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  • 4 KB (436 words) - 01:02, 23 September 2018
  • 1 KB (121 words) - 06:10, 10 May 2020
  • |footnote = For use with classic 2d6 sci-fi RPG systems What happens when your ship sustains damage? Try this deck of 72 damaged systems and repair estimates.
    3 KB (427 words) - 17:50, 20 January 2019
  • In the Beyond, Metalmites can be found in the following systems:
    1 KB (173 words) - 19:21, 28 August 2021
  • 3 KB (407 words) - 23:31, 9 June 2020
  • see: [[Campaign:NHNE/Systems/New Earth|New Earth System]] for astrographical context ...world are migratory, based on anti-gravity technology or huge track-laying systems. Some are "Seasonal" occupations being abandoned in the hottest periods.
    3 KB (461 words) - 15:27, 19 April 2021
  • 1 KB (150 words) - 20:16, 31 August 2019
  • 1 KB (125 words) - 22:12, 4 September 2018
  • 3 KB (466 words) - 19:10, 3 July 2020
  • 1 KB (133 words) - 19:46, 19 January 2019
  • ...y twice a week for many systems and several times a day in more frequented systems), along the [[X-Boat Route]]s, with 99.974% reliability. {{Unpublished cite
    4 KB (631 words) - 10:22, 5 August 2019
  • |S1= Periodical: [[MegaTraveller Journal 4]] in Article: 'Gateway Systems'
    1 KB (155 words) - 12:49, 10 September 2015
  • 3 KB (403 words) - 21:27, 30 June 2019
  • |S2= [[MegaTraveller Journal 4]] Article: 'Gateway Systems'
    1 KB (150 words) - 23:09, 7 July 2015
  • |S2= [[MegaTraveller Journal 4]] Article: 'Gateway Systems'
    1 KB (150 words) - 23:11, 7 July 2015
  • 3 KB (405 words) - 23:00, 20 November 2018
  • * No systems with [[mainworld]]s known.
    3 KB (450 words) - 10:58, 11 March 2019
  • 1 KB (146 words) - 21:38, 5 August 2018
  • ...itary planners – and also supplies its own mid- to high-technology weapons systems. ...n for Regency military contracts is tight, it has branched into non-lethal systems, logistics and personal security services as well. BE has also been very ac
    3 KB (417 words) - 20:07, 30 August 2019
  • 3 KB (398 words) - 10:34, 26 July 2019
  • |remarks = Some of the early drafts of this sector contained 487 world-systems, not 484. Maksim-Smelchak. ** Various member systems and worlds
    8 KB (971 words) - 00:58, 30 September 2020
  • ...ness is best known for frequenting the markets of the following worlds and systems: This business can be found on the following worlds and systems:
    3 KB (367 words) - 20:56, 1 September 2019
  • ...he [[Voyage of the Hiishiiha|''Hiishiiha'']] travelled through its central systems before returning to the [[K’shek cluster]]. In 5538AD (coincidentally the
    6 KB (921 words) - 17:04, 26 February 2019
  • 180 monostellar systems, 112 binary systems, seven trinary systems, and no systems with four or more stars.
    8 KB (1,053 words) - 16:58, 8 September 2019
  • 14 monostellar systems, three binary systems, one trinary system, and 15 of the 19 systems (78%) have native gas giants.
    6 KB (756 words) - 14:58, 8 September 2019
  • 1 KB (129 words) - 22:11, 4 September 2018
  • ...Engineering systems from the Technical Maintenance of the ship's other sub-systems.
    4 KB (550 words) - 21:49, 24 June 2020
  • |S1= Periodical: [[MegaTraveller Journal 4]] in Article: 'Gateway Systems'
    1 KB (150 words) - 19:11, 16 January 2016
  • ...racy. Firstly, it is tied to the universal currency of the [[Campaign:NHNE/Systems/New Earth|New Earth System]] and has a net outgoing of cash that is only me
    1 KB (196 words) - 11:50, 21 April 2021
  • ...he [[Campaign:NHNE/General/M-Drive|M-Drive]] were known to [[Campaign:NHNE/Systems/Sol|Sol]] the ability to manufacture these was not really available until a
    1 KB (213 words) - 10:24, 7 May 2021
  • 1 KB (124 words) - 22:11, 4 September 2018
  • 1 KB (124 words) - 22:13, 4 September 2018
  • 1 KB (124 words) - 22:11, 4 September 2018
  • A [[Main]] is a grouping of systems, forming a chain of worlds, all reachable by a Jump-1 capable [[starship]]. * Usually a [[Main]] encompasses 50 or more systems.
    9 KB (938 words) - 11:11, 11 April 2021
  • |S1= [[MegaTraveller Journal 4]] Article: 'Gateway Systems'
    1 KB (166 words) - 01:27, 15 June 2015
  • 235 monostellar systems, 150 binary systems, two trinary systems, and 11 systems with four or more stars.
    9 KB (1,249 words) - 17:00, 8 September 2019
  • 3 KB (398 words) - 16:31, 27 October 2019
  • ...o Boxes]] are the standardised transport containers of the [[Campaign:NHNE/Systems/New Earth|New Earth System]].
    1 KB (200 words) - 20:43, 14 February 2021
  • ...oothing the natural production cycles of the worlds of the [[Campaign:NHNE/Systems/New Earth|New Earth System]].
    1 KB (210 words) - 08:08, 10 April 2021
  • The [[Worlds of The Leader]] has occupied these systems, committing huge numbers of troops and installing military governors to ove
    1 KB (165 words) - 06:01, 21 March 2018
  • 5 KB (715 words) - 02:20, 23 July 2020
  • 1 KB (129 words) - 15:32, 16 January 2019
  • 1 KB (129 words) - 15:33, 16 January 2019
  • |S1= Periodical: [[MegaTraveller Journal 4]] in Article: 'Gateway Systems'
    1 KB (147 words) - 09:18, 5 December 2015
  • The negative "excess" power means a Makisha Girra can not run all systems at once. The usual solution is to not run the laser drill while either the
    2 KB (159 words) - 03:45, 11 August 2020
  • 314 monostellar systems, 228 binary systems, 12 trinary systems, and no systems with four or more stars.
    8 KB (970 words) - 16:58, 8 September 2019
  • 1 KB (151 words) - 05:00, 26 June 2020
  • ...-476]]): [[Aakhri Empire]] begin campaign to conquer all Jump-1 accessible systems around Argi.
    3 KB (461 words) - 13:39, 28 March 2019
  • 189 monostellar systems, 117 binary systems, five trinary systems, and two systems with four or more stars.
    8 KB (1,003 words) - 16:59, 8 September 2019
  • There are many kinds of Data crystals, with different interfaces. Computer systems accept one to several of these data crystals. Interface translators of diff
    2 KB (228 words) - 07:16, 9 July 2020

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