Difference between revisions of "Ship's Turret"

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[[Heavy Weapon]]ry / [[Ship Weapon]]s:''
 
[[Heavy Weapon]]ry / [[Ship Weapon]]s:''
 
* Offensive Technologies  
 
* Offensive Technologies  
** [[Starship Weapon]]ry
+
** [[Naval Weapon]]ry
 
*** Energy Weapons  
 
*** Energy Weapons  
 
*** Guided Weapons  
 
*** Guided Weapons  
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*** [[GUW]]
 
*** [[GUW]]
 
*** [[KEW]]
 
*** [[KEW]]
 
+
 
 
== Description ([[Specifications]]) ==
 
== Description ([[Specifications]]) ==
 
[[File:Turret.jpg|right]]
 
[[File:Turret.jpg|right]]
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Turrets and weapons may be altered or retrofitted. For example, a single turret can have its pulse laser replaced by a beam laser when it becomes available; a single turret can be replaced by a triple turret when it becomes available. Weapons for installation in turrets include [[Pulse Laser|pulse]] and [[beam laser]]s, [[missile rack]]s, and [[sandcaster]]s. {{Page cite|name= Starships|page=15|version=Classic Traveller}}
 
Turrets and weapons may be altered or retrofitted. For example, a single turret can have its pulse laser replaced by a beam laser when it becomes available; a single turret can be replaced by a triple turret when it becomes available. Weapons for installation in turrets include [[Pulse Laser|pulse]] and [[beam laser]]s, [[missile rack]]s, and [[sandcaster]]s. {{Page cite|name= Starships|page=15|version=Classic Traveller}}
 +
 +
=== Image Repository ===
 +
# [[LSP]]-Model-519-D Turret [[Fire Control Station]]. <br> [[file: LSP-Model-519-D-Turret Station-T5-Fan-Andy-Bigwood 06-Oct-2019a.jpg]]
  
 
=== Selected Turret Types ===
 
=== Selected Turret Types ===
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* It is mounted on a [[hardpoint]].
 
* It is mounted on a [[hardpoint]].
 
|-
 
|-
| Quadruple Turret  
+
| Quad Turret  
| [[Cr]]1,250,000
+
| [[Cr]]1,000,000
 
| 1.0 [[ton]]
 
| 1.0 [[ton]]
| Quad turrets mount more firepower than lesser mounts, but are enormously expensive, complicated, and often maintenance-demanding.
+
| The quad turret is an occasional high firepower turret.
 
* It is mounted on a [[hardpoint]].
 
* It is mounted on a [[hardpoint]].
* Reference notes in MGT-2 High Guard.
 
 
|-
 
|-
 
|}
 
|}
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Turrets are an exception to this and are usually "handed off" to [[gunner]]s in order to better coordinate fire operations and take advantage of targets of opportunity. A [[Fire Control Computer]] is still required for effective operation, and independent control can be terminated by the [[ship's computer]] at any point.
 
Turrets are an exception to this and are usually "handed off" to [[gunner]]s in order to better coordinate fire operations and take advantage of targets of opportunity. A [[Fire Control Computer]] is still required for effective operation, and independent control can be terminated by the [[ship's computer]] at any point.
 +
 +
=== Fire Control Limitations & Practice ===
 +
A given turret may mount multiple types of weaponry, but the standard fire-control systems are only capable of catering for ''use of one weapon type at a time'' from a given turret{{Page cite|name=Core Rulebook|version=Mongoose Traveller|page=147}}. This makes it preferable for turrets to mount only one weapon type and this configuration is the norm on larger vessels.
 +
 +
Multiple turrets may be linked together to form batteries of a given weapon type. Particularly for beam weapons, this use allows the shots to be spread slightly to cater for the uncertainty of position of distant targets - making a single hit more likely but the damage inflicted by each hit is reduced because part of the salvo firepower is covering other targeting probabilities.
  
 
=== Turret Gunner/s ===
 
=== Turret Gunner/s ===
 
''[[Gunner]]:'' One [[gunner]] per turret is required on a ship for maximal effectiveness. Armed [[small craft]] require a [[gunner]] in addition to the [[pilot]]. If there is more than one [[gunner]], the most skilled is designated the chief gunner and typically draws 10% more pay. {{Page cite|name= Starships|page=16|version=Classic Traveller}}
 
''[[Gunner]]:'' One [[gunner]] per turret is required on a ship for maximal effectiveness. Armed [[small craft]] require a [[gunner]] in addition to the [[pilot]]. If there is more than one [[gunner]], the most skilled is designated the chief gunner and typically draws 10% more pay. {{Page cite|name= Starships|page=16|version=Classic Traveller}}
 +
 +
=== Automated Fire ===
 +
Some crews will allow a ship (with appropriate software) to engage targets automatically under certain circumstances. This is particularly true of point-defence engagement of incoming missiles. (See [[Gunner Program]]).
 +
 +
===Pop-Up Turrets===
 +
Some vessels may recess their turrets into the ship so as to provide better aerodynamics or to hide the fact that the vessel has any turrets at all. Such turrets are known as "Pop-Up" turrets and are generally MCr 1 more expensive than their more normal equivalents.
  
 
== References & Contributors ([[Sources]]) ==
 
== References & Contributors ([[Sources]]) ==
 
{{Intermediate}}
 
{{Intermediate}}
{{Detail}}
 
 
{{Sources
 
{{Sources
|S1= {{Ludography cite|name=Starships|page=14-23|version=Classic Traveller}}
+
|S1= {{Ludography cite|name= Starships |page=14-23|version=Classic Traveller}}
|S2= [[High Guard (book)]]
+
|S2= {{Ludography cite|name= High Guard |page= TBD |version=Classic Traveller}}
|S3= [[Mongoose Traveller: High Guard]]
+
|S3= {{Ludography cite|name= High Guard |page= 111 |version=Mongoose Traveller}}
|S4= [[New Traveller: High Guard]]
+
|S4= {{Ludography cite|name=High Guard | version=Mongoose 2nd |page=}}
|S5= [[Traveller Wiki Editorial Team]]
 
 
|S6= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]  
 
|S6= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]  
 
}}
 
}}
 
   
 
   
 
 
{{LE|Ship Equipment}}
 
{{LE|Ship Equipment}}
 +
{{LEN|}}

Latest revision as of 15:52, 10 December 2021

Ship-Turret-WH-Keith-CT-Starter-Trav-Pg-33 03-July-2018a.jpg

A Ship's Turret is a weapons mounting built to be attached to a hardpoint on a ship.

  • Fire control equipment is required if weaponry is to be installed. Each installed turret requires one ton of displacement committed for the installation of fire control equipment. [1]
  • It is a type of Ship Equipment

Library Data Referral Tree[edit]

Please refer to the following AAB Library Data for more information:
Heavy Weaponry / Ship Weapons:

Description (Specifications)[edit]

Turret.jpg

One turret may be attached to each hardpoint on the ship. When it is attached, one ton for fire control must be allocated. Turrets themselves are available in single, double, and triple mounts which will hold one, two, or three weapons respectively. Prices for turrets and weapons are indicated on the weapons and mounts table, [2]

Turrets and weapons may be altered or retrofitted. For example, a single turret can have its pulse laser replaced by a beam laser when it becomes available; a single turret can be replaced by a triple turret when it becomes available. Weapons for installation in turrets include pulse and beam lasers, missile racks, and sandcasters. [3]

Image Repository[edit]

  1. LSP-Model-519-D Turret Fire Control Station.
    LSP-Model-519-D-Turret Station-T5-Fan-Andy-Bigwood 06-Oct-2019a.jpg

Selected Turret Types[edit]

The most commonly used turrets within Charted Space include:

Ship Weapon Mounts [4]
Equipment Type Typical Cost (Cr) Tonnage (Volume) Remarks
Hardpoint Cr100,000 None Hardpoints are ubiquitous throughout Charted Space.
Single Turret Cr200,000 1.0 ton The economy turret only holds one piece of equipment, but it is affordable and functional.
Double Turret Cr500,000 1.0 ton Double turrets pack more firepower and require more power usage.
Triple Turret Cr1,000,000 1.0 ton The triple turret is the most common high firepower turret in regular use.
Quad Turret Cr1,000,000 1.0 ton The quad turret is an occasional high firepower turret.

NOTE: Other turret types do exist, including larger mounts known as barbettes, weapon bays, and other variations. Vehicles often use customized turrets.

History & Background (Dossier)[edit]

Turret Extendable.jpg

Computer Controls: In almost all cases where the ship's computer can control a given ship function (such as life support), orders fed in at the central bridge computer take precedence over those fed in at local controls. Only if the computer is inoperative will a computer override be ineffective.[5] Some ships have been known to be built with a different system set-up, but this arrangement is commonplace on most vessels within Charted Space. [6]

Turrets are an exception to this and are usually "handed off" to gunners in order to better coordinate fire operations and take advantage of targets of opportunity. A Fire Control Computer is still required for effective operation, and independent control can be terminated by the ship's computer at any point.

Fire Control Limitations & Practice[edit]

A given turret may mount multiple types of weaponry, but the standard fire-control systems are only capable of catering for use of one weapon type at a time from a given turret[7]. This makes it preferable for turrets to mount only one weapon type and this configuration is the norm on larger vessels.

Multiple turrets may be linked together to form batteries of a given weapon type. Particularly for beam weapons, this use allows the shots to be spread slightly to cater for the uncertainty of position of distant targets - making a single hit more likely but the damage inflicted by each hit is reduced because part of the salvo firepower is covering other targeting probabilities.

Turret Gunner/s[edit]

Gunner: One gunner per turret is required on a ship for maximal effectiveness. Armed small craft require a gunner in addition to the pilot. If there is more than one gunner, the most skilled is designated the chief gunner and typically draws 10% more pay. [8]

Automated Fire[edit]

Some crews will allow a ship (with appropriate software) to engage targets automatically under certain circumstances. This is particularly true of point-defence engagement of incoming missiles. (See Gunner Program).

Pop-Up Turrets[edit]

Some vessels may recess their turrets into the ship so as to provide better aerodynamics or to hide the fact that the vessel has any turrets at all. Such turrets are known as "Pop-Up" turrets and are generally MCr 1 more expensive than their more normal equivalents.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.