Skull (world)
| |||||||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||||||
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | M0 V M1 V | ||||||||||||||||||||||||||||
Worlds | 12 | ||||||||||||||||||||||||||||
Gas Giants | 1 | ||||||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Charismatic oligarchy | ||||||||||||||||||||||||||||
Law Level | Moderate | ||||||||||||||||||||||||||||
Cultural Extension | 7759 | ||||||||||||||||||||||||||||
Army Size (BEs) | 15 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 9 | ||||||||||||||||||||||||||||
Economic Extension | A69+1
| ||||||||||||||||||||||||||||
Importance Extension | 0 | ||||||||||||||||||||||||||||
Resource Units | 540 | ||||||||||||||||||||||||||||
GWP (BCr) | 140 | ||||||||||||||||||||||||||||
World Trade Number | 4.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 8,200 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-C | ||||||||||||||||||||||||||||
Port Size | 4 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 72,000 | ||||||||||||||||||||||||||||
Port employees | 670 | ||||||||||||||||||||||||||||
Port passengers (annual) | 22,000 |
Skull has a very thin, tainted atmosphere and a minimal available surface water. The system has a population between 10 million and 100 million sophonts. It is a member of Third Imperium in the Lanth Subsector of Spinward Marches Sector and in the Domain of Deneb. Skull, as a member world of the Third Imperium, holds the estate of an Imperial knight and the fiefdom of a marquis. Both are members of the Imperial Nobility charged with overseeing the world. This world has a nearby Imperial Naval Base, capable of handling warships.
Astrography & Planetology[edit]
Skull is a member of the Spinward Main.
The dry and mountainous planet cannot easily produce enough food for its population, so the inhabitants concentrate on service industries in and around the starport.
Binary Solar System[edit]
Skull Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Skull M0 V
Primary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Skull M1 V
Secondary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5
IISS GURPS Astrographics Survey[edit]
2420 K'Kirka (Imperial)
Starport: Class III - Naval base.
Diameter: 2,147 miles (3,400 km).
Atmosphere: Very thin oxygen-nitrogen.
Hydrographics: 27%.
Climate: Normal.
Population: 6,300,00.
Government: Corporate.
Control Level: 6.
Tech Level: 9.
World Trade Number: 4.5.
History & Background (Dossier)[edit]
The name for this world comes from its unusual mountain range, which strongly resembles its namesake from space. Skull is known as the "Trader's World." The local government is dominated by a council of "merchant princes" who indulge in risky speculative ventures. The entire local society is bent towards such dubious entrepreneurial ventures, and Ministry of Justice has an office on this world just to monitor its activities. The inevitable collapse of these risky ventures usually end up hurting the locals more than anyone else.
In addition to Skull Startown, other major settlements on Skull include Ukar, Rashge, and Shaar Town.
Skull is ruled by the Merchant Princes of Skull, a caste of citizens functioning effectively as a minor corporation and operating throughout the Marches. The Merchant Princes indulge in reckless speculative trading and ventures of dubious legality.
References & Contributors (Sources)[edit]
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 22-23.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 42. (UWP only)
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 89.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 104. (UWP only)
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 67-72. (UWP only)
- ↑ "Jump Map API" and map location from Travellermap.com