Difference between revisions of "Talk:Weapon"

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* OPERATOR / Operator: (individual, light, crew, heavy, etc.)
 
* OPERATOR / Operator: (individual, light, crew, heavy, etc.)
 
* ERGONOMICS / Ergonomics: Handgun (1 hand) vs Long (2 hand)
 
* ERGONOMICS / Ergonomics: Handgun (1 hand) vs Long (2 hand)
 +
* DISTANCE / Distance-function: (ranged, melee, touch, etc.)
 
* SUPRACLASS / Supraclass: KEW, GUW, DEW
 
* SUPRACLASS / Supraclass: KEW, GUW, DEW
* DISTANCE / Distance-function: (ranged, melee, touch, etc.)
+
* CLASS / CLASS FUNCTION / Class-function: (chem, antimatter, energy, etc.)
* FUNCTION / Class-function: (chem, antimatter, energy, etc.)
 
 
* TARGET / Target: (AA, AP, AT, etc.)
 
* TARGET / Target: (AA, AP, AT, etc.)
* USER / User Group: (milt, para, civ)
+
* USER GROUP / User Group: (milt, para, civ)
 
* PLATFORM / Platform: (land, water, air, space, interface, etc.)
 
* PLATFORM / Platform: (land, water, air, space, interface, etc.)
 +
** Land
 +
*** Sophont
 +
*** Landcraft
 +
**** Wheelcraft
 +
**** Trackcraft
 +
**** Hovercraft
 +
**** Legcraft / Walkers
 +
**** Subterranium / Diggers
 
----
 
----
 
* TL
 
* TL
Line 55: Line 63:
 
* COST
 
* COST
 
----
 
----
* Firing Mechanism: (TBD, many types for KEW)
+
* OUTPUT MECH / Firing Mechanism: (TBD, many types for KEW)
* Fire Expression: (single, semi, auto)
+
* OUTPUT VOLUME / Fire Expression: (single, semi, auto)
* OUTPUT / Fire Type: (bullet, slug, needle, bolt, energy, charged particles, etc.)
+
* OUTPUT TYPE / Fire Type: (bullet, slug, needle, bolt, energy, charged particles, etc.)
** KEW / Slugs in J (Ft/s or Ms/s)
+
** KEW / Slugs in J (Ft/s or Ms/s) [Joules / Wh / ft-lbs]
 
*** Low Velocity: Conventional  0-3,499
 
*** Low Velocity: Conventional  0-3,499
 
*** High Velocity: 3500 to 4,999 muzzle velocity
 
*** High Velocity: 3500 to 4,999 muzzle velocity
 
*** Hypervelocity: 5,000 +
 
*** Hypervelocity: 5,000 +
 
** DEW / Eenergy in J / MW
 
** DEW / Eenergy in J / MW
* Fire Effect: (individual, area, etc.)
+
* OUTPUT EFFECT / Fire Effect: (individual, area, etc.)
* Damage type: (incendiary, explosive, etc.)
+
* OUTPUT DAMAGE / Damage type: (incendiary, explosive, etc.)
 
----
 
----
* INPUT / Loading Expression: (breach, magazine, internal, etc.)
+
* INPUT TYPE / Loading Expression: (breach, magazine, internal, etc.)
* Rounds: Variable
+
* INPUT LOAD / Rounds: Variable
  
 
:- [[User:Maksim-Smelchak|Maksim-Smelchak]] ([[User talk:Maksim-Smelchak|talk]]) 09:42, 7 January 2018 (EST)
 
:- [[User:Maksim-Smelchak|Maksim-Smelchak]] ([[User talk:Maksim-Smelchak|talk]]) 09:42, 7 January 2018 (EST)

Revision as of 14:58, 7 January 2018

Smelchak Notes (2018)

CONVENTIONAL TREE:

- Maksim-Smelchak (talk) 05:38, 7 January 2018 (EST)

Firearms Mapping (2018)

  • Weapon
    • Firearms
      • Heavy Arms
        • Heavy Artillery
        • Vehicle Weaponry
      • Small Arms (Personal Arms)
        • Handguns
        • Longarms
  • Note: redefine firearms to include DEW.
- Maksim-Smelchak (talk) 05:38, 7 January 2018 (EST)

Universal Gun Research (2018)

Sort Types

  • OPERATOR / Operator: (individual, light, crew, heavy, etc.)
  • ERGONOMICS / Ergonomics: Handgun (1 hand) vs Long (2 hand)
  • DISTANCE / Distance-function: (ranged, melee, touch, etc.)
  • SUPRACLASS / Supraclass: KEW, GUW, DEW
  • CLASS / CLASS FUNCTION / Class-function: (chem, antimatter, energy, etc.)
  • TARGET / Target: (AA, AP, AT, etc.)
  • USER GROUP / User Group: (milt, para, civ)
  • PLATFORM / Platform: (land, water, air, space, interface, etc.)
    • Land
      • Sophont
      • Landcraft
        • Wheelcraft
        • Trackcraft
        • Hovercraft
        • Legcraft / Walkers
        • Subterranium / Diggers

  • TL
  • SIZE
  • WEIGHT
  • COST

  • OUTPUT MECH / Firing Mechanism: (TBD, many types for KEW)
  • OUTPUT VOLUME / Fire Expression: (single, semi, auto)
  • OUTPUT TYPE / Fire Type: (bullet, slug, needle, bolt, energy, charged particles, etc.)
    • KEW / Slugs in J (Ft/s or Ms/s) [Joules / Wh / ft-lbs]
      • Low Velocity: Conventional 0-3,499
      • High Velocity: 3500 to 4,999 muzzle velocity
      • Hypervelocity: 5,000 +
    • DEW / Eenergy in J / MW
  • OUTPUT EFFECT / Fire Effect: (individual, area, etc.)
  • OUTPUT DAMAGE / Damage type: (incendiary, explosive, etc.)

  • INPUT TYPE / Loading Expression: (breach, magazine, internal, etc.)
  • INPUT LOAD / Rounds: Variable
- Maksim-Smelchak (talk) 09:42, 7 January 2018 (EST)

Topics (2018)

  • Gun
  • Weapon
  • Firearm
    • Heavy
      • ManPack (crew)
      • Vehicle
    • Light
      • Individual
      • ManPack (crew)
  • Smallarm
    • Short (Handgun)
    • Long