Shir (world)
Shir/Rure (Gushemege 1020) | |||||||||||||||||||||||||
Milieu 0 | A100788-C
| ||||||||||||||||||||||||
Classic Era (1116) | A100656-F
| ||||||||||||||||||||||||
New Era (1200) | B1005UA-A
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M2 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Shir (Gu 1020) is a non-agricultural and nonindustrial vacuum world, which warrants hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- It requires extensive imports of outside technology to maintain a modern, star-faring society.
- It is unable to produce quality foodstuffs and must import them.
- It has few prospects for economic development.
- It is a member of the Third Imperium in the Rure Subsector of Gushemege Sector in the Domain of Vland.
- During the Long Night this world was named Nan.
- Shir is Rure's most important source for rare earth metals.
During the rebellion the planet didn't suffer from lack of trade like most other systems, and the first infection from an Empire strain 1131 found excellent facilities, and showed nearly no victims under the human population. But the following fights of the different empire strains between 1132 to 1134 killed about 78% of the human population as a side effect, until an alliance builder was able to stop the internal war and adopted the remaining humans. In 1139 a puppeteer was able take control over the bunker and tunnel network. A restrain with a parent in 1143 was successful, and the starport was refitted. Since then the wealth is steady growing. In 1165 the human population build its own class C trade port at TL–9, and upgraded it to a class B two years later. The TL–A upgrade in form of the common Yacht project followed 1173.
Zowie is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Third Imperium in the Rure Subsector of Gushemege Sector in the Domain of Vland.
Description (Astrography & Planetology)
No information yet available.
History & Background (Dossier)
No information yet available.
References & Contributors (Sources)
References & Contributors (Sources)
- Marc Miller's Traveller Imperium Games T4 First Survey
- Author & Contributor: Lord (Knight) and Vilani Shugilii Master Kraehe of the Imperial Interstellar Scout Service
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com