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Early societies tend to be primarily geographic in nature, often forming [[city-state]]s. Later societies grow in scope and area forming [[nation-state]]s. As yet greater range, communication, and transportation capabilities grow, the first [[world-state]]s form, an entire planet with a fairly unified [[government]] capable of forming concensus and taking decisive action to the challenges facing it. | Early societies tend to be primarily geographic in nature, often forming [[city-state]]s. Later societies grow in scope and area forming [[nation-state]]s. As yet greater range, communication, and transportation capabilities grow, the first [[world-state]]s form, an entire planet with a fairly unified [[government]] capable of forming concensus and taking decisive action to the challenges facing it. | ||
− | By the time of a more mature interstellar era, true multi-system interstellar societies and nations have formed. The first of these early states are now known as [[pocket empire]]s, but at the time, they weren't small or pocket-sized. In their time, they were considered colossal polities over vast distances. But over times, as ever, power generation, communication, and transportation [[technologies]] advanced | + | By the time of a more mature interstellar era, true multi-system interstellar societies and nations have formed. The first of these early states are now known as [[pocket empire]]s, but at the time, they weren't small or pocket-sized. In their time, they were considered colossal polities over vast distances. But over times, as ever, power generation, communication, and transportation [[technologies]] advanced. What was once large became small again as vistas expanded. |
Today's largest interstellar states are known as hyperpowers or [[supra-polities]] and dwarf the old pocket empires. The challenge of maintaining such a state is to preserve commonality of purpose, prevent excessive cultural drift, and all of this with communications limited to the speed of travel. Additional complicating factors have emerged that [[culture]] changes more quickly than ever, especially in high tech societies. Ultimately many societies have a goal of establishing [[Aeonic Stability]]. | Today's largest interstellar states are known as hyperpowers or [[supra-polities]] and dwarf the old pocket empires. The challenge of maintaining such a state is to preserve commonality of purpose, prevent excessive cultural drift, and all of this with communications limited to the speed of travel. Additional complicating factors have emerged that [[culture]] changes more quickly than ever, especially in high tech societies. Ultimately many societies have a goal of establishing [[Aeonic Stability]]. |