Difference between revisions of "Space Station"
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* It is a [[starship]] [[supraclass]]. | * It is a [[starship]] [[supraclass]]. | ||
[[File: Technical Data.jpg|right]] | [[File: Technical Data.jpg|right]] | ||
− | + | ||
=== Library Data Referral Tree === | === Library Data Referral Tree === | ||
Please refer to the following [[AAB]] [[Library Data]] for more information: <br> | Please refer to the following [[AAB]] [[Library Data]] for more information: <br> | ||
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{{:Referral-Tree-Ships-by-Function}} | {{:Referral-Tree-Ships-by-Function}} | ||
{{:Referral-Tree-Speed-of-Travel}} | {{:Referral-Tree-Speed-of-Travel}} | ||
− | |||
== Description ([[Specifications]]) == | == Description ([[Specifications]]) == | ||
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=== Image Repository === | === Image Repository === | ||
# An [[Anchorage class Orbital Station|''Anchorage'' class Orbital Station]] with a [[Wulf class Free Trader|''Wulf'' class Free Trader]] (silhouetted) alongside. <br> [[File:45000dT Orbital Station.jpg|400px]] | # An [[Anchorage class Orbital Station|''Anchorage'' class Orbital Station]] with a [[Wulf class Free Trader|''Wulf'' class Free Trader]] (silhouetted) alongside. <br> [[File:45000dT Orbital Station.jpg|400px]] | ||
+ | # A [[Gunsan class Orbital Dockyard|''Gunsan'' class Orbital Dockyard]] with an [[Olympian class Cruise Liner|''Olympian'' class Cruise Liner]] (silhouetted) alongside. <br> [[File:J0 90000dT Orbital Dock.jpg|400px]] | ||
+ | # A [[Harbor class Orbital Station|''Harbor'' class Orbital Station]] with an [[Olympian class Cruise Liner|''Olympian'' class Cruise Liner]] (silhouetted) alongside. <br> [[File:J-0 95000dT Orbital Station.jpg]] | ||
=== Strategy & Tactics (Doctrine) === | === Strategy & Tactics (Doctrine) === | ||
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'''[[Space Station]]:''' | '''[[Space Station]]:''' | ||
# [[Battle Station]] | # [[Battle Station]] | ||
+ | # [[Bernal Sphere]] | ||
+ | # [[Bubbleworld]] | ||
# [[Downport]] | # [[Downport]] | ||
+ | # [[Far System Fuel Refinery]] | ||
# [[Gas Giant Station]] | # [[Gas Giant Station]] | ||
# [[Highport]] | # [[Highport]] | ||
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# [[Lowport]] | # [[Lowport]] | ||
# [[Mining Platform]] | # [[Mining Platform]] | ||
+ | # [[Myriad Bola]] | ||
+ | # [[O'Neill Cylinder]] | ||
# [[Orbital]] | # [[Orbital]] | ||
# [[Orbital Boatyard]] | # [[Orbital Boatyard]] | ||
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# [[Prison Hulk]] | # [[Prison Hulk]] | ||
# [[Residential Ship]] | # [[Residential Ship]] | ||
+ | # [[Shipyard]] | ||
# [[Space Station]] (WO) (Namesake) | # [[Space Station]] (WO) (Namesake) | ||
+ | # [[Stanford Torus]] | ||
# [[Trade Station]] | # [[Trade Station]] | ||
# [[Upport]] | # [[Upport]] | ||
# [[X-Boat Station]] | # [[X-Boat Station]] | ||
+ | |||
+ | ==== Civilian Subcraft ==== | ||
+ | Civilian [[subcraft]] (...both [[smallcraft]] and [[bigcraft]]) are carried by some of these [[vessel]]s: | ||
+ | # [[Barge]] (WB) | ||
+ | # [[Utility Craft]] (U) | ||
=== Supraclass Archetypal Roles === | === Supraclass Archetypal Roles === | ||
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! Remarks | ! Remarks | ||
|- | |- | ||
− | | [[Space | + | | [[Space Station]] |
| WO (Namesake) | | WO (Namesake) | ||
| [[Eshpadir class Orbital Installation]] | | [[Eshpadir class Orbital Installation]] | ||
| None | | None | ||
+ | * W = World Station | ||
+ | * O = Orbital | ||
|- | |- | ||
| [[Orbital City]] | | [[Orbital City]] | ||
| WOC | | WOC | ||
− | | | + | | No exemplar yet available. |
| The largest of the orbital complexes, an [[Orbital City]] is a closed-cycle orbital station with a permanent population in the thousands. Possible at {{TL|9}}. | | The largest of the orbital complexes, an [[Orbital City]] is a closed-cycle orbital station with a permanent population in the thousands. Possible at {{TL|9}}. | ||
+ | * O = Orbital | ||
+ | * C = City | ||
+ | |- | ||
+ | | [[Downport]] | ||
+ | | WOD | ||
+ | | [[Dee Six class Downport]] | ||
+ | | Ground installation, sometimes jokingly referred to as "surface orbit" or "underground orbit". Used for planetary installations designed to interact with [[starship]]s, [[spaceship]]s, and/or [[smallcraft]], such as a [[downport]] or a weapons installation, made in high enough quantities to count as a "class" of objects akin to a [[ship class]]. This last requirement usually means they are prefabricated, rather than constructed primarily on site. Technically possible at {{TL|0}}, unlikely before {{TL|8}} unless there is significant regular traffic from offworld. | ||
+ | * O = Orbital | ||
+ | * D = '''D'''ownport | ||
|- | |- | ||
| [[Orbital Settlement]] | | [[Orbital Settlement]] | ||
| WOE | | WOE | ||
− | | | + | | No exemplar yet available. |
| An [[Orbital Settlement]] is an open-cycle orbital station with a permanent population in the hundreds. Possible at {{TL|8}}. | | An [[Orbital Settlement]] is an open-cycle orbital station with a permanent population in the hundreds. Possible at {{TL|8}}. | ||
+ | * O = Orbital | ||
+ | * E = S'''E'''ttlement | ||
+ | |- | ||
+ | | [[Prison Hulk]] | ||
+ | | WOP | ||
+ | | [[Gaesh class Prison Hulk]] | ||
+ | | The only ways off a prison in orbit are to board a visiting ship, or to drift in orbit (usually involving a means of de-orbiting). The former can be easily secured in most cases and it is difficult to survive the latter, making this an attractive option for those seeking secure prison complexes. Possible at {{TL|9}} given the uncooperative, or at least untrained, majority of the population (which requirement favors low-maintenance designs, thus the designation "Hulk"). | ||
+ | * O = Orbital | ||
+ | * P = '''P'''rison | ||
|- | |- | ||
| [[Orbital Station]] | | [[Orbital Station]] | ||
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|- | |- | ||
!colspan="4"| ''NOTES:'' There is semantic overlap between many of the classes and codes. Some codes organize by mission or capability, others by size and [[ton]]nage, and yet others by other characteristics. | !colspan="4"| ''NOTES:'' There is semantic overlap between many of the classes and codes. Some codes organize by mission or capability, others by size and [[ton]]nage, and yet others by other characteristics. | ||
+ | * O = Orbital | ||
+ | * S = Station | ||
|- | |- | ||
|} | |} | ||
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=== Selected Variant Types & Classes === | === Selected Variant Types & Classes === | ||
− | ''[[ | + | ''[[Space Station]]:'' |
− | # [[Type | + | # [[Type WO class Space Station]] |
− | ## [[ | + | ## [[Anchorage class Orbital Station]] |
+ | ## [[Bowman class Mining Platform]] | ||
+ | ## [[Eshpadir class Orbital Installation]] | ||
+ | ## [[Gaesh class Prison Hulk]] | ||
+ | ## [[Gunsan class Orbital Dockyard]] | ||
+ | ## [[Harbor class Orbital Station]] | ||
+ | ## [[Pournelle Station 1 class Space Colony]] | ||
+ | ## [[Socrates class Trade Station]] | ||
=== Ship Summary List === | === Ship Summary List === | ||
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|S2= {{TDref|1}} in Article: 'Orbital Complexes' | |S2= {{TDref|1}} in Article: 'Orbital Complexes' | ||
|S3= {{Ludography cite|name= Fighting Ships of the Shattered Imperium |page= TBD}} | |S3= {{Ludography cite|name= Fighting Ships of the Shattered Imperium |page= TBD}} | ||
− | | | + | |S4= {{Ludography cite|name= Archaic Small Craft, Shuttles, and Gigs |page= TBD}} |
− | | | + | |S5= {{Ludography cite|name= Revelation Station |page= TBD}} |
− | | | + | |S6= {{Ludography cite|name= T5 Core Rules |page= TBD}} |
− | | | + | |S7= {{Ludography cite|name= Space Stations |page= TBD}} |
− | | | + | |S8= EXTERNAL LINK: [http://freelancetraveller.com/features/rules/stations.html Integrating Space Stations Into Your Game] at [[Freelance Traveller]] by [[Paul Hillers]] |
− | | | + | |S9= [[Traveller Wiki Editorial Team]] |
+ | |S10= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] | ||
}} | }} | ||
Revision as of 04:11, 13 June 2021
A WO-class Space Station are large artificial satellites, capable of sustaining life.
- It is a technological sophont-made orbital device made to support life and the expansion of orbital existence from the near atmosphere or orbital pathway of a planet.
- They are known by a wide variety of names and terms and come in as wide a set of shapes, forms, and technological formats.
- The Supraclass designation is also known as Ship Mission, Ship Mission Code, Mission, or Ship Hull Designation.
- It is a starship supraclass.
Library Data Referral Tree
Please refer to the following AAB Library Data for more information:
Starship:
- Advanced Ship Classifications
- Ship Mission Code / Supraclass
- Ship Type Code / Superclass
- Ship Class Code / Class
- Model (TL)
- Bloc (Lot)
- Astronomical Unit (AU)
- FTL
- Light Speed (c)
- Light-week (lw)
- Light-year (ly)
- NAFAL (STL)
- Parsec (pc)
Description (Specifications)
Orbital complexes range in size from single stations up to large, sprawling cities. Complexes can be joined in a daisy-chain arrangement, or simply a group of closely proximate individual complexes in the same orbit. Three general size categories exist: orbital stations, orbital settlements, and orbital cities.
Space stations go by an incredible variety of names and serve an equally diverse set of missions from highports to orbital factories to shipyards and more. When technology advances adequately, they can be a viable residential option especially around small worlds.
Image Repository
- An Anchorage class Orbital Station with a Wulf class Free Trader (silhouetted) alongside.
- A Gunsan class Orbital Dockyard with an Olympian class Cruise Liner (silhouetted) alongside.
- A Harbor class Orbital Station with an Olympian class Cruise Liner (silhouetted) alongside.
Strategy & Tactics (Doctrine)
Space Stations are an important part of TL:10-15 technological life, linking to beanstalks, decreasing mass fuel needs of system craft, allowing better mainworld access to FTL merchant vessels, and, in general, making intra-planetary and inter-stellar life possible.
- While space stations can be weaponized as battle stations, most are cost-efficient civilian structures and are vulnerable to raider vessels unless protected by COACC forces or other defensive craft.
Supraclass Roles
System Craft typically serve the following roles:
- Barge (WB) (Namesake)
- Battle Barge
- Cargo Barge
- Heavy Barge
- Light Barge
- Medium Barge
- Passenger Barge
- Artificial Satellite (WA) (Namesake)
- Automated Interdiction Satellite (WAI)
- Battle Satellite (WAD)
- Beacon (WAB)
- Defensive Satellite (WAD)
- Missile Platform (WAM)
- Sensor Buoy (WAS)
- Battle Station
- Bernal Sphere
- Bubbleworld
- Downport
- Far System Fuel Refinery
- Gas Giant Station
- Highport
- Hospital Station
- Lowport
- Mining Platform
- Myriad Bola
- O'Neill Cylinder
- Orbital
- Orbital Boatyard
- Orbital City
- Orbital Complex
- Orbital Dockyard
- Orbital Installation
- Orbital Settlement
- Orbital Spaceyard
- Orbital Station
- Orbital Trade Center
- Orbital Trade Station
- Prison Hulk
- Residential Ship
- Shipyard
- Space Station (WO) (Namesake)
- Stanford Torus
- Trade Station
- Upport
- X-Boat Station
Civilian Subcraft
Civilian subcraft (...both smallcraft and bigcraft) are carried by some of these vessels:
- Barge (WB)
- Utility Craft (U)
Supraclass Archetypal Roles
These vessels typically serve the following archetypal roles:
W-class Space Station Supraclass Archetypes | |||
---|---|---|---|
Archetype | Type Code | Exemplar | Remarks |
Space Station | WO (Namesake) | Eshpadir class Orbital Installation | None
|
Orbital City | WOC | No exemplar yet available. | The largest of the orbital complexes, an Orbital City is a closed-cycle orbital station with a permanent population in the thousands. Possible at TL–9.
|
Downport | WOD | Dee Six class Downport | Ground installation, sometimes jokingly referred to as "surface orbit" or "underground orbit". Used for planetary installations designed to interact with starships, spaceships, and/or smallcraft, such as a downport or a weapons installation, made in high enough quantities to count as a "class" of objects akin to a ship class. This last requirement usually means they are prefabricated, rather than constructed primarily on site. Technically possible at TL–0, unlikely before TL–8 unless there is significant regular traffic from offworld.
|
Orbital Settlement | WOE | No exemplar yet available. | An Orbital Settlement is an open-cycle orbital station with a permanent population in the hundreds. Possible at TL–8.
|
Prison Hulk | WOP | Gaesh class Prison Hulk | The only ways off a prison in orbit are to board a visiting ship, or to drift in orbit (usually involving a means of de-orbiting). The former can be easily secured in most cases and it is difficult to survive the latter, making this an attractive option for those seeking secure prison complexes. Possible at TL–9 given the uncooperative, or at least untrained, majority of the population (which requirement favors low-maintenance designs, thus the designation "Hulk").
|
Orbital Station | WOS | Eshpadir class Orbital Installation | An Orbital Station is a single large satellite used as an orbital installation, with a permanent population in the tens. Often built as a modular unit, able to be expanded upon as necessary. Some standard station types include refueling station, communications station, research station, fighter base, peace monitor, civilian transfer station (for personnel and/or cargo), or drydock control centre. Possible at TL–7. |
NOTES: There is semantic overlap between many of the classes and codes. Some codes organize by mission or capability, others by size and tonnage, and yet others by other characteristics.
|
History & Background (Dossier)
No information yet available.
Selected Variant Types & Classes
Ship Summary List
Some of the most commonly used vessels in this role or these roles include:
0 Representative Space Station (WO) Classes | |
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No results |
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Rob Caswell, William H. Keith, J. Andrew Keith, Jordan Weisman. Adventure Class Ships Volume 2 (FASA, 1982), TBD.
- Periodical: MegaTraveller Travellers' Digest No. 1 in Article: 'Orbital Complexes'
- Marc Miller. Fighting Ships of the Shattered Imperium (Game Designers Workshop, 1990), TBD.
- Michael Taylor, Ron Vutpakdi. Archaic Small Craft, Shuttles, and Gigs (Avenger Enterprises, 2006), TBD.
- Hunter Gordon. Revelation Station (QuikLink Interactive, 2008), TBD.
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), TBD.
- Barnes Thomas. Space Stations (Mongoose Publishing, 2014), TBD.
- EXTERNAL LINK: Integrating Space Stations Into Your Game at Freelance Traveller by Paul Hillers
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science