individual, light, crew, heavy, etc.) | ||
* ERGONOMICS / Ergonomics: Handgun (1 hand) vs Long (2 hand) | * ERGONOMICS / Ergonomics: Handgun (1 hand) vs Long (2 hand) | ||
+ | * DISTANCE / Distance-function: (ranged, melee, touch, etc.) | ||
* SUPRACLASS / Supraclass: KEW, GUW, DEW | * SUPRACLASS / Supraclass: KEW, GUW, DEW | ||
− | * | + | * CLASS / CLASS FUNCTION / Class-function: (chem, antimatter, energy, etc.) |
− | |||
* TARGET / Target: (AA, AP, AT, etc.) | * TARGET / Target: (AA, AP, AT, etc.) | ||
− | * USER / User Group: (milt, para, civ) | + | * USER GROUP / User Group: (milt, para, civ) |
* PLATFORM / Platform: (land, water, air, space, interface, etc.) | * PLATFORM / Platform: (land, water, air, space, interface, etc.) | ||
+ | ** Land | ||
+ | *** Sophont | ||
+ | *** Landcraft | ||
+ | **** Wheelcraft | ||
+ | **** Trackcraft | ||
+ | **** Hovercraft | ||
+ | **** Legcraft / Walkers | ||
+ | **** Subterranium / Diggers | ||
---- | ---- | ||
* TL | * TL | ||
Line 55: | Line 63: | ||
* COST | * COST | ||
---- | ---- | ||
− | * Firing Mechanism: (TBD, many types for KEW) | + | * OUTPUT MECH / Firing Mechanism: (TBD, many types for KEW) |
− | * Fire Expression: (single, semi, auto) | + | * OUTPUT VOLUME / Fire Expression: (single, semi, auto) |
− | * OUTPUT / Fire Type: (bullet, slug, needle, bolt, energy, charged particles, etc.) | + | * OUTPUT TYPE / Fire Type: (bullet, slug, needle, bolt, energy, charged particles, etc.) |
− | ** KEW / Slugs in J (Ft/s or Ms/s) | + | ** KEW / Slugs in J (Ft/s or Ms/s) [Joules / Wh / ft-lbs] |
*** Low Velocity: Conventional 0-3,499 | *** Low Velocity: Conventional 0-3,499 | ||
*** High Velocity: 3500 to 4,999 muzzle velocity | *** High Velocity: 3500 to 4,999 muzzle velocity | ||
*** Hypervelocity: 5,000 + | *** Hypervelocity: 5,000 + | ||
** DEW / Eenergy in J / MW | ** DEW / Eenergy in J / MW | ||
− | * Fire Effect: (individual, area, etc.) | + | * OUTPUT EFFECT / Fire Effect: (individual, area, etc.) |
− | * Damage type: (incendiary, explosive, etc.) | + | * OUTPUT DAMAGE / Damage type: (incendiary, explosive, etc.) |
---- | ---- | ||
− | * INPUT / Loading Expression: (breach, magazine, internal, etc.) | + | * INPUT TYPE / Loading Expression: (breach, magazine, internal, etc.) |
− | * Rounds: Variable | + | * INPUT LOAD / Rounds: Variable |
:- [[User:Maksim-Smelchak|Maksim-Smelchak]] ([[User talk:Maksim-Smelchak|talk]]) 09:42, 7 January 2018 (EST) | :- [[User:Maksim-Smelchak|Maksim-Smelchak]] ([[User talk:Maksim-Smelchak|talk]]) 09:42, 7 January 2018 (EST) |
Revision as of 14:58, 7 January 2018
Smelchak Notes (2018)
CONVENTIONAL TREE:
- Weapon / Goods/Weapons
- Offensive Technologies
- Ironmongery
- Heavy Arms
- Small Arms
- Vehicle Weaponry
- Starship Weaponry
- Energy Weapons
- Guided Weapons
- Projectile Weapons
- Spinal Mounts
- Weapon Types
- Ironmongery
- Military Vehicle Types
- Wheelcraft
- Trackcraft
- Watercraft
- Aircraft
- Walkers
- Gravcraft
- Speeders
- Offensive Technologies
- - Maksim-Smelchak (talk) 05:38, 7 January 2018 (EST)
Firearms Mapping (2018)
- Weapon
- Firearms
- Heavy Arms
- Heavy Artillery
- Vehicle Weaponry
- Small Arms (Personal Arms)
- Handguns
- Longarms
- Heavy Arms
- Firearms
- Note: redefine firearms to include DEW.
- - Maksim-Smelchak (talk) 05:38, 7 January 2018 (EST)
Universal Gun Research (2018)
Sort Types
- OPERATOR / Operator: (individual, light, crew, heavy, etc.)
- ERGONOMICS / Ergonomics: Handgun (1 hand) vs Long (2 hand)
- DISTANCE / Distance-function: (ranged, melee, touch, etc.)
- SUPRACLASS / Supraclass: KEW, GUW, DEW
- CLASS / CLASS FUNCTION / Class-function: (chem, antimatter, energy, etc.)
- TARGET / Target: (AA, AP, AT, etc.)
- USER GROUP / User Group: (milt, para, civ)
- PLATFORM / Platform: (land, water, air, space, interface, etc.)
- Land
- Sophont
- Landcraft
- Wheelcraft
- Trackcraft
- Hovercraft
- Legcraft / Walkers
- Subterranium / Diggers
- Land
- TL
- SIZE
- WEIGHT
- COST
- OUTPUT MECH / Firing Mechanism: (TBD, many types for KEW)
- OUTPUT VOLUME / Fire Expression: (single, semi, auto)
- OUTPUT TYPE / Fire Type: (bullet, slug, needle, bolt, energy, charged particles, etc.)
- KEW / Slugs in J (Ft/s or Ms/s) [Joules / Wh / ft-lbs]
- Low Velocity: Conventional 0-3,499
- High Velocity: 3500 to 4,999 muzzle velocity
- Hypervelocity: 5,000 +
- DEW / Eenergy in J / MW
- KEW / Slugs in J (Ft/s or Ms/s) [Joules / Wh / ft-lbs]
- OUTPUT EFFECT / Fire Effect: (individual, area, etc.)
- OUTPUT DAMAGE / Damage type: (incendiary, explosive, etc.)
- INPUT TYPE / Loading Expression: (breach, magazine, internal, etc.)
- INPUT LOAD / Rounds: Variable
- - Maksim-Smelchak (talk) 09:42, 7 January 2018 (EST)
Topics (2018)
- Gun
- Weapon
- Firearm
- Heavy
- ManPack (crew)
- Vehicle
- Light
- Individual
- ManPack (crew)
- Heavy
- Smallarm
- Short (Handgun)
- Long