Difference between revisions of "Talk:Good"

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## [[Survival Gear]]
 
## [[Survival Gear]]
 
# D - Detectors (Sensors, Sensory aids, Signal amplifiers, etc).
 
# D - Detectors (Sensors, Sensory aids, Signal amplifiers, etc).
 +
## [[Sensor]]
 
## [[Sensory Aid]]
 
## [[Sensory Aid]]
 
# E - Emitters (of signals capable of being sensed).
 
# E - Emitters (of signals capable of being sensed).
Line 25: Line 26:
 
## [[Emitter]]
 
## [[Emitter]]
 
# F - Food. Nutrients
 
# F - Food. Nutrients
: [[Goods/Food and Drink|Food and Drink]]
+
## [[Food]]
 +
## [[Drink]]
 
# G - Non-Breathing gases.
 
# G - Non-Breathing gases.
 
## None <no category>
 
## None <no category>
 
# K - Containers, Carriers, Cases, Backpacks, Holsters.
 
# K - Containers, Carriers, Cases, Backpacks, Holsters.
: [[Goods/Container|Containers]]
+
## [[Container]]
 +
## [[Backpack]]
 +
## [[Holster]]
 
# L - Liquids. Liquid Manipulating Equipment. Pumps.
 
# L - Liquids. Liquid Manipulating Equipment. Pumps.
 
## None <no category>
 
## None <no category>
 
# M - Construction Materials, Structural Items.
 
# M - Construction Materials, Structural Items.
: [[Goods/Construction material|Construction materials]]
+
## [[Construction materials]]
 
# N - Information, Software, Data, Apps, Programming. Computers.
 
# N - Information, Software, Data, Apps, Programming. Computers.
: [[Goods/Computer|Computers]]
+
## [[Computers]]
 
# P - Power. Power Supplies. Power Cells. Energy Sources.
 
# P - Power. Power Supplies. Power Cells. Energy Sources.
: [[Goods/Power supply|Power supplies]]
+
## [[Power supplies]]
 
# Q - Small Craft.
 
# Q - Small Craft.
: [[Starship]]
+
## [[Starship]]
 
# R - Drugs (Rx) and Medical.
 
# R - Drugs (Rx) and Medical.
: [[Goods/Medical|Medical]], [[Goods/Drugs|Drugs]]
+
## [[Medical Good]]
 +
## [[Drug]]s
 
# S - Structures, Shelters,
 
# S - Structures, Shelters,
: [[Goods/Structure|Structures]]
+
## [[Structure]]
 
# T - Tools. Toolkits. Basic Machines
 
# T - Tools. Toolkits. Basic Machines
: [[Goods/Tool|Tools]]
+
## [[Tool]]s
 
# U - Unique items
 
# U - Unique items
: [[Goods/Personal items|Personal items]]
+
## [[Personal Item]]s
 
# V - Vehicles.
 
# V - Vehicles.
: [[Civilian Vehicle Types]], [[Military Vehicle Types]], [[Goods/Personal mobility|Personal mobility]]
+
## [[Civilian Vehicle]]
 +
## [[Paramilitary Vehicle]]
 +
## [[Military Vehicle]],  
 +
## [[Personal Mobility Device]]
 
# W - Weapons
 
# W - Weapons
: [[Goods/Weapons|Weapons]]
+
## [[Weapon]]s
 
# X - Explosives. Exothermic Chemicals.
 
# X - Explosives. Exothermic Chemicals.
: [[Goods/Explosive|Explosives]]
+
## [[Explosive]]s
 
# Y - Robots, Automatons, Strangeforms.
 
# Y - Robots, Automatons, Strangeforms.
: [[Robots of Charted Space]]
+
## [[Robots of Charted Space]]
 
# Z
 
# Z
 
## None <no category>
 
## None <no category>

Revision as of 21:04, 6 February 2019

Links (2018)

  1. EXTERNAL LINK: Assorted Goods by Scavenger
- Maksim-Smelchak (talk) 12:47, 21 April 2018 (EDT)

Links (2018)

  1. EXTERNAL LINK: The Ship's Locker (CT) - Art Gorski
- Maksim-Smelchak (talk) 15:47, 15 April 2018 (EDT)

Notes (2019)

  1. A - Protections, Safety (Armor, Clothing, Insulation, etc), Augments.
    1. Augment
    2. Clothing
    3. Fabric
    4. Personal Armor
    5. Protective Gear
  2. B - Breathing Gases. Specialized Mixtures.
    1. Breathing Apparatus
  3. C - Cables and Surface Gear.
    1. Survival Gear
  4. D - Detectors (Sensors, Sensory aids, Signal amplifiers, etc).
    1. Sensor
    2. Sensory Aid
  5. E - Emitters (of signals capable of being sensed).
    1. Communications Gear
    2. Emitter
  6. F - Food. Nutrients
    1. Food
    2. Drink
  7. G - Non-Breathing gases.
    1. None <no category>
  8. K - Containers, Carriers, Cases, Backpacks, Holsters.
    1. Container
    2. Backpack
    3. Holster
  9. L - Liquids. Liquid Manipulating Equipment. Pumps.
    1. None <no category>
  10. M - Construction Materials, Structural Items.
    1. Construction materials
  11. N - Information, Software, Data, Apps, Programming. Computers.
    1. Computers
  12. P - Power. Power Supplies. Power Cells. Energy Sources.
    1. Power supplies
  13. Q - Small Craft.
    1. Starship
  14. R - Drugs (Rx) and Medical.
    1. Medical Good
    2. Drugs
  15. S - Structures, Shelters,
    1. Structure
  16. T - Tools. Toolkits. Basic Machines
    1. Tools
  17. U - Unique items
    1. Personal Items
  18. V - Vehicles.
    1. Civilian Vehicle
    2. Paramilitary Vehicle
    3. Military Vehicle,
    4. Personal Mobility Device
  19. W - Weapons
    1. Weapons
  20. X - Explosives. Exothermic Chemicals.
    1. Explosives
  21. Y - Robots, Automatons, Strangeforms.
    1. Robots of Charted Space
  22. Z
    1. None <no category>
- Maksim-Smelchak (talk) 15:57, 6 February 2019 (EST)

Notes (2018)

- Maksim-Smelchak (talk) 16:57, 12 December 2018 (EST)

Notes (2017)

  1. EXTERNAL LINK: <DELETED>
- Maksim-Smelchak (talk) 19:34, 14 December 2017 (EST)

I'm really pretty sure you don't want to post that link. Especially because the public folder may have other things you don't want out there. Tjoneslo (talk) 21:54, 14 December 2017 (EST)

Ok.

- Maksim-Smelchak (talk) 14:39, 15 December 2017 (EST)

Categories (2017)

Thomas, are these categories modified in any way from the T5 baseline?

- Maksim-Smelchak (talk) 07:43, 30 November 2017 (EST)

I copied overall list (A-Y) directly from the T5 Core Rules.
- Tjoneslo (talk) 08:31, 30 November 2017 (EST)