Spinward Drift Subsector

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Spinward Drift Subsector
Jarnac Zydar I-Glathriel

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Ekteiu
Sector Beyond
Capital (None)
No. of Stars 24
Majority Control Zydarian Codominium - %
2nd Control Non-Aligned - %

In 832 an Imperial astronomical observatory, Starbase Orion, first observed a rather pronounced drift to the spinward exhibited by the stars within this subsector. This led to the subsector name currently carried in The Standard Starbook of the Imperium, Blue Volume, LXVII (Revised Edition 1066). Since that time, additional data have revealed that the so-called spinward deviations were, in fact, distortions caused by the influence of the fluctuations of Delta Cephei upon the original observations. All efforts to change the name of the subsector have failed in the face of bureaucratic and cultural inertia and it remains the Spinward Drift.

Today, the name may be more than apt. There has been a marked tendency for pirates, mercenaries, and fugitives from both the Imperium and IDES to drift into this subsector. In all of Beyond, more spacecraft have disappeared here than in all the other subsectors combined. Travellers are advised to avoid the Drift it at all possible.

The Spinward Drift has 10.57 billion sentient inhabitants on 24 worlds. Its highest tech level is C at Turricremata, and its highest population is A at Albazar.

Description (Specifcations)

No information currently available.

Subsector Summary: 1116

Spinward Drift, subsector M of The Beyond contains 24 worlds with an estimated population of 7 billion, a per capita income of Cr6,925, and a total economy is BCr49,002. These worlds originate an interstellar trade of BCr412 through 20 starports (7 Class A, 10 Class B, 2 Class C, 1 Class D) employing 99,875 people. Driving this interstellar trade are four Agricultural (Ag) worlds, one Non-Agricultural (Na) world, six Pre-Agricultural (Pa) worlds, four Pre-Industrial (Pi) worlds, six Rich (Ri) worlds, and one Industrial (In) world. The governments in Spinward Drift maintain six Scout bases, four Naval bases, and one Way station. The average technology level is 7 (with most between 4 and 10). The highest technology level is 14 at Albazar (The Beyond 0332).

Spinward Drift, subsector M of The Beyond contains 34 stars and 261 identified planets; 14 monostellar systems, ten binary systems, no trinary systems, and no systems with four or more stars. 12 of the 24 systems (50%) have native gas giants. There are no Asteroid (As) belts, one Desert (De) world, three Garden (Ga) worlds, one Ice-capped (Ic) world, two Poor (Po) worlds, one Vacuum (Va) world, and no Water (Wa) or Ocean (Oc) worlds.

Spinward Drift has an estimated population of 7 billion distributed across one High population (Hi) world, five Moderate population (Ph) worlds, four Non-industrial (Ni) worlds, five Low population (Lo) worlds, and two Barren (Ba) worlds. The highest population world is Albazar (The Beyond 0332). The population consists of 1 sophont groups.

1 identified sophont populations in Spinward Drift


Non-Aligned, Human-dominated

There are ten Non-Aligned Human-dominated worlds in Spinward Drift with an estimated population of 1 billion.

Zydarian Codominium

The Zydarian Codominium has jurisdiction over seven worlds with an estimated population of 1 billion, a per capita income of Cr838, and a total economy is BCr1,087. These worlds originate an interstellar trade of BCr29 through 6 starports (0 Class A, 3 Class B, 2 Class C, 1 Class D) employing 9,395 people. Driving this interstellar trade are one Agricultural (Ag) world, one Non-Agricultural (Na) world, two Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Zydarian Codominium maintain one Way station. The average technology level is 6 (with most between 4 and 8). The highest technology level is 9 at Zydhaes (The Beyond 0731).

The Zydarian Codominium has an estimated population of 1 billion distributed across no High population (Hi) worlds, two Moderate population (Ph) worlds, one Non-industrial (Ni) world, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Zydiquaryl (The Beyond 0832) and Zydmaln (The Beyond 0831). The population consists of 1 sophont groups.

Jarnac Pashalic

The Jarnac Pashalic has jurisdiction over six worlds with an estimated population of 100 million, a per capita income of Cr2,280, and a total economy is BCr228. These worlds originate an interstellar trade of BCr1 through 5 starports (2 Class A, 3 Class B, 0 Class C, 0 Class D) employing 695 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in Jarnac Pashalic maintain one Scout base, and one Naval base. The average technology level is 7 (with most between 6 and 9). The highest technology level is 9 at Nuit Rouge (The Beyond 0137) and Trend (The Beyond 0236).

The Jarnac Pashalic has an estimated population of 100 million distributed across no High population (Hi) worlds, one Moderate population (Ph) world, two Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is New Luna (The Beyond 0435). The population consists of 1 sophont groups.

Client state, Third Imperium

The Client states of the Third Imperium in Spinward Drift encompasses one world with an estimated population of 4 billion.

Astrographic Features & Trade Routes: 1116

No information currently available.

World Listing: 1116

12 Worlds in the Spinward Drift Subsector
Apparos  •  Bartinil  •  Efflung  •  Eromnek  •  Gonzo  •  Khiiszarbi  •  Kuuna  •  Teldarra  •  Trend  •  Zydanar  •  Zydexnar  •  Zydoquir  •  

History & Background (Dossier)

No information currently available.

Polity Listing: 1116

Native Sophonts: 1116

The following species are believed to have originated in this area:

  • No information currently available.

Demographics: 1116

Significant populations of the following sophont races exist within this subsector:

Major Historical Events Timeline: 1116

These are some of the more important historical events that have affected this subsector:

  • No information currently available.


References & Contributors (Sources)

Sunbane Data:

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