Skull (world)

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Skull/Lanth (Spinward Marches 2420)
Milieu 1116
C4237C7-9
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics3 Wet World 30%
Population7 Moderate (60 million)
GovernmentC Charismatic Oligarchy
Law7 Moderate Law (no firearms)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary M0 V M1 V
Worlds 12
Gas Giants 1
Planetoid Belts 0
Cultural Details
Government Charismatic oligarchy
Law Level Moderate
Cultural Extension 7759
Army Size (BEs) 15
Economic Details
Technology Level 9
Economic Extension
A69+1
ResourcesAAbundant
Labor6Moderate (6 million)
Infrastructure9 Extensive
Efficiency+1Average
Importance Extension 0
Resource Units 540
GWP (BCr) 140
World Trade Number 4.5
Trade Volume (MCr/year) 8,200
Starport Details
Classification Class-C
Port Size 4
Building Capacity (Tons) 72,000
Port employees 670
Port passengers (annual) 22,000

Skull has a very thin, tainted atmosphere and a minimal available surface water. The system has a population between 10 million and 100 million sophonts. It is a member of Third Imperium in the Lanth Subsector of Spinward Marches Sector and in the Domain of Deneb. Skull, as a member world of the Third Imperium, holds the estate of an Imperial knight and the fiefdom of a marquis. Both are members of the Imperial Nobility charged with overseeing the world. This world has a nearby Imperial Naval Base, capable of handling warships.

Astrography & Planetology[edit]

Skull is a member of the Spinward Main.

The dry and mountainous planet cannot easily produce enough food for its population, so the inhabitants concentrate on service industries in and around the starport.

Binary Solar System[edit]

Skull Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Skull

M0 V

Primary Main Sequence 0.57 3770 - 3850 0.13982
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0027 0.031 0.39 - 0.74 0.27 2.7
Orbit #  *  * 2 0 5
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Skull

M1 V

Secondary Main Sequence 0.5 3620 - 3660 0.08839
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3
Orbit #  *  * 1 0 5

IISS GURPS Astrographics Survey[edit]

2420 K'Kirka (Imperial)

Starport: Class III - Naval base.

Diameter: 2,147 miles (3,400 km).
Atmosphere: Very thin oxygen-nitrogen.
Hydrographics: 27%.
Climate: Normal.
Population: 6,300,00.
Government: Corporate.
Control Level: 6.
Tech Level: 9.
World Trade Number: 4.5.

History & Background (Dossier)[edit]

The name for this world comes from its unusual mountain range, which strongly resembles its namesake from space. Skull is known as the "Trader's World." The local government is dominated by a council of "merchant princes" who indulge in risky speculative ventures. The entire local society is bent towards such dubious entrepreneurial ventures, and Ministry of Justice has an office on this world just to monitor its activities. The inevitable collapse of these risky ventures usually end up hurting the locals more than anyone else.

In addition to Skull Startown, other major settlements on Skull include Ukar, Rashge, and Shaar Town.

Skull is ruled by the Merchant Princes of Skull, a caste of citizens functioning effectively as a minor corporation and operating throughout the Marches. The Merchant Princes indulge in reckless speculative trading and ventures of dubious legality.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.