Shir (world)

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Shir/Rure (Gushemege 1020)
Milieu 0
A100788-C
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size1 Small (1,600 km, 0.05g - 0.09g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population7 Moderate (90 million)
Government8 Civil Service Bureaucracy
Law8 High Law (controlled blades)
Tech LevelC Average Stellar (robots)
Classic Era (1116)
A100656-F
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size1 Small (1,600 km, 0.05g - 0.09g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population6 Moderate (3 million)
Government5 Feudal Technocracy
Law6 Moderate Law (no firearms except shotguns)
Tech LevelF High Stellar (anagathics)
New Era (1200)
B1005UA-A
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size1 Small (1,600 km, 0.05g - 0.09g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population5 Moderate (00 thousand)
GovernmentU Hiver supervised anarchy
LawA Extreme Law (no weapons)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary M2 V
Planetoid Belts 0
Gas Giants 4

During the Long Night this world was named Nan.

Shir is Rure's most important source for rare earth metals. During the rebellion the planet didn't suffer from lack of trade like most other systems, and the first infection from an Empire strain 1131 found excellent facilities, and showed nearly no victims under the human population. But the following fights of the different empire strains between 1132 to 1134 killed about 78% of the human population as a side effect, until an alliance builder was able to stop the internal war and adopted the remaining humans. In 1139 a puppeteer was able take control over the bunker and tunnel network. A restrain with a parent in 1143 was successful, and the starport was refitted. Since then the wealth is steady growing. In 1165 the human population build its own class C trade port at TL–9, and upgraded it to a class B two years later. The TL–A upgrade in form of the common Yacht project followed 1173.


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