Ship’s Computer
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Ship’s Computer: The computer installed on a ship controls all activity within, and is especially used to enhance weapons fire and defensive activity. [1]
- The simple hardiness of ship’s computers makes them extremely durable.
- Almost all are designed to use lower technology repair components in most functionalities. For this reason, ship’s computers tend to be much larger and more voluminous than strictly function-based microelectronics.
Description (Specifications)
A Ship’s Computer also transmits control impulses for maneuver and jump drives, and conducts the routine operation of all ship systems. What the computer actually does is based on the programs actually installed and operating at any one time. [2]
History & Background (Dossier)
Ship’s Computers within Charted Space are intentionally built to work under a number of different operating systems, different technology levels of computers, and to be extensively toughened for hard use under vacuum if necessary.
References & Contributors (Sources)
End.
- ↑ Don Perrin. Starships (Imperium Games, 1996), 38.Marc Miller. Starships (Game Designers Workshop, 1977), 38.Marc Miller, Robert Eaglestone, Don McKinney. Starships (Far Future Enterprises, 2019), 38.Thomas L. Bont, Robert Prior, Christopher Thrash. Starships (Steve Jackson Games, 2003), 38.
- ↑ Don Perrin. Starships (Imperium Games, 1996), 38.Marc Miller. Starships (Game Designers Workshop, 1977), 38.Marc Miller, Robert Eaglestone, Don McKinney. Starships (Far Future Enterprises, 2019), 38.Thomas L. Bont, Robert Prior, Christopher Thrash. Starships (Steve Jackson Games, 2003), 38.