Ssilnthis (world)

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Ssilnthis/Flange (Empty Quarter 1704)
Milieu 1116
C767A77-A
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere6 Standard
Hydrographics7 Wet World 70%
PopulationA High (30 billion)
Government7 Balkanization
Law7 Moderate Law (no firearms)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary K7 V
Worlds 14
Gas Giants 3
Planetoid Belts 2
Cultural Details
Government Balkanization
Law Level Moderate
Cultural Extension AC5A
Army Size (BEs) 150000
Economic Details
Technology Level 10
Economic Extension
H9C+2
ResourcesHExtremely abundant
Labor9High (3 billion)
InfrastructureC Very extensive
Efficiency+2Good
Importance Extension 2
Resource Units 109,800
GWP (BCr) 3,672
World Trade Number 5
Trade Volume (MCr/year) 2,645
Starport Details
Classification Class-C
Port Size 4
Building Capacity (Tons) 30,000,000
Port employees 260
Port passengers (annual) 24,400

Ssilnthis is a high-population garden world with a billion or more sophonts in population size, a near-ideal utopian environment conducive to most sophonts. The world has a colony on Rrekoth (Empty Quarter 1803). It is a Vargr dominated Non-Aligned world in the Flange Subsector of Empty Quarter Sector. 90% of the world's population is the Major Race Vargr.

Astrography and Planetology[edit]

Part of the Ssilnthis Cluster.


Monostellar System[edit]

Ssilnthis Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Ssilnthis

K7 V

Primary Main Sequence 0.64 3990 - 4100 0.20972
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0029 0.038 0.47 - 0.88 0.29 2.9
Orbit #  *  * 2 0 5

History and Background[edit]

Ssilnthis was one of the Glorious Twelve, the term given to the twelve human systems in the Quarter that stood against the Vargr Pillaging. However, she was betrayed by her leaders, and conquered piecemeal by the Vargr in the -1740s.

In -277, Ongour’k Gatzua was the first Suedzuk Vargr to publish methods of controlling humans that didn’t rely on violent intimidation. His writings led to the resurrection of literacy among the Ssilnthis Vargr. Gatzua’s songs, stories, and proverbs illustrating his discoveries and theories led to the Oreiraargaedzitzun Neokvgra’ousathuughsue (translation: ‘Revolution in Human Servitude/ Obedience Instruction’). Eventually the Master Boss’ more humane and effective human control and management techniques are put to paper in the -240s. They lead to a sustainable level of increased production for Ssilnthis: this wealth directly led to greater trade revenue with the Ovaghoun Vargr. This revenue was reinvested, powering a compounding rise in both the quantity and quality of TL 9-10 material produced. A side benefit was the resurrection of both the additional trade and the writings of Gatzua was the resurrection of literacy as a common skill among the Vargr of Ssilnthis.

This system was reorganized by the Suedzuk Vargr to be an industrialized center. Eventually, two massive underwater cities - Kamman and Ua Grengvuangfhuafhuez - were created by -100, with the scattered human survivors gathered together and used as slaves.

The first modern Imperials to enter Beta Quadrant were a flotilla of ten armed far traders, which visited Ssilnthis in 123 Imperial on a trading mission. They spent a year in the area - losing four ships to pirates, one to a misjump, and one to an unknown plague - before making the Ssilnthis-Ikon (Empty Quarter 1602)-Antares run home. As profits were low and the risks were high, they never returned.

Between c. 280 and 310, a major cultural shift took place among the interstellar corsairs based on Ssilnthis. Dozens of starships left Ssilnthis, not to trade or raid, but to seize the worlds and rule the stars.

The famous Morth Sawng, Blood Vargr philosopher, lived here (456-476).

Simultaneous attacks were launched against this world and Flange/Flange (Empty Quarter 2009) by the Hegemony in 796: the attack on Ssilnthis was successfully resisted with the assistance of the Damlaer Union.

The Hegemony of Lorean attempted to woo Ssilnthis, but the system refused to join the Hegemony. Attempted pro-Lorean coups failed badly in 972.

Most of the residents reside undersea, but over 20% of the population - or six billion sophonts, mostly Blood Vargr - reside on the planetary land mass. If the locals tolerate your presence, the human districts of the planetary cities can be very pleasant. Only remember that the human minority have been strongly influenced by Blood Vargr mores, and may cut and wound you for what may seem to be trivial or nonexistent reasons.

UWP Listing[edit]

UWP Changes (all dates are Imperial Calendar)

  • T20 - 993 - SSILNTHIS 1704 C767A77-A Hi Varg9 323 Na
  • CT - 1105 - SSILNTHIS 1704 C767A77-A Hi Varg9 323 Na
  • MT - 1125 - SSILNTHIS 1704 C767A77-A Hi 323 Na
  • TNE - 1201 - Ssilnthis 1704 X767700-0 Ag B 323 Wi

References and Contributors[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.