Starships

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Starships
Book2 200px.jpg
Classic Traveller Book 2
Author Marc Miller
Publisher Game Designers Workshop
Version Classic Traveller
Edition 1st
Format LBB (Digest)
Language English
Pages 48
Year Published 1977
Canonical Yes
Available from RPGNow
Also See Starship
TBD

Book 2 Starships is a Game Designers Workshop product.

Description (Specifications)

Travellers travel. They move between worlds as well as on their surfaces. The distances such travel covers may be interplanetary or interstellar in scale. It details interstellar travel and starships for Classic Traveller.


Book 2 contains details on starships. Players can travel on them using the basic transportation rules, and may find it interesting to engage in trade and commerce in order to make some money. Later, they will become involved in ship design and construction. [1]

Table of Contents

Classic Traveller
Book 2 Starships
Section Page/s
Travelling 1
Starship Economics 5
Starship Construction 9
Starship Combat 22
Drugs 38
Experience 40
Trade and Commerce 42

Library Data Entries (Public)

Selected Drugs (Pharmaceuticals)

Selected Equipment (Ship)

Selected Form/s & Terms

Forms:

Terms:

Selected Organizations

Selected Computer Programs

Offensive Programs:

Defensive Programs:

Routine Programs:

Selected Ship Types

  1. Type A class Free Trader
  2. Type C class Mercenary Cruiser AKA Broadsword class Mercenary Cruiser
  3. Type M class Subsidized Liner
  4. Type R class Subsidized Merchant
  5. Type S class Scout/Courier
  6. Type T class Patrol Ship AKA Type T class Patrol Cruiser AKA Type TP class Patrol Cruiser
  7. Type Y class Yacht

Selected Smallcraft Types

  1. Cutter (50-ton)
  2. Fighter (10-ton)
  3. Launch (20-ton)
  4. Pinnace (40-ton)
  5. Ship's Boat (30-ton)
  6. Shuttle (95-ton)
  7. Slow Boat (30-ton)
  8. Slow Pinnace (40-ton)

Selected Technology

Selected Vehicles

Selected Worlds

Meta-history & Background (Dossier)

Classic Traveller Books 1 through 3 provided the cornerstone for all future Traveller publications.

  • Books 1, 2, and 3 came together to provide a great, well-developed sci-fi RPG.

The Classic Traveller core rules actually exist in three different rulesets. Logic would suggest using the most recent released edition; but in this case, there are rules elements of interest to the collector which would not be included.

The original 1977 release of Traveller contained three books – Characters and Combat, Starships, and Worlds and Adventures. This set of rules contains everything needed to play Traveller. However, in 1981, GDW took advantage of a need to reprint the core rules to also address and clean up the rules. This "second edition" actually adds quite a bit to the rules, but there are also some items dropped from the rules. This second edition also incorporated errata printed in Book 4Mercenary for the original 1977 edition.

This cleaned up "second edition" would be used for producing The Traveller Book in 1982, along with some additional material, including a special introduction for new players, two adventures, and additional details on what was becoming the Official Traveller Universe (OTU). Some additional rules did slip into The Traveller Book that appear nowhere else.

Finally, in 1983, GDW released Starter Traveller, intended at giving a younger audience a streamlined and simpler set of Traveller rules. This release dropped some of the more complicated rules, but added a different starship combat system (using range bands, much like the personal combat system, as opposed to vector movement) which many consider a great improvement on the original. Except where noted, Starter Traveller uses the 1981 edition rules.

Finally, other minor Classic Traveller rules appeared in other releases (notably Mayday, Snapshot, and the Alien Modules) which some referees and players of the Classic Traveller rules will find useful without adopting the game models in those products. This document presents a collection of rules elements for purchasers of FFE's The Classic Books 0 - 8 to give them access to these lost rules not available in the Classic Reprints collection. [23]

Credits (Primary Sources)

Credits (Primary Sources)
Credit Authors & Contributors
Original Concept and General Game Design Marc Miller
Supplemental Design Frank Chadwick, John Harshman, Loren Wiseman, Darryl Hany
Playtesting Winston Hamilton, Tony Svajlenka, Scott Renner, Doug Po, David MacDonald, and Wayne Roth
Art Direction Paul R. Banner
Publisher Game Designers' Workshop

External Link/s

COMMENTARY & DATA ARTICLES:

  1. EXTERNAL LINK: RPG GEEK Entry
  2. EXTERNAL LINK: RPG NET Entry
  3. EXTERNAL LINK: Library Thing Classic Traveller
  4. EXTERNAL LINK: Beyond Book 2: Expanding the Basic Classic Traveller Starship Design System
  5. EXTERNAL LINK: Illustrations of Classic Traveller Starships

REVIEWS:

  1. EXTERNAL LINK: Interstellar Overdrive: Starship Design In Classic Traveller
  2. EXTERNAL LINK: TRAVELLER: Out of the Box–“Book 2 Starship combat is not a tactical game. It is a resource management game.”
  3. EXTERNAL LINK: Travelling Heavy
  4. EXTERNAL LINK: Classic Traveller Ship Builder
  5. EXTERNAL LINK: All kinds of good ship stuff from Peter Trevor

Other Articles:

  1. EXTERNAL LINK: TBD

References & Contributions (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
  1. Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 7.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Marc Miller. Starships (Game Designers Workshop, 1977), 16.
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 Marc Miller. Starships (Game Designers Workshop, 1977), 38.
  4. Marc Miller. Starships (Game Designers Workshop, 1977), 4.
  5. Marc Miller. Starships (Game Designers Workshop, 1977), 5, 7, 10, 13-15, 20, 22.
  6. 6.0 6.1 6.2 6.3 6.4 Marc Miller. Starships (Game Designers Workshop, 1977), 5.
  7. Marc Miller. Starships (Game Designers Workshop, 1977), 7.
  8. Marc Miller. Starships (Game Designers Workshop, 1977), 7, 14, 21-22, 28-29.
  9. Marc Miller. Starships (Game Designers Workshop, 1977), 4-5.
  10. 10.0 10.1 10.2 Marc Miller. Starships (Game Designers Workshop, 1977), 6.
  11. Marc Miller. Starships (Game Designers Workshop, 1977), 7, 14, 16, 22.
  12. Marc Miller. Starships (Game Designers Workshop, 1977), 37.
  13. 13.0 13.1 13.2 13.3 13.4 13.5 Marc Miller. Starships (Game Designers Workshop, 1977), 44-45.
  14. 14.0 14.1 14.2 Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), 45.Marc MillerRobert EaglestoneDon McKinney. Worlds and Adventures (Far Future Enterprises, 2019), 45.
  15. Marc Miller. Starships (Game Designers Workshop, 1977), 15.
  16. Marc Miller. Starships (Game Designers Workshop, 1977), 5, 7, 10, 13-15, 20, 22.
  17. Marc Miller. Starships (Game Designers Workshop, 1977), 7, 14, 21-22, 28-29.
  18. Marc Miller. Starships (Game Designers Workshop, 1977), 7, 14, 16, 22.
  19. Marc Miller. Starships (Game Designers Workshop, 1977), 21, 24-25.
  20. 20.0 20.1 20.2 Marc Miller. Starships (Game Designers Workshop, 1977), 39.
  21. 21.0 21.1 21.2 21.3 21.4 Marc Miller. Starships (Game Designers Workshop, 1977), 23.
  22. Marc Miller. Starships (Game Designers Workshop, 1977), 37.
  23. Don McKinney. Lost Rules of Traveller (Far Future Enterprises, 2010), 2.